Player Matchup

Fenrir
Fenrir
Arklesss
Fenrir
Level 29
God Stats
1W - 7L
1,342 SR
Queue Stats
353W - 289L
1,629 Elo+
Party 3
Nox
Nox
Neroxbad
Nox
Level 7
God Stats
0W - 2L
1,283 SR
Queue Stats
64W - 62L
1,638 Elo+
Solo
Anubis
Anubis
Sacksau
Anubis
Level 25
God Stats
0W - 2L
1,252 SR
Queue Stats
66W - 56L
1,600 Elo+
Party 1
Aphrodite
Aphrodite
Zhorgol
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
shaozine
Anhur
Level 28
God Stats
12W - 15L
1,493 SR
Queue Stats
363W - 286L
1,629 Elo+
Party 3
Team Averages
Level 23
1,374 SR
1,599 Elo+

VS

Team Averages
Level 27
1,645 SR
1,579 Elo+
Jing Wei
Jing Wei
Chexx
Jing Wei
Level 24
God Stats
29W - 21L
1,648 SR
Queue Stats
83W - 69L
1,597 Elo+
Party 2
Discordia
Discordia
Circuitbreaker
Discordia
Level 29
God Stats
3W - 1L
1,645 SR
Queue Stats
74W - 65L
1,617 Elo+
Solo
Thanatos
Thanatos
Cocosplitt
Thanatos
Level 29
God Stats
10W - 7L
1,562 SR
Queue Stats
23W - 22L
1,484 Elo+
Party 2
Athena
Athena
MiCuzz
Athena
Level 29
God Stats
5W - 2L
1,711 SR
Queue Stats
45W - 37L
1,631 Elo+
Solo
Bellona
Bellona
TheTrueZerk
Bellona
Level 26
God Stats
9W - 5L
1,658 SR
Queue Stats
88W - 67L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arklesss
Fenrir
17
9 / 5 / 2
11,374
542
11,543
19,965
11,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 6
9,661
460
6,288
13,492
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Sacksau
Anubis
16
5 / 11 / 1
10,403
495
16,262
20,161
11,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Zhorgol
Aphrodite
13
1 / 4 / 12
9,472
451
9,800
16,353
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
shaozine
Anhur
17
7 / 6 / 5
11,219
534
14,006
17,926
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chexx
Jing Wei
20
16 / 6 / 2
13,557
646
26,566
26,210
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Circuitbreaker
Discordia
18
6 / 3 / 6
11,895
566
12,350
10,746
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Cocosplitt
Thanatos
17
4 / 7 / 2
10,821
515
4,141
17,256
7,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
MiCuzz
Athena
16
0 / 3 / 17
10,739
511
6,099
18,530
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
TheTrueZerk
Bellona
16
7 / 4 / 8
11,308
538
15,419
21,424
14,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
22
Kills
33
33
Deaths
23
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arklesss
Fenrir
9
5
2
2
W
Jing Wei
Chexx
Jing Wei
16
6
2
2.83
W
Discordia
Circuitbreaker
Discordia
6
3
6
3
W
Thanatos
Cocosplitt
Thanatos
4
7
2
0.71
W
Athena
MiCuzz
Athena
0
3
17
2.83
L
0
7
6
0.43
L
Anubis
Sacksau
Anubis
5
11
1
0.5
W
Bellona
TheTrueZerk
Bellona
7
4
8
2.75
L
Aphrodite
Zhorgol
Aphrodite
1
4
12
1.75
L
Anhur
shaozine
Anhur
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,899
Damage
64,575
87,897
Taken
94,166
49,975
Mitigated
49,912
36,330
Healing
42,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arklesss
Fenrir
11,543
3,558
0
6,334
19,965
11,649
24
2,769
17,132
222
67,684
W
Jing Wei
Chexx
Jing Wei
26,566
24,148
0
16,459
26,210
8,763
4,490
5,043
21,167
0
129,090
W
Discordia
Circuitbreaker
Discordia
12,350
1,078
158
3,096
10,746
3,965
1,248
5,791
4,955
76,492
0
W
Thanatos
Cocosplitt
Thanatos
4,141
1,287
279
13,239
17,256
7,570
0
2,066
15,190
0
67,119
W
Athena
MiCuzz
Athena
6,099
2,159
0
4,204
18,530
15,417
132
9,094
9,436
24,053
0
L
6,288
1,083
0
1,640
13,492
5,338
0
4,645
8,405
52,919
0
L
Anubis
Sacksau
Anubis
16,262
1,481
0
4,804
20,161
11,195
450
4,508
15,519
55,290
0
W
Bellona
TheTrueZerk
Bellona
15,419
6,265
0
4,714
21,424
14,197
435
10,578
10,846
550
55,343
L
Aphrodite
Zhorgol
Aphrodite
9,800
1,755
8,255
9,741
16,353
14,537
667
3,718
12,459
33,519
0
L
Anhur
shaozine
Anhur
14,006
6,423
0
5,556
17,926
7,256
717
2,088
15,758
0
75,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,129
Gold Earned
58,320
490
Minions Killed
510
0
Camps Cleared
0
1,830,493
Distance Traveled
1,926,205
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,374
542
122
6
0
411,349
0
W
Jing Wei
13,557
646
159
8
0
413,735
1
W
Discordia
11,895
566
133
6
0
366,826
2
W
Thanatos
10,821
515
90
4
0
347,990
4
W
Athena
10,739
511
36
2
0
423,640
11
L
Nox
9,661
460
112
5
0
343,453
5
L
Anubis
10,403
495
111
5
0
298,398
5
W
Bellona
11,308
538
92
4
0
374,014
3
L
Aphrodite
9,472
451
38
2
0
402,052
8
L
Anhur
11,219
534
107
5
0
375,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role