Player Matchup

Sobek
Sobek
Silver I
EnlightenM3
Sobek
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold III
KINGDANGERD
Fenrir
Gold III
Level 87
God Stats
28W - 37L
1,504 SR
Queue Stats
269W - 337L
1,583 MMR
Party 1
Scylla
Scylla
Gold II
NyxReborn
Scylla
Gold II
Level 133
God Stats
3W - 4L
1,595 SR
Queue Stats
22W - 16L
1,853 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,533 SR
1,645 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,500 SR
1,377 MMR
Cthulhu
Cthulhu
Bronze IV
RARAUW
Cthulhu
Bronze IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,274 MMR
Party 2
Anubis
Anubis
Bronze III
Yurrykins
Anubis
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
angelsofporn
Xbalanque
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,358 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 10
8,768
731
5,973
11,906
5,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
13
6 / 3 / 6
9,325
777
5,267
7,407
3,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
NyxReborn
Scylla
13
5 / 2 / 7
9,653
804
8,973
4,973
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThothHe BoAphroditePersephoneCu Chulainn

VS

Bans
SetKhepriDanzaburouAresSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RARAUW
Cthulhu
11
3 / 3 / 5
8,444
704
5,540
7,681
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Yurrykins
Anubis
13
3 / 5 / 3
8,731
728
4,560
8,205
3,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
angelsofporn
Xbalanque
8
1 / 6 / 5
7,437
620
4,445
7,346
2,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
7
8
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Fenrir
6
3
6
3
W
Scylla
NyxReborn
Scylla
5
2
7
4.25
L
Cthulhu
RARAUW
Cthulhu
3
3
5
1.83
L
Anubis
Yurrykins
Anubis
3
5
3
0.9
L
Xbalanque
angelsofporn
Xbalanque
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
14,545
24,286
Taken
23,232
10,715
Mitigated
10,937
7,608
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,973
384
488
4,214
11,906
5,884
332
4,396
6,007
18,100
0
W
Fenrir
5,267
374
0
2,040
7,407
3,334
1,555
2,555
4,390
0
30,181
W
Scylla
NyxReborn
Scylla
8,973
781
0
866
4,973
1,497
1,106
2,783
2,015
53,903
0
L
Cthulhu
RARAUW
Cthulhu
5,540
299
0
1,245
7,681
5,258
0
4,893
2,788
16,494
0
L
Anubis
Yurrykins
Anubis
4,560
211
0
2,228
8,205
3,505
0
5,079
3,126
39,265
0
L
Xbalanque
angelsofporn
Xbalanque
4,445
1,462
0
246
7,346
2,174
0
5,004
2,342
0
11,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
24,612
156
Minions Killed
113
0
Camps Cleared
0
698,863
Distance Traveled
532,367
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,768
731
29
2
0
255,798
5
W
Fenrir
9,325
777
41
3
0
232,976
4
W
Scylla
9,653
804
86
7
0
210,089
3
L
Cthulhu
8,444
704
17
1
0
189,921
3
L
Anubis
8,731
728
70
6
0
178,017
1
L
Xbalanque
7,437
620
26
2
0
164,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role