Player Matchup

Tsukuyomi
Tsukuyomi
DevilsGambit381
Tsukuyomi
Level 16
God Stats
3W - 1L
1,598 SR
Queue Stats
53W - 90L
1,295 Elo+
Party 2
Zeus
Zeus
Its Pixel8318
Zeus
Level 66
God Stats
13W - 7L
1,801 SR
Queue Stats
95W - 107L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
MentoBraddah235
Cthulhu
Level 15
God Stats
39W - 31L
1,498 SR
Queue Stats
78W - 72L
1,379 Elo+
Solo
Team Averages
Level 32
1,632 SR
1,386 Elo+

VS

Team Averages
Level 47
1,555 SR
1,411 Elo+
Cupid
Cupid
G00nSquad1595
Cupid
Level 85
God Stats
3W - 3L
1,462 SR
Queue Stats
25W - 39L
1,381 Elo+
Party 1
King Arthur
King Arthur
GardenSumo6
King Arthur
Level 29
God Stats
1W - 4L
1,512 SR
Queue Stats
92W - 127L
1,385 Elo+
Solo
Zeus
Zeus
ItsFreeman95
Zeus
Level 28
God Stats
5W - 3L
1,690 SR
Queue Stats
10W - 12L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DevilsGambit381
Tsukuyomi
11
1 / 4 / 6
8,552
658
1,959
10,100
3,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
9 / 2 / 2
10,280
791
13,650
6,020
1,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 8
9,427
725
5,824
8,945
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
9,623
740
5,772
12,869
4,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
GardenSumo6
King Arthur
4
0 / 3 / 0
6,548
504
823
3,796
1,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 5 / 3
8,458
651
5,812
8,601
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
7
8
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DevilsGambit381
Tsukuyomi
1
4
6
1
L
5
3
3
2.17
L
King Arthur
GardenSumo6
King Arthur
0
3
0
0
W
9
2
2
5
L
2
5
3
0.7
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
12,407
25,065
Taken
25,266
12,480
Mitigated
10,730
4,511
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DevilsGambit381
Tsukuyomi
1,959
619
0
1,573
10,100
3,864
1,236
3,209
6,891
0
19,255
L
5,772
3,588
124
2,511
12,869
4,672
0
9,912
2,957
0
46,377
L
King Arthur
GardenSumo6
King Arthur
823
144
0
250
3,796
1,324
0
2,413
1,383
0
3,165
W
13,650
1,367
0
584
6,020
1,948
1,376
1,286
4,734
44,574
0
L
5,812
164
147
1,058
8,601
4,734
0
7,213
1,388
25,635
0
W
5,824
46
578
1,776
8,945
6,668
442
1,547
7,398
31,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,259
Gold Earned
24,629
145
Minions Killed
120
0
Camps Cleared
0
707,584
Distance Traveled
469,532
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,552
658
38
3
0
246,768
2
L
Cupid
9,623
740
69
5
0
210,030
0
L
King Arthur
6,548
504
3
0
0
75,131
0
W
Zeus
10,280
791
65
5
0
207,527
1
L
Zeus
8,458
651
48
4
0
184,371
0
W
Cthulhu
9,427
725
42
3
0
253,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role