Player Matchup

Thoth
Thoth
CrimsonBird2001
Thoth
Level 47
God Stats
31W - 27L
1,366 SR
Queue Stats
172W - 186L
1,337 Elo+
Party 2
Erlang Shen
Erlang Shen
Dangerwaves
Erlang Shen
Level 29
God Stats
29W - 29L
1,436 SR
Queue Stats
102W - 139L
1,320 Elo+
Party 2
Nemesis
Nemesis
GHOSTBUST21707
Nemesis
Level 82
God Stats
6W - 7L
1,500 SR
Queue Stats
171W - 175L
1,474 Elo+
Party 3
Yemoja
Yemoja
MistressAlana
Yemoja
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
57W - 74L
1,321 Elo+
Party 3
Hachiman
Hachiman
Tobiramam
Hachiman
Level 12
God Stats
2W - 5L
1,449 SR
Queue Stats
3W - 5L
1,477 Elo+
Party 3
Team Averages
Level 51
1,450 SR
1,386 Elo+

VS

Team Averages
Level 87
1,431 SR
1,501 Elo+
Ullr
Ullr
Arky6
Ullr
Level 141
God Stats
3W - 2L
1,472 SR
Queue Stats
118W - 112L
1,501 Elo+
Party 1
Bellona
Bellona
DryFire001
Bellona
Level 43
God Stats
5W - 2L
1,466 SR
Queue Stats
107W - 123L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
EonsMercy
Tsukuyomi
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 147L
1,657 Elo+
Party 1
Ra
Ra
bluestar021
Ra
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
171W - 127L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
l-Kiva-l
Sylvanus
Level 13
God Stats
1W - 4L
1,216 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,902
556
9,229
9,706
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Dangerwaves
Erlang Shen
13
0 / 7 / 0
7,354
460
6,180
16,017
7,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 6 / 3
8,185
512
7,893
12,534
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 2
6,546
409
3,349
6,855
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Tobiramam
Hachiman
11
1 / 9 / 1
6,636
415
4,291
11,119
2,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Arky6
Ullr
15
7 / 2 / 5
9,333
583
9,899
11,551
4,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
DryFire001
Bellona
16
3 / 0 / 4
9,652
603
10,347
11,792
10,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
EonsMercy
Tsukuyomi
17
10 / 2 / 2
10,100
631
9,863
13,144
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 1 / 2
10,625
664
6,634
8,340
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
l-Kiva-l
Sylvanus
13
0 / 1 / 14
8,855
553
5,245
10,305
8,083
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
27
28
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ullr
Arky6
Ullr
7
2
5
4.75
L
3
4
1
0.88
L
Erlang Shen
Dangerwaves
Erlang Shen
0
7
0
0
W
Bellona
DryFire001
Bellona
3
0
4
5
W
Tsukuyomi
EonsMercy
Tsukuyomi
10
2
2
5.5
L
2
6
3
0.58
L
0
2
2
0.5
L
Hachiman
Tobiramam
Hachiman
1
9
1
0.17
W
7
1
2
8
W
Sylvanus
l-Kiva-l
Sylvanus
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,942
Damage
41,988
56,231
Taken
55,132
21,689
Mitigated
31,250
12,105
Healing
22,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Arky6
Ullr
9,899
4,866
0
3,990
11,551
4,632
836
2,177
9,332
0
64,347
L
9,229
426
0
1,792
9,706
2,586
944
2,667
6,893
53,366
0
L
Erlang Shen
Dangerwaves
Erlang Shen
6,180
2,633
0
5,345
16,017
7,567
0
874
14,625
0
37,760
W
Bellona
DryFire001
Bellona
10,347
2,904
0
4,746
11,792
10,801
295
1,372
10,352
8,775
51,184
W
Tsukuyomi
EonsMercy
Tsukuyomi
9,863
3,019
0
4,447
13,144
4,822
38
2,415
10,559
0
73,524
L
7,893
3,889
0
1,779
12,534
5,711
0
4,680
7,735
0
43,315
L
3,349
589
1,358
922
6,855
3,429
144
1,635
5,220
16,543
0
L
Hachiman
Tobiramam
Hachiman
4,291
2,205
0
909
11,119
2,396
0
3,262
7,857
0
28,319
W
6,634
1,233
1,236
3,381
8,340
2,912
0
3,318
4,780
78,090
0
W
Sylvanus
l-Kiva-l
Sylvanus
5,245
1,192
1,142
3,659
10,305
8,083
166
2,706
7,531
14,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
48,565
354
Minions Killed
523
0
Camps Cleared
0
1,458,478
Distance Traveled
1,579,472
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,333
583
110
7
0
267,853
6
L
Thoth
8,902
556
107
7
0
311,191
5
L
Erlang Shen
7,354
460
66
4
0
282,296
5
W
Bellona
9,652
603
123
8
0
358,280
4
W
Tsukuyomi
10,100
631
110
7
0
340,019
4
L
Nemesis
8,185
512
91
6
0
302,481
3
L
Yemoja
6,546
409
29
2
0
287,026
2
L
Hachiman
6,636
415
61
4
0
275,484
4
W
Ra
10,625
664
154
10
0
334,459
2
W
Sylvanus
8,855
553
26
2
0
278,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role