Player Matchup

Anubis
Anubis
DerOkö
Anubis
Level 12
God Stats
5W - 4L
1,490 SR
Queue Stats
19W - 13L
1,580 Elo+
Party 2
Nemesis
Nemesis
Fridolin2406
Nemesis
Level 25
God Stats
62W - 34L
1,812 SR
Queue Stats
192W - 173L
1,695 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KingLeMoo
Cu Chulainn
Level 14
God Stats
27W - 15L
1,688 SR
Queue Stats
61W - 53L
1,527 Elo+
Party 2
Neith
Neith
NoAimBiber
Neith
Level 23
God Stats
4W - 2L
1,707 SR
Queue Stats
68W - 55L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
goldrahmen
Kuzenbo
Level 17
God Stats
2W - 0L
1,754 SR
Queue Stats
39W - 27L
1,577 Elo+
Party 2
Team Averages
Level 18
1,690 SR
1,598 Elo+

VS

Team Averages
Level 25
1,505 SR
1,409 Elo+
Set
Set
DPSTrademark
Set
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
70W - 100L
1,261 Elo+
Party 1
Heimdallr
Heimdallr
TheBigSpunkus
Heimdallr
Level 27
God Stats
4W - 6L
1,666 SR
Queue Stats
119W - 175L
1,412 Elo+
Party 1
Sol
Sol
blackninja094
Sol
Level 28
God Stats
2W - 6L
1,113 SR
Queue Stats
103W - 166L
1,285 Elo+
Party 1
Sun Wukong
Sun Wukong
xGUZNIx
Sun Wukong
Level 25
God Stats
5W - 4L
1,524 SR
Queue Stats
136W - 126L
1,552 Elo+
Party 3
Cerberus
Cerberus
xiki89
Cerberus
Level 27
God Stats
10W - 5L
1,721 SR
Queue Stats
157W - 152L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DerOkö
Anubis
10
5 / 0 / 6
6,573
657
6,450
6,436
3,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Fridolin2406
Nemesis
11
3 / 0 / 5
6,282
628
4,672
5,149
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
KingLeMoo
Cu Chulainn
10
1 / 1 / 1
5,967
597
3,615
5,847
2,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
7 / 0 / 3
6,716
672
5,848
3,558
998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
goldrahmen
Kuzenbo
9
4 / 0 / 8
6,397
640
3,503
4,308
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,083
508
2,822
8,467
2,574
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
TheBigSpunkus
Heimdallr
8
0 / 4 / 0
4,595
460
2,423
5,576
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 7 / 0
4,991
499
3,964
8,231
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
xGUZNIx
Sun Wukong
10
1 / 1 / 0
5,712
571
3,202
6,586
2,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
xiki89
Cerberus
7
0 / 3 / 0
4,691
469
1,512
5,948
2,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
20
Kills
1
1
Deaths
20
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Anubis
DerOkö
Anubis
5
0
6
8
W
Nemesis
Fridolin2406
Nemesis
3
0
5
5.5
W
Cu Chulainn
KingLeMoo
Cu Chulainn
1
1
1
1.5
W
Neith
7
0
3
8.5
L
Heimdallr
TheBigSpunkus
Heimdallr
0
4
0
0
L
0
7
0
0
W
Kuzenbo
goldrahmen
Kuzenbo
4
0
8
8
L
Sun Wukong
xGUZNIx
Sun Wukong
1
1
0
1
L
Cerberus
xiki89
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
13,923
25,298
Taken
34,808
12,037
Mitigated
10,893
9,681
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,822
1,343
0
2,493
8,467
2,574
0
2,475
5,992
0
27,167
W
Anubis
DerOkö
Anubis
6,450
697
0
3,087
6,436
3,160
280
2,948
3,488
24,275
0
W
Nemesis
Fridolin2406
Nemesis
4,672
2,396
0
1,261
5,149
1,906
0
822
4,327
0
33,860
W
Cu Chulainn
KingLeMoo
Cu Chulainn
3,615
828
0
1,224
5,847
2,245
0
0
5,847
0
29,889
W
Neith
5,848
3,891
0
2,766
3,558
998
962
427
3,131
0
34,352
L
Heimdallr
TheBigSpunkus
Heimdallr
2,423
1,091
0
1,370
5,576
1,764
10
1,474
4,102
0
20,559
L
3,964
534
0
1,529
8,231
1,518
439
4,734
3,497
21,721
0
W
Kuzenbo
goldrahmen
Kuzenbo
3,503
1,480
0
1,343
4,308
3,728
180
1,279
3,029
9,139
0
L
Sun Wukong
xGUZNIx
Sun Wukong
3,202
461
0
2,067
6,586
2,776
0
33
6,553
0
30,207
L
Cerberus
xiki89
Cerberus
1,512
326
0
2,146
5,948
2,261
0
1,237
4,711
15,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
25,072
261
Minions Killed
229
0
Camps Cleared
0
1,027,320
Distance Traveled
965,319
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,083
508
54
5
0
207,622
0
W
Anubis
6,573
657
52
5
0
166,217
0
W
Nemesis
6,282
628
60
6
0
247,395
0
W
Cu Chulainn
5,967
597
67
7
0
222,869
4
W
Neith
6,716
672
78
8
0
176,192
0
L
Heimdallr
4,595
460
45
5
0
179,935
2
L
Sol
4,991
499
36
4
0
175,088
0
W
Kuzenbo
6,397
640
4
0
0
214,647
1
L
Sun Wukong
5,712
571
67
7
0
192,140
1
L
Cerberus
4,691
469
27
3
0
210,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role