Player Matchup

Hercules
Hercules
FURIA_JOVEM-RJ
Hercules
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 176L
1,500 Elo+
Solo
Neith
Neith
MoistSkinflap
Neith
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 114L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
RaggedCash480
Danzaburou
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 18L
1,530 Elo+
Party 1
Artemis
Artemis
Salt2086
Artemis
Level 11
God Stats
5W - 4L
1,526 SR
Queue Stats
6W - 4L
1,477 Elo+
Party 1
Merlin
Merlin
StiffPicklej174
Merlin
Level 84
God Stats
2W - 4L
1,838 SR
Queue Stats
38W - 27L
1,673 Elo+
Party 2
Team Averages
Level 36
1,573 SR
1,573 Elo+

VS

Team Averages
Level 29
1,454 SR
1,463 Elo+
Bellona
Bellona
IXComatose
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,565 Elo+
Solo
Danzaburou
Danzaburou
NLN Grif
Danzaburou
Level 29
God Stats
16W - 11L
1,651 SR
Queue Stats
97W - 80L
1,492 Elo+
Solo
Kukulkan
Kukulkan
RM559
Kukulkan
Level 27
God Stats
7W - 10L
1,425 SR
Queue Stats
10W - 12L
1,414 Elo+
Party 3
Anubis
Anubis
Richarizzard
Anubis
Level 30
God Stats
2W - 4L
1,214 SR
Queue Stats
121W - 140L
1,374 Elo+
Solo
Mercury
Mercury
SD Vega
Mercury
Level 28
God Stats
6W - 6L
1,480 SR
Queue Stats
29W - 34L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
4 / 1 / 18
13,374
955
9,139
20,792
22,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 2 / 20
13,295
950
16,975
13,924
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
RaggedCash480
Danzaburou
20
14 / 2 / 11
16,018
1,144
32,608
19,266
9,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Salt2086
Artemis
20
4 / 6 / 15
12,570
898
19,389
17,909
7,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 3 / 15
14,293
1,021
24,367
9,998
4,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IXComatose
Bellona
14
0 / 0 / 0
9,920
709
0
0
0
Danzaburou
NLN Grif
Danzaburou
19
5 / 6 / 4
14,012
1,001
16,096
24,977
11,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RM559
Kukulkan
19
3 / 6 / 7
13,132
938
32,977
24,414
9,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
19
0 / 14 / 10
12,268
876
16,368
30,102
12,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
SD Vega
Mercury
18
6 / 9 / 2
13,198
943
11,239
29,119
10,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
35
Kills
14
14
Deaths
35
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
1
18
13
L
Bellona
IXComatose
Bellona
0
0
0
0
W
4
2
20
7
L
Danzaburou
NLN Grif
Danzaburou
5
6
4
1.17
L
Kukulkan
RM559
Kukulkan
3
6
7
1.08
W
Danzaburou
RaggedCash480
Danzaburou
14
2
11
9.75
L
Anubis
0
14
10
0.36
L
Mercury
SD Vega
Mercury
6
9
2
0.78
W
Artemis
Salt2086
Artemis
4
6
15
1.92
W
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,478
Damage
76,680
81,889
Taken
108,612
49,261
Mitigated
44,687
21,265
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,139
2,479
0
5,529
20,792
22,472
0
12,700
8,092
1,006
19,112
L
Bellona
IXComatose
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
16,975
9,810
0
2,912
13,924
5,916
0
9,331
4,593
0
30,624
L
Danzaburou
NLN Grif
Danzaburou
16,096
3,927
0
2,127
24,977
11,235
0
3,820
21,132
0
34,233
L
Kukulkan
RM559
Kukulkan
32,977
1,588
0
247
24,414
9,768
0
7,586
16,728
71,981
0
W
Danzaburou
RaggedCash480
Danzaburou
32,608
19,003
0
8,178
19,266
9,155
0
9,408
9,858
0
85,494
L
Anubis
16,368
212
0
4,918
30,102
12,891
0
7,274
22,603
42,318
0
L
Mercury
SD Vega
Mercury
11,239
6,395
0
227
29,119
10,793
0
6,693
22,226
248
30,683
W
Artemis
Salt2086
Artemis
19,389
11,054
1,333
1,272
17,909
7,260
0
12,946
4,963
0
29,395
W
24,367
858
992
1,049
9,998
4,458
0
5,208
4,790
48,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,550
Gold Earned
62,530
265
Minions Killed
228
10
Camps Cleared
5
1,272,549
Distance Traveled
1,009,517
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,374
955
18
1
3
281,529
0
L
Bellona
9,920
709
0
0
0
0
0
W
Neith
13,295
950
33
2
1
261,913
0
L
Danzaburou
14,012
1,001
28
2
1
243,606
0
L
Kukulkan
13,132
938
115
8
2
241,280
1
W
Danzaburou
16,018
1,144
124
9
5
243,431
0
L
Anubis
12,268
876
54
4
1
204,711
0
L
Mercury
13,198
943
31
2
1
319,920
0
W
Artemis
12,570
898
21
2
1
230,973
2
W
Merlin
14,293
1,021
69
5
0
254,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role