Player Matchup

Erlang Shen
Erlang Shen
Andre6254
Erlang Shen
Level 29
God Stats
36W - 29L
1,557 SR
Queue Stats
207W - 249L
1,368 Elo+
Solo
Cerberus
Cerberus
Coolen V
Cerberus
Level 27
God Stats
34W - 27L
1,631 SR
Queue Stats
259W - 300L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Named1009
Cthulhu
Level 15
God Stats
3W - 3L
1,546 SR
Queue Stats
17W - 18L
1,296 Elo+
Solo
Cabrakan
Cabrakan
Straight_fungus
Cabrakan
Level 18
God Stats
1W - 2L
1,257 SR
Queue Stats
4W - 12L
1,165 Elo+
Solo
Bakasura
Bakasura
squat-regency8
Bakasura
Level 8
God Stats
4W - 8L
1,718 SR
Queue Stats
6W - 9L
1,546 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,354 Elo+

VS

Team Averages
Level 19
1,552 SR
1,315 Elo+
Chaac
Chaac
CapTain Angel07
Chaac
Level 28
God Stats
10W - 11L
1,514 SR
Queue Stats
84W - 130L
1,329 Elo+
Solo
Medusa
Medusa
D3D-Jigsaw
Medusa
Level 26
God Stats
49W - 40L
1,577 SR
Queue Stats
172W - 254L
1,351 Elo+
Solo
Sol
Sol
Spartan0645
Sol
Level 8
God Stats
3W - 2L
1,717 SR
Queue Stats
4W - 6L
1,350 Elo+
Solo
Anubis
Anubis
Swipe_flow45
Anubis
Level 28
God Stats
2W - 3L
1,684 SR
Queue Stats
329W - 323L
1,357 Elo+
Solo
Izanami
Izanami
UhTakashi
Izanami
Level 6
God Stats
2W - 4L
1,267 SR
Queue Stats
2W - 4L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Andre6254
Erlang Shen
20
5 / 5 / 6
13,976
518
17,666
30,352
14,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Coolen V
Cerberus
20
9 / 3 / 0
13,355
495
13,589
23,798
10,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Named1009
Cthulhu
14
1 / 13 / 4
9,603
356
6,089
27,313
20,244
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cabrakan
16
3 / 9 / 4
11,293
418
9,150
20,988
26,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
15
2 / 11 / 1
10,145
376
4,687
22,770
8,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 7
14,940
553
14,238
16,687
18,830
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
D3D-Jigsaw
Medusa
20
16 / 6 / 3
15,102
559
29,307
28,106
11,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 7 / 6
11,993
444
8,101
14,691
8,173
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
20
18 / 2 / 5
14,978
555
30,280
15,506
7,599
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
UhTakashi
Izanami
11
0 / 6 / 0
9,918
367
4,141
9,481
2,581
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
20
Kills
41
41
Deaths
21
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Andre6254
Erlang Shen
5
5
6
1.6
W
7
0
7
10.5
L
Cerberus
Coolen V
Cerberus
9
3
0
3
W
Medusa
D3D-Jigsaw
Medusa
16
6
3
2.92
L
Cthulhu
Named1009
Cthulhu
1
13
4
0.23
W
0
7
6
0.43
L
Cabrakan
3
9
4
0.56
W
Anubis
18
2
5
10.25
W
Izanami
UhTakashi
Izanami
0
6
0
0
L
Bakasura
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,181
Damage
86,067
125,221
Taken
84,471
80,600
Mitigated
48,268
31,917
Healing
29,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Andre6254
Erlang Shen
17,666
9,912
0
14,751
30,352
14,317
2,592
9,085
21,267
0
92,540
W
14,238
3,193
303
5,982
16,687
18,830
969
3,418
13,229
0
81,772
L
Cerberus
Coolen V
Cerberus
13,589
625
0
10,089
23,798
10,911
0
5,286
18,512
102,766
0
W
Medusa
D3D-Jigsaw
Medusa
29,307
18,385
0
13,883
28,106
11,085
3,344
11,660
16,357
0
118,280
L
Cthulhu
Named1009
Cthulhu
6,089
989
0
25
27,313
20,244
1,136
9,522
17,791
35,562
0
W
8,101
4,273
0
1,478
14,691
8,173
8,911
5,294
9,397
57,150
0
L
Cabrakan
9,150
1,763
0
5,132
20,988
26,981
1,376
5,936
15,052
47,931
0
W
Anubis
30,280
1,976
0
5,646
15,506
7,599
558
4,585
10,621
70,390
0
W
Izanami
UhTakashi
Izanami
4,141
3,017
0
2,187
9,481
2,581
2,230
3,846
5,635
0
35,674
L
Bakasura
4,687
2,858
0
1,920
22,770
8,147
1,287
8,552
14,218
0
33,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,372
Gold Earned
66,931
571
Minions Killed
531
0
Camps Cleared
0
2,095,734
Distance Traveled
2,049,243
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,976
518
165
6
0
480,623
5
W
Chaac
14,940
553
145
5
0
531,211
0
L
Cerberus
13,355
495
188
7
0
468,216
0
W
Medusa
15,102
559
141
5
0
417,945
0
L
Cthulhu
9,603
356
51
2
0
392,676
1
W
Sol
11,993
444
97
4
0
408,685
0
L
Cabrakan
11,293
418
70
3
0
360,061
2
W
Anubis
14,978
555
77
3
0
408,291
1
W
Izanami
9,918
367
71
3
0
283,111
0
L
Bakasura
10,145
376
97
4
0
394,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role