Player Matchup

King Arthur
King Arthur
GodofWar1210
King Arthur
Level 7
God Stats
7W - 8L
1,548 SR
Queue Stats
16W - 11L
1,424 Elo+
Party 3
Kukulkan
Kukulkan
IlbooterllI
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
SensaiJai
Ao Kuang
Level 16
God Stats
3W - 7L
1,391 SR
Queue Stats
5W - 8L
1,201 Elo+
Party 1
Janus
Janus
Silkyballz
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,367 Elo+
Solo
Cthulhu
Cthulhu
UwUwUwU
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Team Averages
Level 12
1,488 SR
1,398 Elo+

VS

Team Averages
Level 16
1,512 SR
1,269 Elo+
Neith
Neith
DumpiTruck
Neith
Level 16
God Stats
16W - 14L
1,460 SR
Queue Stats
98W - 96L
1,182 Elo+
Party 4
Bellona
Bellona
LlGHTNlNG-THlEF
Bellona
Level 25
God Stats
26W - 24L
1,500 SR
Queue Stats
136W - 148L
1,348 Elo+
Party 2
Yemoja
Yemoja
RolandoBF
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Tiamat
Tiamat
Swayze87
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,198 Elo+
Party 4
Cu Chulainn
Cu Chulainn
roachthadondada
Cu Chulainn
Level 18
God Stats
5W - 6L
1,600 SR
Queue Stats
253W - 284L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodofWar1210
King Arthur
20
6 / 1 / 1
12,998
481
18,880
31,219
34,258
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
IlbooterllI
Kukulkan
15
0 / 11 / 1
10,129
375
2,749
12,259
5,319
Ao Kuang
SensaiJai
Ao Kuang
18
11 / 9 / 3
13,408
497
19,267
26,747
11,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
16
5 / 7 / 2
11,751
435
16,734
17,448
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
UwUwUwU
Cthulhu
15
4 / 10 / 6
12,050
446
14,705
21,376
27,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
13 / 2 / 11
14,250
528
34,121
18,794
8,290
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 9 / 13
12,543
465
15,200
24,567
19,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
RolandoBF
Yemoja
17
2 / 7 / 13
11,543
428
7,369
17,432
14,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Swayze87
Tiamat
9
0 / 6 / 2
7,913
293
2,162
7,643
3,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
roachthadondada
Cu Chulainn
20
14 / 2 / 13
13,396
496
21,701
28,445
25,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
26
Kills
36
38
Deaths
26
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
13
2
11
9.25
W
King Arthur
GodofWar1210
King Arthur
6
1
1
6.5
W
Kukulkan
IlbooterllI
Kukulkan
0
11
1
0.05
L
7
9
13
1.5
L
Yemoja
RolandoBF
Yemoja
2
7
13
1.21
W
Ao Kuang
SensaiJai
Ao Kuang
11
9
3
1.39
W
Janus
5
7
2
0.86
L
Tiamat
Swayze87
Tiamat
0
6
2
0.17
W
Cthulhu
UwUwUwU
Cthulhu
4
10
6
0.7
L
Cu Chulainn
roachthadondada
Cu Chulainn
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,335
Damage
80,553
109,049
Taken
96,881
86,299
Mitigated
71,721
23,149
Healing
31,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
34,121
21,597
0
11,854
18,794
8,290
2,532
10,917
7,877
0
98,480
W
King Arthur
GodofWar1210
King Arthur
18,880
2,141
0
9,276
31,219
34,258
225
2,327
28,892
0
68,643
W
Kukulkan
IlbooterllI
Kukulkan
2,749
827
0
30
12,259
5,319
997
474
11,785
37,002
0
L
15,200
8,869
0
1,812
24,567
19,687
1,360
13,445
10,888
0
58,746
L
Yemoja
RolandoBF
Yemoja
7,369
2,054
2,161
1,324
17,432
14,935
370
11,889
5,279
34,740
0
W
Ao Kuang
SensaiJai
Ao Kuang
19,267
7,918
295
11,203
26,747
11,985
9,907
2,233
24,514
68,290
0
W
Janus
16,734
2,120
0
880
17,448
6,860
1,310
2,220
15,228
70,161
0
L
Tiamat
Swayze87
Tiamat
2,162
847
0
1,726
7,643
3,043
261
5,804
1,839
14,834
0
W
Cthulhu
UwUwUwU
Cthulhu
14,705
1,741
265
1,200
21,376
27,877
156
2,277
19,099
42,482
0
L
Cu Chulainn
roachthadondada
Cu Chulainn
21,701
9,576
0
12,664
28,445
25,766
1,741
11,400
16,799
0
67,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,336
Gold Earned
59,645
444
Minions Killed
389
0
Camps Cleared
0
2,125,272
Distance Traveled
2,026,432
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,250
528
148
5
0
436,743
0
W
King Arthur
12,998
481
113
4
0
482,952
1
W
Kukulkan
10,129
375
67
2
0
373,649
4
L
Bellona
12,543
465
88
3
0
436,428
1
L
Yemoja
11,543
428
50
2
0
451,245
0
W
Ao Kuang
13,408
497
100
4
0
427,849
0
W
Janus
11,751
435
116
4
0
425,577
0
L
Tiamat
7,913
293
24
1
0
205,315
0
W
Cthulhu
12,050
446
48
2
0
415,245
2
L
Cu Chulainn
13,396
496
79
3
0
496,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role