Player Matchup

Cabrakan
Cabrakan
OniixFTW
Cabrakan
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 243L
1,603 Elo+
Solo
Zhong Kui
Zhong Kui
Sniqer1
Zhong Kui
Level 160
God Stats
15W - 4L
1,528 SR
Queue Stats
1,058W - 1,107L
1,599 Elo+
Solo
Bellona
Bellona
Veritas85
Bellona
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 78L
1,559 Elo+
Solo
Apollo
Apollo
XxCho
Apollo
Level 143
God Stats
4W - 5L
1,444 SR
Queue Stats
205W - 189L
1,576 Elo+
Solo
Osiris
Osiris
lBreadisgoodl
Osiris
Level 160
God Stats
5W - 3L
1,667 SR
Queue Stats
359W - 309L
1,586 Elo+
Solo
Team Averages
Level 150
1,528 SR
1,585 Elo+

VS

Team Averages
Level 129
1,493 SR
1,534 Elo+
Xing Tian
Xing Tian
AltosStratus
Xing Tian
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 75L
1,544 Elo+
Solo
Jing Wei
Jing Wei
Carapaced
Jing Wei
Level 153
God Stats
5W - 11L
1,480 SR
Queue Stats
537W - 523L
1,567 Elo+
Solo
Sol
Sol
QillJuice
Sol
Level 80
God Stats
5W - 2L
1,792 SR
Queue Stats
166W - 174L
1,512 Elo+
Solo
Chernobog
Chernobog
RubaNomi
Chernobog
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
thegiantgod
Eset
Level 127
God Stats
0W - 4L
1,194 SR
Queue Stats
242W - 238L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
OniixFTW
Cabrakan
14
2 / 4 / 13
8,508
773
5,910
13,677
18,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Sniqer1
Zhong Kui
17
5 / 2 / 15
10,128
921
16,098
16,522
15,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Veritas85
Bellona
17
5 / 2 / 13
10,369
943
8,993
16,779
17,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
XxCho
Apollo
17
9 / 2 / 8
9,878
898
13,773
12,995
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 13
8,853
805
12,195
12,406
13,114
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AltosStratus
Xing Tian
14
0 / 5 / 10
8,668
788
7,935
17,232
17,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Carapaced
Jing Wei
15
5 / 4 / 5
9,218
838
11,856
11,915
5,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 5 / 5
9,883
898
16,842
11,774
4,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
RubaNomi
Chernobog
14
3 / 5 / 8
8,566
779
10,514
12,022
6,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 5 / 10
8,037
731
9,372
11,909
5,206
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
24
Kills
12
12
Deaths
24
62
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AltosStratus
Xing Tian
0
5
10
1
L
Jing Wei
Carapaced
Jing Wei
5
4
5
1.88
W
Cabrakan
OniixFTW
Cabrakan
2
4
13
2.13
L
4
5
5
1.3
L
Chernobog
RubaNomi
Chernobog
3
5
8
1.4
W
Zhong Kui
Sniqer1
Zhong Kui
5
2
15
6.25
W
Bellona
Veritas85
Bellona
5
2
13
5.75
W
Apollo
XxCho
Apollo
9
2
8
6.5
W
3
2
13
4.75
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,969
Damage
56,519
72,379
Taken
64,852
70,853
Mitigated
39,265
30,645
Healing
19,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AltosStratus
Xing Tian
7,935
443
1,153
2,933
17,232
17,396
127
4,631
12,401
14,165
0
L
Jing Wei
Carapaced
Jing Wei
11,856
7,435
928
2,754
11,915
5,629
534
4,333
7,507
0
21,814
W
Cabrakan
OniixFTW
Cabrakan
5,910
617
3,138
1,431
13,677
18,385
320
5,730
7,947
9,986
0
L
16,842
4,829
334
3,203
11,774
4,677
117
3,583
8,091
35,119
0
L
Chernobog
RubaNomi
Chernobog
10,514
7,486
1,331
2,145
12,022
6,357
1,471
4,727
7,170
0
19,270
W
Zhong Kui
Sniqer1
Zhong Kui
16,098
1,122
1,694
5,477
16,522
15,103
1,456
7,550
8,972
30,319
0
W
Bellona
Veritas85
Bellona
8,993
1,295
3,575
5,357
16,779
17,096
303
8,960
7,819
0
19,610
W
Apollo
XxCho
Apollo
13,773
8,450
0
4,743
12,995
7,155
2,477
6,640
6,355
0
30,645
W
12,195
1,807
2,239
2,991
12,406
13,114
623
5,269
7,137
0
18,958
L
9,372
1,497
2,821
2,143
11,909
5,206
1,172
4,734
6,925
15,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,736
Gold Earned
44,372
103
Minions Killed
106
0
Camps Cleared
0
1,053,342
Distance Traveled
894,967
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,668
788
16
1
0
186,269
0
L
Jing Wei
9,218
838
25
2
0
190,367
2
W
Cabrakan
8,508
773
5
0
0
195,000
0
L
Sol
9,883
898
40
4
0
182,824
3
L
Chernobog
8,566
779
12
1
0
159,724
0
W
Zhong Kui
10,128
921
52
5
0
206,715
0
W
Bellona
10,369
943
14
1
0
230,141
1
W
Apollo
9,878
898
26
2
0
209,823
1
W
Osiris
8,853
805
6
1
0
211,663
4
L
Eset
8,037
731
13
1
0
175,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role