Player Matchup

Chaac
Chaac
AniimatedAllure_
Chaac
Level 78
God Stats
27W - 31L
1,439 SR
Queue Stats
411W - 416L
1,444 Elo+
Party 1
Hun Batz
Hun Batz
AniimatedPrimal
Hun Batz
Level 47
God Stats
51W - 62L
1,566 SR
Queue Stats
460W - 473L
1,479 Elo+
Party 1
Chang'e
Chang'e
GladURdead
Chang'e
Level 89
God Stats
8W - 5L
1,500 SR
Queue Stats
145W - 125L
1,534 Elo+
Party 1
Athena
Athena
RazAlGhoulz
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xxLimePledge
Ah Muzen Cab
Level 96
God Stats
9W - 7L
1,730 SR
Queue Stats
338W - 235L
1,634 Elo+
Party 1
Team Averages
Level 79
1,547 SR
1,516 Elo+

VS

Team Averages
Level 71
1,557 SR
1,687 Elo+
Ares
Ares
CoolaCarey
Ares
Level 108
God Stats
4W - 1L
1,786 SR
Queue Stats
153W - 92L
1,664 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GameSucks69420
Ah Muzen Cab
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 24L
1,767 Elo+
Party 2
Chang'e
Chang'e
LenoreBoy
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 36L
1,721 Elo+
Party 2
Baron Samedi
Baron Samedi
MeJonBoy
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 105L
1,574 Elo+
Party 2
Apollo
Apollo
YaBoi50Nic
Apollo
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 50L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
8,660
481
7,764
17,004
12,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
13
2 / 4 / 1
8,082
449
6,047
13,174
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
GladURdead
Chang'e
15
2 / 3 / 1
8,936
496
8,147
13,170
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
0 / 7 / 4
7,375
410
2,800
17,557
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
xxLimePledge
Ah Muzen Cab
14
3 / 4 / 1
8,441
469
13,146
18,623
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
9,591
533
10,705
15,422
13,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
GameSucks69420
Ah Muzen Cab
17
9 / 3 / 5
10,728
596
23,032
16,432
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
LenoreBoy
Chang'e
15
1 / 1 / 0
8,756
486
5,631
9,815
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
MeJonBoy
Baron Samedi
17
4 / 0 / 7
10,406
578
13,659
11,330
10,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
YaBoi50Nic
Apollo
15
5 / 2 / 7
9,535
530
6,892
11,246
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
22
22
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Hun Batz
2
4
1
0.63
W
3
1
12
9
W
Ah Muzen Cab
GameSucks69420
Ah Muzen Cab
9
3
5
3.83
L
Chang'e
GladURdead
Chang'e
2
3
1
0.83
W
Chang'e
LenoreBoy
Chang'e
1
1
0
1
W
Baron Samedi
MeJonBoy
Baron Samedi
4
0
7
7.5
L
Athena
0
7
4
0.29
W
Apollo
YaBoi50Nic
Apollo
5
2
7
4.25
L
Ah Muzen Cab
xxLimePledge
Ah Muzen Cab
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,904
Damage
59,919
79,528
Taken
64,245
43,477
Mitigated
39,411
26,833
Healing
28,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,764
609
0
5,495
17,004
12,865
0
8,954
7,539
0
57,092
L
Hun Batz
6,047
632
0
2,978
13,174
4,518
0
4,518
8,514
0
56,003
W
10,705
570
0
3,744
15,422
13,689
176
2,965
12,407
23,216
0
W
Ah Muzen Cab
GameSucks69420
Ah Muzen Cab
23,032
11,745
0
9,287
16,432
6,864
4,101
1,345
15,062
0
91,811
L
Chang'e
GladURdead
Chang'e
8,147
409
1,205
6,914
13,170
5,122
590
6,262
6,722
57,519
0
W
Chang'e
LenoreBoy
Chang'e
5,631
926
551
3,034
9,815
3,467
932
3,287
6,528
47,684
0
W
Baron Samedi
MeJonBoy
Baron Samedi
13,659
1,787
2,218
5,998
11,330
10,452
303
624
10,290
65,068
0
L
Athena
2,800
606
0
1,153
17,557
14,462
64
5,316
12,105
9,711
0
W
Apollo
YaBoi50Nic
Apollo
6,892
4,080
0
3,419
11,246
4,939
1,187
2,726
8,495
0
48,793
L
Ah Muzen Cab
xxLimePledge
Ah Muzen Cab
13,146
4,686
0
9,088
18,623
6,510
0
3,886
14,653
0
75,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,494
Gold Earned
49,016
482
Minions Killed
507
0
Camps Cleared
0
1,700,740
Distance Traveled
1,623,312
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,660
481
117
7
0
340,384
0
L
Hun Batz
8,082
449
97
5
0
372,581
1
W
Ares
9,591
533
32
2
0
348,882
2
W
Ah Muzen Cab
10,728
596
163
9
0
303,465
1
L
Chang'e
8,936
496
107
6
0
316,141
5
W
Chang'e
8,756
486
101
6
0
293,981
0
W
Baron Samedi
10,406
578
128
7
0
322,930
6
L
Athena
7,375
410
21
1
0
340,956
2
W
Apollo
9,535
530
83
5
0
354,054
0
L
Ah Muzen Cab
8,441
469
140
8
0
330,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role