Player Matchup

Nemesis
Nemesis
Fridolin2406
Nemesis
Level 25
God Stats
62W - 34L
1,805 SR
Queue Stats
192W - 173L
1,690 Elo+
Party 2
Raijin
Raijin
KingLeMoo
Raijin
Level 14
God Stats
2W - 1L
1,808 SR
Queue Stats
61W - 53L
1,516 Elo+
Party 2
Izanami
Izanami
Madox20003
Izanami
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,424 Elo+
Solo
Fenrir
Fenrir
NoAimBiber
Fenrir
Level 22
God Stats
8W - 7L
1,633 SR
Queue Stats
68W - 55L
1,603 Elo+
Party 2
Amaterasu
Amaterasu
goldrahmen
Amaterasu
Level 16
God Stats
11W - 5L
1,667 SR
Queue Stats
39W - 27L
1,568 Elo+
Party 2
Team Averages
Level 18
1,682 SR
1,560 Elo+

VS

Team Averages
Level 10
1,571 SR
1,447 Elo+
Guan Yu
Guan Yu
DiDoX60
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,479 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IsraelSquidy
Ah Muzen Cab
Level 8
God Stats
1W - 2L
1,492 SR
Queue Stats
3W - 8L
1,395 Elo+
Party 1
Bacchus
Bacchus
boltz69
Bacchus
Level 7
God Stats
2W - 4L
1,565 SR
Queue Stats
3W - 7L
1,450 Elo+
Party 1
Tiamat
Tiamat
c3n0x
Tiamat
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,457 Elo+
Solo
Odin
Odin
xSteffko
Odin
Level 22
God Stats
11W - 3L
1,800 SR
Queue Stats
22W - 12L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fridolin2406
Nemesis
12
6 / 0 / 2
6,724
672
5,481
6,537
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
KingLeMoo
Raijin
11
4 / 0 / 3
6,690
669
3,861
2,594
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Madox20003
Izanami
10
4 / 0 / 4
5,949
595
4,023
3,524
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
NoAimBiber
Fenrir
9
2 / 0 / 6
5,900
590
3,870
5,534
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
goldrahmen
Amaterasu
12
7 / 0 / 1
7,036
704
5,335
7,682
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DiDoX60
Guan Yu
8
0 / 6 / 0
4,523
452
3,751
7,526
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
IsraelSquidy
Ah Muzen Cab
6
0 / 4 / 0
4,190
419
2,397
6,561
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
boltz69
Bacchus
5
0 / 4 / 0
4,201
420
909
5,784
2,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
c3n0x
Tiamat
7
0 / 6 / 0
4,323
432
1,405
5,653
1,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
8
0 / 3 / 0
4,915
492
2,028
5,276
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
23
Kills
0
0
Deaths
23
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DiDoX60
Guan Yu
0
6
0
0
W
Nemesis
Fridolin2406
Nemesis
6
0
2
7
L
Ah Muzen Cab
IsraelSquidy
Ah Muzen Cab
0
4
0
0
W
Raijin
KingLeMoo
Raijin
4
0
3
5.5
W
Izanami
Madox20003
Izanami
4
0
4
6
W
Fenrir
NoAimBiber
Fenrir
2
0
6
5
L
Bacchus
boltz69
Bacchus
0
4
0
0
L
Tiamat
c3n0x
Tiamat
0
6
0
0
W
Amaterasu
goldrahmen
Amaterasu
7
0
1
7.5
L
Odin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,570
Damage
10,490
25,871
Taken
30,800
11,282
Mitigated
10,725
12,543
Healing
4,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DiDoX60
Guan Yu
3,751
1,009
0
942
7,526
4,242
0
705
6,743
0
21,592
W
Nemesis
Fridolin2406
Nemesis
5,481
3,657
212
1,020
6,537
2,791
603
603
5,934
0
38,779
L
Ah Muzen Cab
IsraelSquidy
Ah Muzen Cab
2,397
1,058
0
1,188
6,561
947
0
0
6,561
0
17,979
W
Raijin
KingLeMoo
Raijin
3,861
490
0
1,053
2,594
706
582
485
2,109
31,500
0
W
Izanami
Madox20003
Izanami
4,023
2,646
0
2,401
3,524
1,065
1,471
190
3,334
0
35,790
W
Fenrir
NoAimBiber
Fenrir
3,870
734
0
2,326
5,534
4,037
781
837
4,672
0
10,014
L
Bacchus
boltz69
Bacchus
909
80
0
411
5,784
2,241
0
0
5,784
4,667
0
L
Tiamat
c3n0x
Tiamat
1,405
455
0
600
5,653
1,940
0
2,686
2,695
12,527
0
W
Amaterasu
goldrahmen
Amaterasu
5,335
2,270
0
5,531
7,682
2,683
574
199
7,244
0
28,987
L
Odin
2,028
442
0
1,674
5,276
1,355
0
90
5,156
0
22,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
22,152
297
Minions Killed
152
0
Camps Cleared
0
953,966
Distance Traveled
865,681
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,523
452
29
3
0
194,075
0
W
Nemesis
6,724
672
75
8
0
219,836
0
L
Ah Muzen Cab
4,190
419
34
3
0
149,730
3
W
Raijin
6,690
669
67
7
0
194,289
3
W
Izanami
5,949
595
79
8
0
161,691
0
W
Fenrir
5,900
590
16
2
0
195,409
2
L
Bacchus
4,201
420
6
1
0
156,126
2
L
Tiamat
4,323
432
24
2
0
167,339
0
W
Amaterasu
7,036
704
60
6
0
182,741
2
L
Odin
4,915
492
59
6
0
198,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role