Player Matchup

Izanami
Izanami
Ace90937
Izanami
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 196L
1,485 Elo+
Party 1
Hel
Hel
Caliscub
Hel
Level 29
God Stats
1W - 3L
1,064 SR
Queue Stats
178W - 267L
1,453 Elo+
Party 1
Tyr
Tyr
EfanSnyper
Tyr
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 31L
1,532 Elo+
Party 1
Team Averages
Level 47
1,355 SR
1,490 Elo+

VS

Team Averages
Level 21
1,496 SR
1,450 Elo+
Olorun
Olorun
KGNSalonzo
Olorun
Level 28
God Stats
2W - 11L
1,150 SR
Queue Stats
142W - 210L
1,339 Elo+
Solo
Chaac
Chaac
MacAttack5017
Chaac
Level 12
God Stats
21W - 15L
1,838 SR
Queue Stats
51W - 51L
1,622 Elo+
Solo
Osiris
Osiris
goatboyarmonta
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 171L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ace90937
Izanami
13
0 / 7 / 8
11,113
556
7,135
16,635
4,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
6 / 4 / 4
12,710
636
19,296
19,685
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 1 / 6
12,805
640
17,595
24,912
19,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KGNSalonzo
Olorun
16
6 / 5 / 2
12,267
613
16,514
24,153
10,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 2 / 9
11,964
598
23,044
18,819
13,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

14
4 / 4 / 5
12,030
602
10,525
11,550
8,974
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
11
Kills
12
12
Deaths
11
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ace90937
Izanami
0
7
8
0.57
W
6
4
4
2
W
5
1
6
8
L
Olorun
KGNSalonzo
Olorun
6
5
2
1.4
L
2
2
9
3.25
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,026
Damage
50,083
61,232
Taken
54,522
31,389
Mitigated
32,565
30,819
Healing
25,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ace90937
Izanami
7,135
4,680
0
1,618
16,635
4,083
698
2,775
13,535
0
38,860
W
19,296
1,523
9,243
10,628
19,685
7,378
870
6,440
13,020
65,950
0
W
17,595
2,381
0
9,330
24,912
19,928
1,982
7,591
16,921
0
56,076
L
Olorun
KGNSalonzo
Olorun
16,514
8,017
2,009
14,199
24,153
10,200
1,618
8,765
15,388
56,220
0
L
23,044
3,025
0
7,448
18,819
13,391
751
6,259
12,560
0
54,443
L
10,525
2,802
399
1,038
11,550
8,974
389
4,379
7,171
0
43,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
36,261
186
Minions Killed
172
0
Camps Cleared
0
1,093,668
Distance Traveled
948,920
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,113
556
45
2
0
291,991
0
W
Hel
12,710
636
68
3
0
382,112
1
W
Tyr
12,805
640
73
4
0
419,565
2
L
Olorun
12,267
613
67
3
0
292,320
0
L
Chaac
11,964
598
47
2
0
368,919
0
L
Osiris
12,030
602
58
3
0
287,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role