Player Matchup

Danzaburou
Danzaburou
DanielStorm
Danzaburou
Level 23
God Stats
1W - 3L
1,558 SR
Queue Stats
13W - 22L
1,438 Elo+
Solo
Olorun
Olorun
DiegoCiappesoni0
Olorun
Level 5
God Stats
1W - 5L
1,292 SR
Queue Stats
2W - 9L
1,232 Elo+
Solo
Cthulhu
Cthulhu
J_NEZZY_35
Cthulhu
Level 27
God Stats
2W - 1L
1,685 SR
Queue Stats
192W - 202L
1,375 Elo+
Party 1
Loki
Loki
LPicK Qc
Loki
Level 27
God Stats
2W - 3L
1,850 SR
Queue Stats
148W - 156L
1,396 Elo+
Solo
Skadi
Skadi
PrinceofRavens6
Skadi
Level 14
God Stats
78W - 75L
1,429 SR
Queue Stats
155W - 177L
1,285 Elo+
Party 1
Team Averages
Level 19
1,563 SR
1,345 Elo+

VS

Team Averages
Level 20
1,377 SR
1,384 Elo+
Tiamat
Tiamat
Ace_Of_Cards_
Tiamat
Level 38
God Stats
8W - 8L
1,440 SR
Queue Stats
41W - 46L
1,440 Elo+
Party 2
Ra
Ra
DreadSpyder420
Ra
Level 7
God Stats
5W - 8L
1,440 SR
Queue Stats
11W - 13L
1,389 Elo+
Solo
Poseidon
Poseidon
GasparAlberto
Poseidon
Level 24
God Stats
12W - 16L
1,500 SR
Queue Stats
33W - 44L
1,500 Elo+
Solo
Chiron
Chiron
VaultRunner4
Chiron
Level 16
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wisneski10
Tsukuyomi
Level 17
God Stats
18W - 26L
1,227 SR
Queue Stats
119W - 127L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanielStorm
Danzaburou
13
5 / 4 / 7
7,982
443
11,252
13,328
4,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 9 / 3
6,155
342
967
11,222
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
J_NEZZY_35
Cthulhu
13
5 / 3 / 3
8,303
461
7,437
13,210
9,268
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
14
9 / 5 / 1
8,926
496
9,257
15,123
4,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,354
186
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 3
10,403
578
16,118
10,525
8,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 3 / 4
9,757
542
8,215
8,239
3,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
GasparAlberto
Poseidon
13
1 / 6 / 3
8,453
470
3,127
9,146
4,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
10
1 / 9 / 3
7,275
404
3,002
12,690
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
wisneski10
Tsukuyomi
17
6 / 3 / 5
10,605
589
12,882
13,916
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
19
Kills
21
21
Deaths
23
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
Danzaburou
DanielStorm
Danzaburou
5
4
7
2.13
L
0
9
3
0.17
W
4
3
4
2
W
Poseidon
GasparAlberto
Poseidon
1
6
3
0.42
L
Cthulhu
J_NEZZY_35
Cthulhu
5
3
3
2.17
L
Loki
9
5
1
1.9
L
0
0
0
0
W
Chiron
1
9
3
0.28
W
Tsukuyomi
wisneski10
Tsukuyomi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,913
Damage
43,344
52,883
Taken
54,516
22,116
Mitigated
25,812
10,811
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,118
1,288
0
3,595
10,525
8,724
306
1,301
9,224
64,731
0
L
Danzaburou
DanielStorm
Danzaburou
11,252
2,928
0
2,405
13,328
4,496
0
7,100
5,720
0
38,815
L
967
729
0
1,696
11,222
3,359
0
5,452
5,326
13,796
0
W
8,215
1,250
714
2,323
8,239
3,141
2,463
2,639
5,600
47,791
0
W
Poseidon
GasparAlberto
Poseidon
3,127
590
0
0
9,146
4,240
1,679
2,117
7,029
38,893
0
L
Cthulhu
J_NEZZY_35
Cthulhu
7,437
715
126
1,423
13,210
9,268
87
7,097
5,798
35,237
0
L
Loki
9,257
3,625
0
5,161
15,123
4,993
0
6,176
8,579
0
35,734
L
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
3,002
1,788
678
2,970
12,690
3,873
52
321
12,369
0
13,730
W
Tsukuyomi
wisneski10
Tsukuyomi
12,882
3,902
0
5,160
13,916
5,834
983
2,026
11,890
0
74,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
46,493
183
Minions Killed
421
0
Camps Cleared
0
1,066,747
Distance Traveled
1,465,467
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,403
578
125
7
0
316,220
5
L
Danzaburou
7,982
443
49
3
0
260,764
2
L
Olorun
6,155
342
17
1
0
198,556
0
W
Ra
9,757
542
90
5
0
318,980
2
W
Poseidon
8,453
470
66
4
0
258,291
0
L
Cthulhu
8,303
461
54
3
0
272,599
0
L
Loki
8,926
496
63
4
0
334,828
1
L
Skadi
3,354
186
0
0
0
0
0
W
Chiron
7,275
404
21
1
0
268,847
2
W
Tsukuyomi
10,605
589
119
7
0
303,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role