Player Matchup

Cerberus
Cerberus
Doressu
Cerberus
Level 83
God Stats
5W - 9L
1,454 SR
Queue Stats
455W - 435L
1,471 Elo+
Solo
Tiamat
Tiamat
LordMalric
Tiamat
Level 120
God Stats
12W - 13L
1,698 SR
Queue Stats
720W - 673L
1,523 Elo+
Solo
Neith
Neith
Soulors
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,817 Elo+
Party 1
Horus
Horus
Williawesome480
Horus
Level 80
God Stats
4W - 7L
1,277 SR
Queue Stats
106W - 101L
1,447 Elo+
Solo
Hun Batz
Hun Batz
cidthekidd
Hun Batz
Level 80
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 10L
1,525 Elo+
Party 1
Team Averages
Level 81
1,532 SR
1,557 Elo+

VS

Team Averages
Level 104
1,564 SR
1,567 Elo+
Ymir
Ymir
AguaLoca
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
HiperactiveX
Osiris
Level 129
God Stats
15W - 6L
1,646 SR
Queue Stats
266W - 217L
1,540 Elo+
Solo
Heimdallr
Heimdallr
PoundTime
Heimdallr
Level 85
God Stats
3W - 2L
1,711 SR
Queue Stats
543W - 484L
1,555 Elo+
Solo
Poseidon
Poseidon
RichTickler15
Poseidon
Level 109
God Stats
43W - 32L
1,463 SR
Queue Stats
674W - 629L
1,564 Elo+
Solo
Ne Zha
Ne Zha
YerGahtDamMom
Ne Zha
Level 86
God Stats
14W - 10L
1,500 SR
Queue Stats
114W - 109L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doressu
Cerberus
11
0 / 1 / 0
5,848
450
5,046
14,114
10,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tiamat
LordMalric
Tiamat
12
2 / 5 / 1
7,037
541
7,322
9,293
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Soulors
Neith
10
0 / 3 / 0
5,595
430
2,914
6,610
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 1
5,583
429
3,036
13,423
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
cidthekidd
Hun Batz
12
1 / 3 / 0
6,628
510
3,337
10,549
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 1 / 6
7,018
540
4,994
8,332
5,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Osiris
15
1 / 0 / 1
8,022
617
12,194
12,166
7,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
PoundTime
Heimdallr
12
6 / 1 / 4
7,424
571
9,625
6,632
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
RichTickler15
Poseidon
13
2 / 0 / 6
7,424
571
5,702
5,732
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 3
7,786
599
7,227
9,281
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
17
17
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
6
5
L
Cerberus
Doressu
Cerberus
0
1
0
0
W
Osiris
1
0
1
1.5
L
Tiamat
LordMalric
Tiamat
2
5
1
0.5
W
Heimdallr
PoundTime
Heimdallr
6
1
4
8
W
Poseidon
RichTickler15
Poseidon
2
0
6
5
L
Neith
Soulors
Neith
0
3
0
0
L
0
5
1
0.1
W
6
1
3
7.5
L
Hun Batz
cidthekidd
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
39,742
53,989
Taken
42,143
27,456
Mitigated
20,108
23,692
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,994
1,385
0
500
8,332
5,278
0
1,398
6,934
18,452
0
L
Cerberus
Doressu
Cerberus
5,046
1,355
0
8,885
14,114
10,123
0
0
14,114
34,006
0
W
Osiris
12,194
5,089
0
10,040
12,166
7,641
54
4,858
7,308
0
60,363
L
Tiamat
LordMalric
Tiamat
7,322
919
0
2,853
9,293
5,304
160
3,181
5,910
36,451
0
W
Heimdallr
PoundTime
Heimdallr
9,625
4,875
0
3,433
6,632
2,239
204
1,343
5,289
0
44,054
W
Poseidon
RichTickler15
Poseidon
5,702
513
0
1,620
5,732
1,884
0
3,139
2,593
41,669
0
L
Neith
Soulors
Neith
2,914
768
0
2,698
6,610
1,825
0
928
5,644
0
32,063
L
3,036
1,506
552
4,155
13,423
6,816
0
4,830
8,381
0
13,713
W
7,227
3,499
0
1,118
9,281
3,066
247
1,630
7,651
0
47,112
L
Hun Batz
cidthekidd
Hun Batz
3,337
959
0
4,549
10,549
3,388
0
1,235
9,244
0
37,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,691
Gold Earned
37,674
310
Minions Killed
401
0
Camps Cleared
0
1,296,327
Distance Traveled
1,284,598
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,018
540
21
2
0
235,595
6
L
Cerberus
5,848
450
74
6
0
215,776
0
W
Osiris
8,022
617
110
8
0
254,337
0
L
Tiamat
7,037
541
63
5
0
231,180
2
W
Heimdallr
7,424
571
72
6
0
230,137
2
W
Poseidon
7,424
571
110
8
0
276,988
0
L
Neith
5,595
430
75
6
0
288,068
1
L
Horus
5,583
429
17
1
0
281,295
5
W
Ne Zha
7,786
599
88
7
0
287,541
0
L
Hun Batz
6,628
510
81
6
0
280,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role