Player Matchup

Sylvanus
Sylvanus
Matutero
Sylvanus
Level 153
God Stats
3W - 11L
1,498 SR
Queue Stats
129W - 118L
1,658 Elo+
Party 2
Artemis
Artemis
Nelien
Artemis
Level 28
God Stats
5W - 2L
1,819 SR
Queue Stats
25W - 14L
1,681 Elo+
Party 2
Sol
Sol
Siddiiy
Sol
Level 65
God Stats
1W - 0L
1,330 SR
Queue Stats
17W - 11L
1,475 Elo+
Party 1
Anhur
Anhur
chikoritabbie
Anhur
Level 47
God Stats
1W - 0L
1,540 SR
Queue Stats
25W - 20L
1,508 Elo+
Party 1
Team Averages
Level 73
1,547 SR
1,580 Elo+

VS

Team Averages
Level 88
1,600 SR
1,493 Elo+
Chaac
Chaac
Khalicous
Chaac
Level 26
God Stats
0W - 4L
1,629 SR
Queue Stats
4W - 11L
1,382 Elo+
Solo
Awilix
Awilix
Sternritter
Awilix
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Tiamat
Tiamat
coccolino25
Tiamat
Level 117
God Stats
1W - 1L
1,771 SR
Queue Stats
3W - 2L
1,590 Elo+
Solo
Janus
Janus
dzsooker
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Matutero
Sylvanus
16
3 / 2 / 10
10,505
875
11,371
14,422
14,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Nelien
Artemis
17
9 / 1 / 3
11,028
919
10,131
6,873
2,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
16
2 / 0 / 6
9,996
833
11,173
12,635
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 0 / 2
9,218
768
3,296
7,041
2,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Khalicous
Chaac
13
0 / 3 / 1
7,791
649
3,633
12,920
9,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
14
1 / 4 / 1
8,251
688
8,407
11,488
4,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
16
1 / 1 / 0
8,958
747
7,848
8,034
5,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
dzsooker
Janus
13
1 / 7 / 2
8,366
697
7,370
9,579
2,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Khalicous
Chaac
0
3
1
0.17
W
Sylvanus
Matutero
Sylvanus
3
2
10
4
W
Artemis
Nelien
Artemis
9
1
3
10.5
W
Sol
2
0
6
5
L
Awilix
1
4
1
0.38
W
1
0
2
2
L
Tiamat
1
1
0
1
L
Janus
dzsooker
Janus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,971
Damage
27,258
40,971
Taken
42,021
24,564
Mitigated
21,934
20,835
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Khalicous
Chaac
3,633
553
150
4,437
12,920
9,710
0
7,852
5,068
0
18,573
W
Sylvanus
Matutero
Sylvanus
11,371
2,709
2,951
5,057
14,422
14,412
1,482
6,208
8,126
35,685
4,057
W
Artemis
Nelien
Artemis
10,131
5,300
0
2,624
6,873
2,993
3,099
2,800
4,048
0
35,511
W
Sol
11,173
3,782
0
7,703
12,635
4,509
2,481
4,677
7,833
45,339
0
L
Awilix
8,407
3,210
0
1,142
11,488
4,316
0
4,634
6,854
0
27,910
W
3,296
755
0
2,500
7,041
2,650
1,254
2,096
4,895
0
23,741
L
Tiamat
7,848
293
0
3,132
8,034
5,146
0
3,195
4,839
40,721
0
L
Janus
dzsooker
Janus
7,370
541
0
90
9,579
2,762
0
6,892
2,687
25,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
33,366
242
Minions Killed
186
13
Camps Cleared
10
895,530
Distance Traveled
879,488
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,791
649
36
3
0
199,643
1
W
Sylvanus
10,505
875
59
5
3
199,114
2
W
Artemis
11,028
919
52
4
3
225,591
2
W
Sol
9,996
833
82
7
6
223,651
1
L
Awilix
8,251
688
39
3
6
249,980
1
W
Anhur
9,218
768
49
4
1
247,174
1
L
Tiamat
8,958
747
68
6
4
248,390
2
L
Janus
8,366
697
43
4
0
181,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role