Player Matchup

Tsukuyomi
Tsukuyomi
KingJorm
Tsukuyomi
Level 129
God Stats
9W - 3L
1,500 SR
Queue Stats
463W - 474L
1,470 Elo+
Solo
Athena
Athena
MEOWTERDSJR
Athena
Level 69
God Stats
8W - 2L
1,908 SR
Queue Stats
62W - 64L
1,524 Elo+
Solo
Neith
Neith
SgtMentalcase
Neith
Level 51
God Stats
7W - 7L
1,729 SR
Queue Stats
365W - 345L
1,481 Elo+
Solo
Fenrir
Fenrir
littledragon1
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
seito0
Anubis
Level 123
God Stats
1W - 1L
1,785 SR
Queue Stats
110W - 97L
1,406 Elo+
Solo
Team Averages
Level 99
1,685 SR
1,476 Elo+

VS

Team Averages
Level 97
1,576 SR
1,527 Elo+
Discordia
Discordia
Cown-Tha-Clown
Discordia
Level 107
God Stats
2W - 5L
1,390 SR
Queue Stats
106W - 117L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
Ember299
Cernunnos
Level 85
God Stats
26W - 20L
1,632 SR
Queue Stats
112W - 128L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
MonkeyĐLuffy
Kuzenbo
Level 102
God Stats
21W - 18L
1,520 SR
Queue Stats
952W - 953L
1,474 Elo+
Party 1
Chaac
Chaac
WhiteLungs10
Chaac
Level 107
God Stats
22W - 16L
1,762 SR
Queue Stats
183W - 176L
1,558 Elo+
Party 2
Thanatos
Thanatos
leonidasthegreat
Thanatos
Level 85
God Stats
7W - 6L
1,577 SR
Queue Stats
139W - 151L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KingJorm
Tsukuyomi
12
4 / 5 / 8
7,782
486
8,746
15,324
5,443
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
14
1 / 2 / 5
8,181
511
10,287
15,175
11,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 2 / 5
8,865
554
11,939
11,096
3,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 5 / 6
8,918
557
9,694
10,130
5,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
seito0
Anubis
17
6 / 0 / 5
10,642
665
9,433
9,488
5,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cown-Tha-Clown
Discordia
14
0 / 4 / 1
7,858
491
3,087
7,394
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Ember299
Cernunnos
14
4 / 4 / 3
8,830
552
10,131
15,913
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
11
1 / 6 / 7
7,273
455
5,824
14,977
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 1
9,403
588
14,612
16,971
15,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 7 / 3
8,595
537
9,117
15,813
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
23
Kills
14
14
Deaths
23
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cown-Tha-Clown
Discordia
0
4
1
0.13
L
Cernunnos
Ember299
Cernunnos
4
4
3
1.38
W
Tsukuyomi
KingJorm
Tsukuyomi
4
5
8
1.6
W
Athena
1
2
5
1.75
L
Kuzenbo
1
6
7
0.75
W
5
2
5
3.75
L
4
2
1
2.25
L
5
7
3
0.93
W
7
5
6
2
W
Anubis
seito0
Anubis
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,099
Damage
42,771
61,213
Taken
71,068
30,907
Mitigated
41,103
25,732
Healing
28,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cown-Tha-Clown
Discordia
3,087
198
0
516
7,394
2,157
47
1,518
5,876
53,915
0
L
Cernunnos
Ember299
Cernunnos
10,131
4,870
0
7,140
15,913
4,851
1,248
2,602
13,311
0
61,052
W
Tsukuyomi
KingJorm
Tsukuyomi
8,746
2,113
1,349
4,192
15,324
5,443
0
2,920
12,404
0
37,603
W
Athena
10,287
2,529
0
5,881
15,175
11,011
0
350
14,825
49,919
0
L
Kuzenbo
5,824
1,983
0
2,994
14,977
13,629
0
2,446
12,531
19,427
0
W
11,939
6,020
0
5,268
11,096
3,674
106
1,344
9,752
0
50,655
L
14,612
3,491
0
7,935
16,971
15,016
59
8,793
8,178
395
68,636
L
9,117
1,866
0
9,635
15,813
5,450
111
4,361
11,452
0
49,005
W
9,694
3,428
0
1,861
10,130
5,306
0
2,296
7,834
0
29,795
W
Anubis
seito0
Anubis
9,433
1,054
0
7,181
9,488
5,473
118
2,381
7,107
90,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,388
Gold Earned
41,959
473
Minions Killed
432
0
Camps Cleared
0
1,529,721
Distance Traveled
1,453,272
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,858
491
102
6
0
260,574
4
L
Cernunnos
8,830
552
101
6
0
276,963
2
W
Tsukuyomi
7,782
486
48
3
0
310,323
7
W
Athena
8,181
511
95
6
0
310,047
0
L
Kuzenbo
7,273
455
29
2
0
305,444
3
W
Neith
8,865
554
108
7
0
285,190
3
L
Chaac
9,403
588
108
7
0
313,339
0
L
Thanatos
8,595
537
92
6
0
296,952
5
W
Fenrir
8,918
557
45
3
0
321,184
0
W
Anubis
10,642
665
177
11
0
302,977
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role