Player Matchup

Arachne
Arachne
Agentlols
Arachne
Level 101
God Stats
0W - 1L
1,431 SR
Queue Stats
14W - 10L
1,734 Elo+
Party 1
Cerberus
Cerberus
CindieLooHou
Cerberus
Level 69
God Stats
0W - 2L
1,578 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Ra
Ra
NInjaWithANine
Ra
Level 23
God Stats
0W - 1L
1,343 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 3
Janus
Janus
TheCatDaddyy
Janus
Level 99
God Stats
0W - 1L
1,253 SR
Queue Stats
107W - 90L
1,384 Elo+
Party 3
Anhur
Anhur
ZBLOODY-ASSAULTZ
Anhur
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 38L
1,436 Elo+
Solo
Team Averages
Level 84
1,421 SR
1,499 Elo+

VS

Team Averages
Level 108
1,614 SR
1,439 Elo+
Rama
Rama
ItalianPasta165
Rama
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 161L
1,456 Elo+
Party 2
Ares
Ares
KingJörmungandr
Ares
Level 123
God Stats
8W - 6L
1,699 SR
Queue Stats
215W - 239L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
Mainvlz
Sun Wukong
Level 112
God Stats
4W - 1L
1,854 SR
Queue Stats
271W - 245L
1,477 Elo+
Solo
Serqet
Serqet
TarrenTula
Serqet
Level 104
God Stats
17W - 20L
1,518 SR
Queue Stats
627W - 659L
1,443 Elo+
Solo
Merlin
Merlin
Wicked n0va
Merlin
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Agentlols
Arachne
15
0 / 8 / 5
8,703
580
8,675
16,160
6,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
CindieLooHou
Cerberus
14
0 / 7 / 3
9,063
604
9,365
22,539
17,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 11 / 3
10,484
699
12,047
16,332
6,441
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 3 / 6
10,453
697
18,559
10,301
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 2
10,200
680
9,643
14,835
5,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 11
13,371
891
13,176
14,127
7,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 1 / 24
13,376
892
12,924
19,436
25,437
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Mainvlz
Sun Wukong
18
5 / 3 / 15
11,939
796
11,667
17,619
18,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
TarrenTula
Serqet
20
11 / 1 / 11
13,854
924
15,283
15,076
9,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
2 / 2 / 24
11,097
740
18,438
11,638
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
121
8
Kills
36
36
Deaths
8
19
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Arachne
Agentlols
Arachne
0
8
5
0.31
L
Cerberus
CindieLooHou
Cerberus
0
7
3
0.21
W
11
1
11
16.5
W
7
1
24
19
W
Sun Wukong
Mainvlz
Sun Wukong
5
3
15
4.17
L
3
11
3
0.41
W
Serqet
TarrenTula
Serqet
11
1
11
16.5
L
2
3
6
1.67
W
Merlin
2
2
24
7
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,289
Damage
71,488
80,167
Taken
77,896
40,355
Mitigated
66,423
10,194
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Agentlols
Arachne
8,675
6,052
0
2,569
16,160
6,294
0
5,947
9,169
0
24,007
L
Cerberus
CindieLooHou
Cerberus
9,365
436
0
3,791
22,539
17,718
0
7,772
13,641
19,144
0
W
13,176
11,551
0
4,634
14,127
7,409
3,033
8,154
5,973
0
46,882
W
12,924
868
0
1,336
19,436
25,437
496
8,171
11,265
25,716
0
W
Sun Wukong
Mainvlz
Sun Wukong
11,667
1,112
1,718
1,752
17,619
18,553
390
8,713
8,906
0
44,969
L
12,047
1,008
976
1,693
16,332
6,441
1
6,188
9,216
28,640
0
W
Serqet
TarrenTula
Serqet
15,283
3,434
1,900
2,123
15,076
9,276
1,924
8,503
6,573
0
51,270
L
18,559
655
0
690
10,301
4,206
0
4,917
5,067
51,398
0
W
Merlin
18,438
293
2,400
2,186
11,638
5,748
427
7,424
4,214
42,429
0
L
9,643
4,203
0
475
14,835
5,696
0
5,140
9,006
0
35,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,903
Gold Earned
63,637
258
Minions Killed
360
4
Camps Cleared
12
1,202,623
Distance Traveled
1,486,882
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,703
580
38
3
2
232,031
0
L
Cerberus
9,063
604
29
2
0
254,375
0
W
Rama
13,371
891
112
7
2
283,677
0
W
Ares
13,376
892
24
2
0
288,139
1
W
Sun Wukong
11,939
796
58
4
4
300,041
2
L
Ra
10,484
699
28
2
0
223,052
0
W
Serqet
13,854
924
93
6
5
337,650
4
L
Janus
10,453
697
98
7
1
262,203
2
W
Merlin
11,097
740
73
5
1
277,375
1
L
Anhur
10,200
680
65
4
1
230,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role