Player Matchup

Arachne
Arachne
Extremc
Arachne
Level 27
God Stats
14W - 22L
1,459 SR
Queue Stats
102W - 88L
1,518 Elo+
Party 4
Anubis
Anubis
Hyroum-a
Anubis
Level 21
God Stats
18W - 18L
1,597 SR
Queue Stats
55W - 56L
1,599 Elo+
Party 4
Cthulhu
Cthulhu
OofasLeFourbe
Cthulhu
Level 28
God Stats
1W - 4L
1,494 SR
Queue Stats
175W - 185L
1,602 Elo+
Party 1
Medusa
Medusa
Pedroelmanifico
Medusa
Level 29
God Stats
14W - 16L
1,538 SR
Queue Stats
149W - 141L
1,569 Elo+
Party 1
Freya
Freya
nagato2444
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,824 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,622 Elo+

VS

Team Averages
Level 18
1,530 SR
1,592 Elo+
Izanami
Izanami
H3nt4iPrnstar
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
NuCriTiKa
Guan Yu
Level 20
God Stats
3W - 4L
1,401 SR
Queue Stats
48W - 34L
1,588 Elo+
Solo
He Bo
He Bo
PapaTryHard
He Bo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,386 Elo+
Party 2
Geb
Geb
Polcofer
Geb
Level 33
God Stats
21W - 10L
1,750 SR
Queue Stats
30W - 21L
1,770 Elo+
Party 3
Agni
Agni
avelinoburlao
Agni
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 9L
1,770 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Extremc
Arachne
15
3 / 5 / 3
9,901
471
5,425
18,938
7,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Hyroum-a
Anubis
14
1 / 5 / 3
8,872
422
5,320
14,151
7,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
14
0 / 3 / 1
8,089
385
7,475
14,965
11,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 1 / 0
9,202
438
12,733
12,975
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
17
7 / 5 / 2
11,321
539
19,429
21,777
10,872
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
5 / 1 / 5
12,126
577
14,665
18,583
9,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
NuCriTiKa
Guan Yu
16
3 / 7 / 7
10,169
484
7,112
20,962
18,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 3 / 14
10,815
515
15,495
14,701
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 12
10,916
520
6,509
12,558
12,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 2 / 8
12,002
572
20,570
10,571
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
13
Kills
19
19
Deaths
13
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
Extremc
Arachne
3
5
3
0.9
W
Izanami
5
1
5
7.5
L
Anubis
Hyroum-a
Anubis
1
5
3
0.5
W
Guan Yu
NuCriTiKa
Guan Yu
3
7
7
0.93
L
Cthulhu
0
3
1
0.17
W
3
3
14
3.33
L
2
1
0
2
W
2
0
12
8
W
6
2
8
5
L
Freya
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,382
Damage
64,351
82,806
Taken
77,375
43,218
Mitigated
50,521
25,965
Healing
30,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Extremc
Arachne
5,425
2,953
191
5,922
18,938
7,932
0
9,250
9,471
0
64,185
W
Izanami
14,665
10,723
0
10,460
18,583
9,221
2,959
2,887
15,696
0
127,307
L
Anubis
Hyroum-a
Anubis
5,320
555
0
4,055
14,151
7,639
336
8,984
4,699
48,610
0
W
Guan Yu
NuCriTiKa
Guan Yu
7,112
747
2,023
6,951
20,962
18,754
0
9,970
10,664
0
41,639
L
Cthulhu
7,475
316
58
500
14,965
11,726
0
8,270
6,469
36,960
0
W
15,495
592
0
5,611
14,701
5,298
830
7,464
7,237
62,699
0
L
12,733
4,472
0
4,770
12,975
5,049
0
4,786
8,087
0
67,754
W
6,509
353
0
1,706
12,558
12,961
528
5,582
6,976
19,477
0
W
20,570
1,747
890
2,474
10,571
4,287
1,323
5,479
5,092
97,487
0
L
Freya
19,429
6,491
0
10,469
21,777
10,872
278
10,335
11,074
67,689
3,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,385
Gold Earned
56,028
506
Minions Killed
562
0
Camps Cleared
0
1,853,020
Distance Traveled
2,030,233
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,901
471
112
5
0
347,094
0
W
Izanami
12,126
577
211
10
0
364,779
1
L
Anubis
8,872
422
95
5
0
354,951
0
W
Guan Yu
10,169
484
82
4
0
428,129
3
L
Cthulhu
8,089
385
53
3
0
414,004
3
W
He Bo
10,815
515
90
4
0
370,520
0
L
Medusa
9,202
438
121
6
0
389,705
4
W
Geb
10,916
520
12
1
0
461,702
6
W
Agni
12,002
572
167
8
0
405,103
7
L
Freya
11,321
539
125
6
0
347,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role