Player Matchup

Osiris
Osiris
DwDxInfinite
Osiris
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,445 Elo+
Party 2
Izanami
Izanami
Krumf
Izanami
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 67L
1,516 Elo+
Party 1
Serqet
Serqet
MightyGarchomp
Serqet
Level 96
God Stats
1W - 3L
1,240 SR
Queue Stats
136W - 135L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
T-Man9513
Sylvanus
Level 64
God Stats
20W - 10L
1,579 SR
Queue Stats
28W - 21L
1,561 Elo+
Party 2
Janus
Janus
TEhEPicNinjaZ
Janus
Level 119
God Stats
5W - 9L
1,434 SR
Queue Stats
82W - 74L
1,444 Elo+
Party 1
Team Averages
Level 85
1,450 SR
1,496 Elo+

VS

Team Averages
Level 70
1,527 SR
1,444 Elo+
The Morrigan
The Morrigan
Lord_AJAB
The Morrigan
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
287W - 324L
1,426 Elo+
Party 4
King Arthur
King Arthur
SlobbyShark
King Arthur
Level 66
God Stats
4W - 9L
1,352 SR
Queue Stats
118W - 101L
1,358 Elo+
Solo
Nox
Nox
Smurfdiculous
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
TheOnlyGeo
Anhur
Level 53
God Stats
4W - 5L
1,722 SR
Queue Stats
613W - 668L
1,509 Elo+
Party 4
Thanatos
Thanatos
goldmedal95
Thanatos
Level 59
God Stats
28W - 29L
1,562 SR
Queue Stats
327W - 315L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 2 / 0
5,688
517
3,693
8,810
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Krumf
Izanami
11
0 / 1 / 2
6,231
566
4,653
5,826
1,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 0
6,221
566
3,289
5,620
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
T-Man9513
Sylvanus
9
0 / 2 / 2
5,432
494
834
5,742
2,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

11
1 / 0 / 2
6,130
557
3,415
3,022
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lord_AJAB
The Morrigan
8
0 / 2 / 1
5,042
458
1,254
3,558
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SlobbyShark
King Arthur
11
1 / 1 / 1
5,935
540
5,482
7,028
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
2 / 1 / 1
5,587
508
3,208
4,123
1,696
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
10
1 / 1 / 1
5,540
504
3,646
7,449
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
goldmedal95
Thanatos
9
1 / 1 / 3
5,408
492
2,932
6,372
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
5
5
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
2
0
0.5
W
Izanami
Krumf
Izanami
0
1
2
1
L
The Morrigan
Lord_AJAB
The Morrigan
0
2
1
0.25
W
4
0
0
4
L
King Arthur
SlobbyShark
King Arthur
1
1
1
1.5
L
2
1
1
2.5
W
Sylvanus
T-Man9513
Sylvanus
0
2
2
0.5
W
1
0
2
2
L
Anhur
1
1
1
1.5
L
Thanatos
goldmedal95
Thanatos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
16,522
29,020
Taken
28,530
10,851
Mitigated
9,871
12,758
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,693
1,510
0
4,521
8,810
4,509
528
0
8,389
0
23,192
W
Izanami
Krumf
Izanami
4,653
3,200
0
2,705
5,826
1,313
1,053
354
5,472
0
49,117
L
The Morrigan
Lord_AJAB
The Morrigan
1,254
519
0
994
3,558
1,019
0
1,958
1,306
21,967
408
W
3,289
715
0
2,716
5,620
1,929
0
631
4,964
0
30,323
L
King Arthur
SlobbyShark
King Arthur
5,482
1,022
0
2,213
7,028
3,894
0
0
7,028
0
29,167
L
3,208
668
0
1,113
4,123
1,696
0
816
2,945
18,800
0
W
Sylvanus
T-Man9513
Sylvanus
834
94
870
1,696
5,742
2,206
300
1,982
3,760
8,245
0
W
3,415
58
0
250
3,022
894
480
1,087
1,935
39,329
0
L
Anhur
3,646
1,985
0
3,462
7,449
1,383
0
230
6,814
0
27,978
L
Thanatos
goldmedal95
Thanatos
2,932
268
0
4,569
6,372
1,879
0
997
5,319
0
24,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
27,512
331
Minions Killed
255
0
Camps Cleared
0
1,052,732
Distance Traveled
1,045,780
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,688
517
55
5
0
193,445
1
W
Izanami
6,231
566
107
10
0
176,373
1
L
The Morrigan
5,042
458
65
6
0
182,350
1
W
Serqet
6,221
566
66
6
0
274,555
1
L
King Arthur
5,935
540
51
5
0
247,137
4
L
Nox
5,587
508
31
3
0
196,460
1
W
Sylvanus
5,432
494
12
1
0
204,183
4
W
Janus
6,130
557
91
8
0
204,176
1
L
Anhur
5,540
504
58
5
0
187,345
4
L
Thanatos
5,408
492
50
5
0
232,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role