Player Matchup

Medusa
Medusa
Phzyche
Medusa
Level 140
God Stats
7W - 6L
1,753 SR
Queue Stats
398W - 385L
1,511 Elo+
Party 1
Hercules
Hercules
Qieepz
Hercules
Level 129
God Stats
3W - 6L
1,733 SR
Queue Stats
182W - 182L
1,553 Elo+
Party 1
Chronos
Chronos
RIPMamba24
Chronos
Level 84
God Stats
10W - 8L
1,722 SR
Queue Stats
526W - 457L
1,570 Elo+
Solo
Cerberus
Cerberus
Shaney4566
Cerberus
Level 132
God Stats
10W - 8L
1,609 SR
Queue Stats
374W - 363L
1,513 Elo+
Party 1
Cupid
Cupid
Xavieraz
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 128
1,663 SR
1,530 Elo+

VS

Team Averages
Level 102
1,472 SR
1,596 Elo+
Cupid
Cupid
BøtteMøkk
Cupid
Level 103
God Stats
2W - 7L
1,218 SR
Queue Stats
34W - 50L
1,504 Elo+
Party 2
Thor
Thor
KronstadKing
Thor
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 50L
1,514 Elo+
Party 2
Ganesha
Ganesha
LordBapple
Ganesha
Level 69
God Stats
3W - 6L
1,563 SR
Queue Stats
196W - 196L
1,569 Elo+
Solo
Raijin
Raijin
NordicBamsemoms
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,851 Elo+
Party 2
Tiamat
Tiamat
TheLastApple
Tiamat
Level 125
God Stats
6W - 3L
1,582 SR
Queue Stats
99W - 107L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Phzyche
Medusa
14
9 / 0 / 3
8,423
602
13,138
11,442
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Qieepz
Hercules
10
2 / 2 / 5
6,905
493
4,164
8,622
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
RIPMamba24
Chronos
11
0 / 1 / 6
6,718
480
2,617
7,893
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Shaney4566
Cerberus
14
2 / 0 / 2
7,754
554
6,317
12,339
7,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Xavieraz
Cupid
14
4 / 1 / 2
7,821
559
5,577
9,239
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,199
443
5,012
6,240
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 2
7,019
501
3,811
11,173
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
LordBapple
Ganesha
10
0 / 4 / 2
6,271
448
3,789
10,797
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 0
6,466
462
9,230
7,828
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
14
0 / 1 / 1
7,676
548
10,183
9,512
7,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
4
4
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
2
5
2
0.6
L
Ganesha
LordBapple
Ganesha
0
4
2
0.25
L
1
5
0
0.2
W
Medusa
Phzyche
Medusa
9
0
3
10.5
W
Hercules
Qieepz
Hercules
2
2
5
2.25
W
Chronos
RIPMamba24
Chronos
0
1
6
3
W
Cerberus
Shaney4566
Cerberus
2
0
2
3
L
Tiamat
0
1
1
0.5
W
Cupid
Xavieraz
Cupid
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,813
Damage
32,025
49,535
Taken
45,550
22,019
Mitigated
22,722
25,728
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,012
1,796
146
1,866
6,240
1,827
694
1,901
4,339
0
32,260
L
3,811
1,173
0
3,246
11,173
4,099
0
607
10,566
0
42,701
L
Ganesha
LordBapple
Ganesha
3,789
115
418
3,163
10,797
6,539
0
1,084
9,713
16,799
0
L
9,230
501
0
1,370
7,828
2,267
0
722
7,106
39,347
0
W
Medusa
Phzyche
Medusa
13,138
6,666
0
6,790
11,442
3,701
926
5,666
5,174
0
59,587
W
Hercules
Qieepz
Hercules
4,164
1,671
0
3,914
8,622
5,308
0
3,563
4,783
0
10,037
W
Chronos
RIPMamba24
Chronos
2,617
963
0
2,678
7,893
2,335
55
3,427
4,210
36,901
0
W
Cerberus
Shaney4566
Cerberus
6,317
78
0
6,810
12,339
7,222
0
6,790
5,043
50,463
0
L
Tiamat
10,183
1,400
0
4,009
9,512
7,990
0
4,620
4,892
54,972
0
W
Cupid
Xavieraz
Cupid
5,577
3,491
535
5,001
9,239
3,453
820
2,062
7,123
0
45,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
33,631
450
Minions Killed
354
0
Camps Cleared
0
1,328,921
Distance Traveled
1,271,404
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,199
443
74
5
0
253,739
3
L
Thor
7,019
501
83
6
0
258,165
1
L
Ganesha
6,271
448
8
1
0
271,441
3
L
Raijin
6,466
462
79
6
0
245,775
3
W
Medusa
8,423
602
110
8
0
268,069
2
W
Hercules
6,905
493
10
1
0
289,660
4
W
Chronos
6,718
480
81
6
0
281,576
1
W
Cerberus
7,754
554
161
12
0
262,553
3
L
Tiamat
7,676
548
110
8
0
242,284
6
W
Cupid
7,821
559
88
6
0
227,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role