Player Matchup

Odin
Odin
GeraSenpai
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 71L
1,412 Elo+
Party 1
Apollo
Apollo
Mannyissleep
Apollo
Level 16
God Stats
7W - 3L
1,748 SR
Queue Stats
28W - 29L
1,396 Elo+
Party 1
Janus
Janus
Shorty510
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 51L
1,480 Elo+
Party 1
Geb
Geb
TheLastRitz
Geb
Level 128
God Stats
1W - 0L
1,282 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Thor
Thor
ZigZoug
Thor
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,212 Elo+
Party 2
Team Averages
Level 40
1,506 SR
1,400 Elo+

VS

Team Averages
Level 17
1,646 SR
1,537 Elo+
Sol
Sol
BigDawgReamy
Sol
Level 29
God Stats
8W - 7L
1,695 SR
Queue Stats
160W - 178L
1,503 Elo+
Solo
Neith
Neith
ImNotOkayAgain
Neith
Level 8
God Stats
2W - 2L
1,670 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Da Ji
Da Ji
Newttonnn
Da Ji
Level 26
God Stats
3W - 1L
1,807 SR
Queue Stats
15W - 10L
1,691 Elo+
Solo
Ymir
Ymir
TsukihimeTTV
Ymir
Level 18
God Stats
11W - 11L
1,557 SR
Queue Stats
182W - 143L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
ragnarkd13
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,915
614
1,224
2,404
1,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
7
0 / 1 / 0
4,331
541
1,297
3,427
858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Shorty510
Janus
7
2 / 1 / 0
4,529
566
1,908
3,059
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
3,737
467
1,145
5,243
1,459
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
ZigZoug
Thor
8
2 / 2 / 0
4,830
604
1,385
4,140
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
4,590
574
3,794
3,179
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 3 / 0
3,912
489
749
2,615
746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
Newttonnn
Da Ji
9
3 / 2 / 0
5,018
627
2,086
4,854
1,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 4
4,470
559
2,964
3,614
1,268
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
ragnarkd13
Sun Wukong
1
0 / 0 / 0
1,473
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
5
Kills
8
8
Deaths
5
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
0
3
3.5
W
1
1
0
1
L
1
3
0
0.33
W
Apollo
0
1
0
0
L
Da Ji
Newttonnn
Da Ji
3
2
0
1.5
W
Janus
Shorty510
Janus
2
1
0
2
W
0
3
0
0
L
2
0
4
4
W
Thor
ZigZoug
Thor
2
2
0
1
L
Sun Wukong
ragnarkd13
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,959
Damage
9,593
18,273
Taken
14,262
5,594
Mitigated
4,171
3,100
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,794
1,871
0
1,983
3,179
699
0
340
2,839
19,697
0
W
1,224
190
0
345
2,404
1,529
480
0
2,404
0
16,701
L
749
108
0
243
2,615
746
0
1,322
1,078
0
7,754
W
Apollo
1,297
848
0
0
3,427
858
646
2,533
894
0
15,923
L
Da Ji
Newttonnn
Da Ji
2,086
652
0
1,130
4,854
1,458
0
99
4,677
0
24,011
W
Janus
Shorty510
Janus
1,908
144
0
380
3,059
685
259
687
2,372
15,056
0
W
1,145
246
162
632
5,243
1,459
0
3,083
2,160
9,416
0
L
2,964
1,236
216
1,336
3,614
1,268
0
1,045
2,540
14,233
0
W
Thor
ZigZoug
Thor
1,385
654
0
1,581
4,140
1,063
0
455
3,685
0
18,432
L
Sun Wukong
ragnarkd13
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,342
Gold Earned
19,463
176
Minions Killed
122
0
Camps Cleared
0
698,328
Distance Traveled
524,361
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,590
574
35
4
0
147,694
1
W
Odin
4,915
614
44
6
0
143,846
0
L
Neith
3,912
489
13
2
0
76,041
1
W
Apollo
4,331
541
41
5
0
138,777
0
L
Da Ji
5,018
627
59
7
0
144,678
0
W
Janus
4,529
566
23
3
0
139,935
0
W
Geb
3,737
467
15
2
0
118,582
1
L
Ymir
4,470
559
15
2
0
155,948
1
W
Thor
4,830
604
53
7
0
157,188
1
L
Sun Wukong
1,473
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role