Player Matchup

Yemoja
Yemoja
Ahrimaniac
Yemoja
Level 26
God Stats
3W - 3L
1,450 SR
Queue Stats
99W - 100L
1,308 Elo+
Party 3
Danzaburou
Danzaburou
JiniMankini
Danzaburou
Level 22
God Stats
52W - 44L
1,280 SR
Queue Stats
120W - 129L
1,399 Elo+
Party 1
Tiamat
Tiamat
UoAGR
Tiamat
Level 28
God Stats
3W - 10L
1,302 SR
Queue Stats
69W - 83L
1,308 Elo+
Party 3
Zeus
Zeus
seigneursith31
Zeus
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 7L
1,419 Elo+
Party 3
Jormungandr
Jormungandr
superspurs384
Jormungandr
Level 10
God Stats
2W - 3L
1,021 SR
Queue Stats
16W - 24L
1,608 Elo+
Party 1
Team Averages
Level 19
1,354 SR
1,409 Elo+

VS

Team Averages
Level 35
1,562 SR
1,364 Elo+
Chaac
Chaac
Babai1997
Chaac
Level 16
God Stats
2W - 0L
1,642 SR
Queue Stats
4W - 5L
1,516 Elo+
Party 2
Ymir
Ymir
BashuDown95
Ymir
Level 84
God Stats
1W - 1L
1,382 SR
Queue Stats
4W - 5L
1,343 Elo+
Party 2
Sol
Sol
PAIN9797
Sol
Level 54
God Stats
1W - 0L
1,792 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 2
Ares
Ares
Paddo96
Ares
Level 7
God Stats
1W - 0L
1,563 SR
Queue Stats
2W - 1L
1,412 Elo+
Party 2
Set
Set
neomorphe
Set
Level 15
God Stats
8W - 9L
1,430 SR
Queue Stats
33W - 44L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ahrimaniac
Yemoja
13
2 / 3 / 2
8,270
414
5,864
15,106
12,427
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
JiniMankini
Danzaburou
13
2 / 5 / 3
8,462
423
2,535
13,032
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
UoAGR
Tiamat
12
2 / 6 / 1
8,020
401
8,767
13,747
8,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 9 / 0
8,494
425
2,605
11,075
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
superspurs384
Jormungandr
15
3 / 2 / 1
9,401
470
4,218
12,413
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Babai1997
Chaac
17
5 / 1 / 4
10,520
526
10,441
16,233
10,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 10
9,264
463
13,097
16,550
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
15 / 1 / 3
12,877
644
17,227
11,007
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
Paddo96
Ares
12
1 / 5 / 2
7,364
368
5,052
9,934
5,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 1 / 4
8,760
438
3,556
8,426
3,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
10
Kills
25
25
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ahrimaniac
Yemoja
2
3
2
1
W
Chaac
Babai1997
Chaac
5
1
4
7
W
3
3
10
2.67
L
Danzaburou
JiniMankini
Danzaburou
2
5
3
0.7
W
15
1
3
16.5
W
Ares
Paddo96
Ares
1
5
2
0.4
L
Tiamat
UoAGR
Tiamat
2
6
1
0.42
W
1
1
4
3
L
1
9
0
0.11
L
Jormungandr
superspurs384
Jormungandr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,989
Damage
49,373
65,373
Taken
62,150
39,797
Mitigated
33,679
13,437
Healing
24,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ahrimaniac
Yemoja
5,864
992
798
3,817
15,106
12,427
1,177
9,576
4,905
23,455
0
W
Chaac
Babai1997
Chaac
10,441
2,947
0
8,045
16,233
10,056
3,257
5,192
11,041
0
62,561
W
13,097
1,503
0
5,782
16,550
10,130
356
7,684
8,866
47,085
0
L
Danzaburou
JiniMankini
Danzaburou
2,535
393
0
3,744
13,032
4,774
438
5,157
7,750
0
39,690
W
17,227
8,139
0
8,727
11,007
4,585
1,299
4,520
6,487
84,304
0
W
Ares
Paddo96
Ares
5,052
108
0
506
9,934
5,411
0
2,715
7,219
12,993
0
L
Tiamat
UoAGR
Tiamat
8,767
1,277
99
3,236
13,747
8,575
1,022
7,766
5,756
38,332
0
W
3,556
1,069
0
1,556
8,426
3,497
285
1,343
7,083
0
55,102
L
2,605
850
0
1,116
11,075
3,854
712
6,463
4,512
32,530
0
L
Jormungandr
superspurs384
Jormungandr
4,218
815
0
627
12,413
10,167
410
5,664
6,574
41,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
48,785
275
Minions Killed
426
0
Camps Cleared
0
1,676,591
Distance Traveled
1,898,595
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,270
414
31
2
0
357,101
0
W
Chaac
10,520
526
110
6
0
409,499
0
W
Ymir
9,264
463
63
3
0
367,304
1
L
Danzaburou
8,462
423
69
3
0
332,337
3
W
Sol
12,877
644
149
7
0
376,790
0
W
Ares
7,364
368
14
1
0
357,699
2
L
Tiamat
8,020
401
53
3
0
358,296
0
W
Set
8,760
438
90
5
0
387,303
0
L
Zeus
8,494
425
64
3
0
254,806
2
L
Jormungandr
9,401
470
58
3
0
374,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role