Player Matchup

Baron Samedi
Baron Samedi
Elynor
Baron Samedi
Level 80
God Stats
4W - 9L
1,363 SR
Queue Stats
352W - 329L
1,485 Elo+
Party 1
Baba Yaga
Baba Yaga
Medison
Baba Yaga
Level 82
God Stats
7W - 4L
1,804 SR
Queue Stats
351W - 350L
1,487 Elo+
Party 1
Odin
Odin
StainGate
Odin
Level 69
God Stats
15W - 21L
1,413 SR
Queue Stats
346W - 363L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
T30gre
Tsukuyomi
Level 27
God Stats
9W - 7L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
mh13ss
Danzaburou
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Team Averages
Level 73
1,516 SR
1,487 Elo+

VS

Team Averages
Level 100
1,568 SR
1,464 Elo+
Bellona
Bellona
RealGrid
Bellona
Level 100
God Stats
13W - 10L
1,593 SR
Queue Stats
84W - 85L
1,543 Elo+
Solo
Fenrir
Fenrir
Ryuzaki08
Fenrir
Level 125
God Stats
7W - 9L
1,500 SR
Queue Stats
100W - 112L
1,359 Elo+
Solo
Cerberus
Cerberus
Speed-1407
Cerberus
Level 75
God Stats
14W - 16L
1,506 SR
Queue Stats
166W - 160L
1,433 Elo+
Party 3
Discordia
Discordia
Tickytime
Discordia
Level 119
God Stats
8W - 8L
1,500 SR
Queue Stats
182W - 178L
1,442 Elo+
Party 3
Artemis
Artemis
ZjaranyZbysiu
Artemis
Level 82
God Stats
2W - 0L
1,739 SR
Queue Stats
58W - 55L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elynor
Baron Samedi
12
2 / 5 / 1
7,678
452
4,188
10,546
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Medison
Baba Yaga
15
1 / 1 / 2
8,419
495
7,933
10,013
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
14
0 / 3 / 2
8,131
478
5,432
11,427
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
T30gre
Tsukuyomi
14
3 / 6 / 0
8,700
512
8,761
13,309
4,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
mh13ss
Danzaburou
12
2 / 5 / 1
8,233
484
6,128
13,070
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RealGrid
Bellona
17
3 / 2 / 1
9,800
576
13,136
12,161
11,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Ryuzaki08
Fenrir
16
2 / 3 / 8
9,334
549
8,525
14,845
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Speed-1407
Cerberus
11
0 / 2 / 8
7,401
435
2,899
7,712
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Tickytime
Discordia
17
5 / 0 / 2
10,079
593
7,473
5,666
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
15
10 / 1 / 0
9,459
556
10,314
10,301
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
20
20
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Elynor
Baron Samedi
2
5
1
0.5
L
Baba Yaga
Medison
Baba Yaga
1
1
2
2
W
Bellona
RealGrid
Bellona
3
2
1
1.75
W
Fenrir
Ryuzaki08
Fenrir
2
3
8
2
W
Cerberus
Speed-1407
Cerberus
0
2
8
2
L
Odin
0
3
2
0.33
L
Tsukuyomi
T30gre
Tsukuyomi
3
6
0
0.5
W
Discordia
Tickytime
Discordia
5
0
2
6
W
Artemis
10
1
0
10
L
Danzaburou
mh13ss
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,442
Damage
42,347
58,365
Taken
50,685
30,877
Mitigated
28,428
13,905
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Elynor
Baron Samedi
4,188
542
394
2,335
10,546
7,764
0
2,559
7,819
21,646
0
L
Baba Yaga
Medison
Baba Yaga
7,933
932
0
3,083
10,013
3,941
258
3,899
5,620
66,674
0
W
Bellona
RealGrid
Bellona
13,136
5,917
0
2,154
12,161
11,789
0
359
11,274
575
69,380
W
Fenrir
Ryuzaki08
Fenrir
8,525
3,624
0
8,051
14,845
6,218
0
4,508
10,262
0
68,739
W
Cerberus
Speed-1407
Cerberus
2,899
74
0
1,574
7,712
4,658
50
2,250
5,462
14,756
0
L
Odin
5,432
1,755
0
2,129
11,427
10,161
593
46
11,381
0
41,819
L
Tsukuyomi
T30gre
Tsukuyomi
8,761
2,504
0
1,040
13,309
4,932
0
2,418
10,843
0
63,103
W
Discordia
Tickytime
Discordia
7,473
293
0
1,669
5,666
2,165
220
3,735
1,931
78,081
0
W
Artemis
10,314
5,472
0
7,306
10,301
3,598
1,062
1,269
9,032
0
63,338
L
Danzaburou
mh13ss
Danzaburou
6,128
1,812
0
4,924
13,070
4,079
400
1,264
11,762
0
52,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
46,073
473
Minions Killed
552
0
Camps Cleared
0
1,516,794
Distance Traveled
1,639,951
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,678
452
37
2
0
268,849
2
L
Baba Yaga
8,419
495
130
8
0
339,120
3
W
Bellona
9,800
576
142
8
0
317,862
4
W
Fenrir
9,334
549
118
7
0
322,480
3
W
Cerberus
7,401
435
36
2
0
350,644
3
L
Odin
8,131
478
100
6
0
314,072
0
L
Tsukuyomi
8,700
512
116
7
0
295,044
0
W
Discordia
10,079
593
159
9
0
357,012
10
W
Artemis
9,459
556
97
6
0
291,953
1
L
Danzaburou
8,233
484
90
5
0
299,709
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role