Player Matchup

Nu Wa
Nu Wa
BalthXone
Nu Wa
Level 42
God Stats
80W - 42L
1,677 SR
Queue Stats
879W - 828L
1,529 Elo+
Solo
Tyr
Tyr
LIGHTSKINxGAMING
Tyr
Level 26
God Stats
1W - 12L
1,220 SR
Queue Stats
185W - 224L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
PePegga69
Cthulhu
Level 43
God Stats
8W - 9L
1,516 SR
Queue Stats
398W - 420L
1,410 Elo+
Party 1
Neith
Neith
UnderArmour032
Neith
Level 43
God Stats
7W - 5L
1,590 SR
Queue Stats
312W - 306L
1,452 Elo+
Solo
Xbalanque
Xbalanque
spiral_monke_man
Xbalanque
Level 58
God Stats
3W - 6L
1,500 SR
Queue Stats
479W - 522L
1,418 Elo+
Party 1
Team Averages
Level 42
1,501 SR
1,439 Elo+

VS

Team Averages
Level 77
1,546 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AnimeDaniel1
Thoth
Level 107
God Stats
18W - 19L
1,400 SR
Queue Stats
224W - 210L
1,450 Elo+
Party 2
Mulan
Mulan
MyItchyHand
Mulan
Level 106
God Stats
18W - 15L
1,592 SR
Queue Stats
357W - 347L
1,453 Elo+
Party 2
Nemesis
Nemesis
XMX Temp
Nemesis
Level 19
God Stats
2W - 0L
1,737 SR
Queue Stats
29W - 38L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BalthXone
Nu Wa
9
0 / 2 / 0
5,247
477
3,836
3,535
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 0
4,691
426
1,862
6,560
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
PePegga69
Cthulhu
7
0 / 4 / 0
4,229
384
6,140
9,325
4,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 3 / 0
4,574
416
4,426
6,451
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Xbalanque
9
0 / 0 / 0
5,111
465
2,024
5,197
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 0 / 2
6,384
580
8,567
8,648
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
 
Sylvanus
9
2 / 0 / 3
5,975
543
2,481
8,913
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 1
6,178
562
3,057
4,014
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 0 / 0
7,141
649
5,559
5,101
2,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
XMX Temp
Nemesis
8
1 / 0 / 0
5,178
471
844
3,903
927
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
12
12
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
2
6
W
Sylvanus
 
Sylvanus
2
0
3
3.5
W
1
0
1
1.5
L
Nu Wa
BalthXone
Nu Wa
0
2
0
0
L
0
3
0
0
W
3
0
0
3
L
Cthulhu
PePegga69
Cthulhu
0
4
0
0
L
0
3
0
0
W
Nemesis
XMX Temp
Nemesis
1
0
0
1
L
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,288
Damage
20,508
31,068
Taken
30,579
12,688
Mitigated
10,478
6,676
Healing
18,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,567
5,273
0
3,288
8,648
2,614
2,480
3,620
4,787
0
42,145
W
Sylvanus
 
Sylvanus
2,481
887
2,798
5,975
8,913
3,715
96
2,943
5,619
10,878
0
W
3,057
0
0
1,937
4,014
1,108
720
1,750
2,102
41,225
0
L
Nu Wa
BalthXone
Nu Wa
3,836
834
0
920
3,535
952
602
1,779
1,756
30,205
0
L
1,862
265
0
594
6,560
4,181
0
0
6,560
0
16,300
W
5,559
454
0
2,862
5,101
2,114
0
253
4,657
0
38,684
L
Cthulhu
PePegga69
Cthulhu
6,140
843
111
2,178
9,325
4,355
0
2,293
7,032
15,622
0
L
4,426
1,436
0
2,623
6,451
1,547
0
512
5,939
0
22,554
W
Nemesis
XMX Temp
Nemesis
844
381
0
1,983
3,903
927
274
574
3,263
0
15,410
L
Xbalanque
2,024
1,156
0
250
5,197
1,653
0
954
4,243
0
32,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
30,856
222
Minions Killed
303
0
Camps Cleared
0
985,878
Distance Traveled
929,383
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,384
580
74
7
0
173,237
0
W
Sylvanus
5,975
543
16
1
0
185,380
2
W
Thoth
6,178
562
83
8
0
189,607
2
L
Nu Wa
5,247
477
56
5
0
193,201
6
L
Tyr
4,691
426
34
3
0
195,991
1
W
Mulan
7,141
649
92
8
0
177,244
2
L
Cthulhu
4,229
384
25
2
0
207,183
0
L
Neith
4,574
416
45
4
0
168,057
2
W
Nemesis
5,178
471
38
3
0
203,915
0
L
Xbalanque
5,111
465
62
6
0
221,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role