Player Matchup

Cthulhu
Cthulhu
Edot8747
Cthulhu
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 8L
1,017 Elo+
Party 1
Set
Set
Rector1116
Set
Level 3
God Stats
0W - 3L
1,281 SR
Queue Stats
0W - 6L
1,095 Elo+
Party 1
Ra
Ra
SkyDecay
Ra
Level 29
God Stats
2W - 2L
1,517 SR
Queue Stats
431W - 507L
1,357 Elo+
Solo
Cernunnos
Cernunnos
TooEasy247EZ
Cernunnos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 115L
1,385 Elo+
Party 2
Ymir
Ymir
superkoda8000
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,026 Elo+
Party 2
Team Averages
Level 13
1,417 SR
1,176 Elo+

VS

Team Averages
Level 23
1,444 SR
1,375 Elo+
Heimdallr
Heimdallr
AGX Vertigo
Heimdallr
Level 18
God Stats
10W - 8L
1,500 SR
Queue Stats
55W - 71L
1,352 Elo+
Party 3
Ares
Ares
Airhead61
Ares
Level 28
God Stats
49W - 44L
1,464 SR
Queue Stats
342W - 421L
1,377 Elo+
Party 3
Chernobog
Chernobog
DJKakaHole33
Chernobog
Level 17
God Stats
4W - 5L
1,327 SR
Queue Stats
9W - 17L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
SultanOfSultans
Ao Kuang
Level 27
God Stats
77W - 82L
1,475 SR
Queue Stats
478W - 541L
1,413 Elo+
Solo
Pele
Pele
aToMiC C0BR4
Pele
Level 27
God Stats
26W - 23L
1,451 SR
Queue Stats
161W - 217L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Edot8747
Cthulhu
10
0 / 13 / 3
6,716
373
5,104
17,839
11,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 8 / 1
5,724
318
2,144
7,156
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 6 / 0
8,618
479
4,027
8,168
2,098
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
TooEasy247EZ
Cernunnos
14
9 / 10 / 5
9,779
543
12,187
16,666
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 5 / 2
7,901
439
5,239
11,949
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AGX Vertigo
Heimdallr
14
5 / 6 / 10
9,622
535
10,716
12,346
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
15
6 / 4 / 8
10,092
561
9,323
12,478
6,726
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
DJKakaHole33
Chernobog
15
9 / 3 / 4
9,948
553
7,061
10,091
3,873
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
19
8 / 1 / 7
11,211
623
9,768
16,345
7,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
14 / 1 / 1
11,049
614
10,792
11,751
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
14
Kills
42
42
Deaths
15
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AGX Vertigo
Heimdallr
5
6
10
1.67
W
Ares
6
4
8
2.5
W
Chernobog
DJKakaHole33
Chernobog
9
3
4
3.67
L
Cthulhu
Edot8747
Cthulhu
0
13
3
0.12
L
0
8
1
0.06
L
2
6
0
0.33
W
Ao Kuang
8
1
7
11.5
L
Cernunnos
TooEasy247EZ
Cernunnos
9
10
5
1.15
W
14
1
1
14.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,701
Damage
47,660
61,778
Taken
63,011
26,117
Mitigated
29,325
7,089
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AGX Vertigo
Heimdallr
10,716
5,538
0
2,335
12,346
5,274
1,646
4,165
8,181
0
39,915
W
Ares
9,323
386
0
708
12,478
6,726
0
4,135
8,343
36,373
0
W
Chernobog
DJKakaHole33
Chernobog
7,061
5,965
0
1,986
10,091
3,873
1,762
1,139
8,168
0
48,149
L
Cthulhu
Edot8747
Cthulhu
5,104
982
0
1,064
17,839
11,087
0
8,330
9,509
21,656
0
L
2,144
1,114
0
575
7,156
1,922
315
736
6,420
0
11,176
L
4,027
388
436
1,132
8,168
2,098
221
1,478
6,690
27,225
0
W
Ao Kuang
9,768
3,612
173
8,891
16,345
7,203
288
2,112
14,233
93,285
0
L
Cernunnos
TooEasy247EZ
Cernunnos
12,187
7,130
0
3,282
16,666
4,898
1,152
4,495
12,171
0
29,465
W
10,792
3,854
0
2,423
11,751
6,249
2,768
2,819
8,932
0
66,171
L
5,239
1,306
0
600
11,949
6,112
400
4,052
7,897
15,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,738
Gold Earned
51,922
164
Minions Killed
438
0
Camps Cleared
0
1,232,276
Distance Traveled
1,627,512
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,622
535
54
3
0
291,596
1
W
Ares
10,092
561
45
3
0
334,829
1
W
Chernobog
9,948
553
93
5
0
299,604
0
L
Cthulhu
6,716
373
33
2
0
243,136
0
L
Set
5,724
318
24
1
0
197,977
0
L
Ra
8,618
479
47
3
0
202,078
0
W
Ao Kuang
11,211
623
133
7
0
347,788
0
L
Cernunnos
9,779
543
40
2
0
304,649
0
W
Pele
11,049
614
113
6
0
353,695
0
L
Ymir
7,901
439
20
1
0
284,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role