Player Matchup

Tiamat
Tiamat
ANUBYSX89
Tiamat
Level 25
God Stats
4W - 7L
1,246 SR
Queue Stats
297W - 684L
1,158 Elo+
Solo
Cthulhu
Cthulhu
Chanconius
Cthulhu
Level 18
God Stats
6W - 0L
1,911 SR
Queue Stats
9W - 8L
1,241 Elo+
Solo
Izanami
Izanami
MAREDEVIL10
Izanami
Level 29
God Stats
44W - 39L
1,483 SR
Queue Stats
188W - 174L
1,357 Elo+
Solo
Anubis
Anubis
RG4 Saul
Anubis
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 17L
1,037 Elo+
Solo
Neith
Neith
RoYaL Clutch405
Neith
Level 18
God Stats
26W - 15L
1,931 SR
Queue Stats
28W - 21L
1,381 Elo+
Solo
Team Averages
Level 22
1,614 SR
1,235 Elo+

VS

Team Averages
Level 21
1,306 SR
1,285 Elo+
Sun Wukong
Sun Wukong
KaraktatuS
Sun Wukong
Level 26
God Stats
0W - 4L
1,149 SR
Queue Stats
42W - 46L
1,369 Elo+
Solo
Osiris
Osiris
Mike_G_501
Osiris
Level 24
God Stats
9W - 17L
1,256 SR
Queue Stats
422W - 690L
1,270 Elo+
Party 1
Sol
Sol
Quezg1
Sol
Level 7
God Stats
7W - 13L
1,404 SR
Queue Stats
7W - 17L
1,225 Elo+
Solo
Raijin
Raijin
aAmerIcanTs
Raijin
Level 33
God Stats
9W - 22L
1,323 SR
Queue Stats
537W - 805L
1,281 Elo+
Party 1
Ao Kuang
Ao Kuang
theduskrose
Ao Kuang
Level 15
God Stats
15W - 23L
1,396 SR
Queue Stats
29W - 33L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ANUBYSX89
Tiamat
13
0 / 0 / 0
8,440
767
0
0
0
Cthulhu
Chanconius
Cthulhu
19
6 / 3 / 28
11,937
1,085
10,345
12,490
13,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
MAREDEVIL10
Izanami
20
17 / 0 / 20
12,764
1,160
27,736
10,317
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
RG4 Saul
Anubis
20
15 / 0 / 20
13,056
1,187
27,076
11,521
6,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 0 / 24
12,743
1,158
25,287
7,766
3,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KaraktatuS
Sun Wukong
16
0 / 5 / 2
9,792
890
11,500
27,607
17,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
Mike_G_501
Osiris
15
0 / 17 / 1
9,385
853
6,824
27,294
12,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
Quezg1
Sol
13
0 / 2 / 1
8,612
783
633
2,034
438
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
16
0 / 15 / 1
9,517
865
10,733
23,317
8,124
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
theduskrose
Ao Kuang
16
3 / 6 / 0
10,530
957
6,967
22,236
8,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
8
45
Kills
3
3
Deaths
45
92
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ANUBYSX89
Tiamat
0
0
0
0
W
Cthulhu
Chanconius
Cthulhu
6
3
28
6.67
L
Sun Wukong
KaraktatuS
Sun Wukong
0
5
2
0.2
W
Izanami
MAREDEVIL10
Izanami
17
0
20
27
L
Osiris
Mike_G_501
Osiris
0
17
1
0.03
L
Sol
Quezg1
Sol
0
2
1
0.25
W
Anubis
RG4 Saul
Anubis
15
0
20
25
W
7
0
24
19
L
Raijin
0
15
1
0.03
L
Ao Kuang
theduskrose
Ao Kuang
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,444
Damage
36,657
42,094
Taken
102,488
28,624
Mitigated
46,886
12,549
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ANUBYSX89
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Chanconius
Cthulhu
10,345
2,003
115
749
12,490
13,530
0
7,160
5,305
21,167
0
L
Sun Wukong
KaraktatuS
Sun Wukong
11,500
3,317
1,571
5,051
27,607
17,259
0
9,613
17,803
0
33,001
W
Izanami
MAREDEVIL10
Izanami
27,736
22,046
0
4,709
10,317
4,728
0
2,990
7,327
0
49,313
L
Osiris
Mike_G_501
Osiris
6,824
2,672
0
60
27,294
12,927
0
8,076
19,072
0
29,633
L
Sol
Quezg1
Sol
633
346
0
21
2,034
438
0
548
1,436
2,454
0
W
Anubis
RG4 Saul
Anubis
27,076
4,845
396
4,766
11,521
6,687
0
5,449
6,047
44,057
0
W
25,287
14,781
0
1,814
7,766
3,679
0
2,734
5,032
0
53,764
L
Raijin
10,733
2,519
0
736
23,317
8,124
0
9,460
13,686
30,836
0
L
Ao Kuang
theduskrose
Ao Kuang
6,967
2,227
404
3,831
22,236
8,138
0
8,995
13,070
24,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,940
Gold Earned
47,836
195
Minions Killed
169
4
Camps Cleared
4
761,574
Distance Traveled
753,060
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,440
767
0
0
0
2,222
0
W
Cthulhu
11,937
1,085
23
2
0
179,564
0
L
Sun Wukong
9,792
890
45
4
2
200,002
0
W
Izanami
12,764
1,160
66
6
0
206,952
0
L
Osiris
9,385
853
53
5
0
165,567
1
L
Sol
8,612
783
0
0
0
36,583
0
W
Anubis
13,056
1,187
45
4
2
148,011
1
W
Neith
12,743
1,158
61
6
2
224,825
0
L
Raijin
9,517
865
40
4
1
157,923
0
L
Ao Kuang
10,530
957
31
3
1
192,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role