Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Timsy5159
Hachiman
Level 27
God Stats
7W - 6L
1,766 SR
Queue Stats
108W - 104L
1,178 Elo+
Solo
Thanatos
Thanatos
TrivialSalt5837
Thanatos
Level 20
God Stats
16W - 15L
1,489 SR
Queue Stats
198W - 213L
1,295 Elo+
Solo
Xbalanque
Xbalanque
snOOpy_is_Up
Xbalanque
Level 28
God Stats
12W - 10L
1,454 SR
Queue Stats
24W - 30L
1,158 Elo+
Solo
Danzaburou
Danzaburou
ΜΣΔΙΟΓΕ
Danzaburou
Level 14
God Stats
6W - 9L
1,339 SR
Queue Stats
9W - 17L
1,161 Elo+
Solo
Team Averages
Level 24
1,510 SR
1,258 Elo+

VS

Team Averages
Level 19
1,445 SR
1,210 Elo+
Cernunnos
Cernunnos
Kaosito JR
Cernunnos
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
201W - 214L
1,278 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
Level 16
God Stats
20W - 11L
1,433 SR
Queue Stats
32W - 30L
1,223 Elo+
Party 1
Hel
Hel
L1L2_ChYBr4X
Hel
Level 16
God Stats
21W - 5L
1,446 SR
Queue Stats
32W - 30L
1,121 Elo+
Party 1
Vamana
Vamana
Mc_CHuchU8
Vamana
Level 14
God Stats
17W - 9L
1,437 SR
Queue Stats
39W - 31L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
WhyOhEn
Cthulhu
Level 23
God Stats
5W - 3L
1,409 SR
Queue Stats
159W - 143L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 3 / 4
11,017
459
22,172
22,530
8,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Timsy5159
Hachiman
11
3 / 3 / 2
8,588
358
6,460
14,644
4,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
16
2 / 6 / 2
9,722
405
13,973
20,996
10,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
snOOpy_is_Up
Xbalanque
13
1 / 9 / 4
9,174
382
13,468
18,785
6,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
ΜΣΔΙΟΓΕ
Danzaburou
10
0 / 15 / 2
7,174
299
9,330
21,721
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kaosito JR
Cernunnos
20
14 / 0 / 6
13,765
574
27,994
19,861
9,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
17
10 / 2 / 7
12,020
501
21,557
21,407
9,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 2 / 6
10,480
437
13,340
18,981
6,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Mc_CHuchU8
Vamana
17
4 / 0 / 5
10,916
455
6,851
13,196
6,981
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
WhyOhEn
Cthulhu
14
2 / 8 / 5
10,284
429
12,726
17,089
17,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
12
Kills
36
36
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
3
4
2.67
W
Cernunnos
Kaosito JR
Cernunnos
14
0
6
17
W
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
10
2
7
6.75
W
6
2
6
4.5
W
Vamana
Mc_CHuchU8
Vamana
4
0
5
6.5
L
Hachiman
Timsy5159
Hachiman
3
3
2
1.33
L
Thanatos
2
6
2
0.5
W
Cthulhu
WhyOhEn
Cthulhu
2
8
5
0.56
L
Xbalanque
snOOpy_is_Up
Xbalanque
1
9
4
0.33
L
Danzaburou
ΜΣΔΙΟΓΕ
Danzaburou
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,403
Damage
82,468
98,676
Taken
90,534
36,339
Mitigated
49,091
27,715
Healing
47,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
22,172
9,781
0
13,833
22,530
8,037
850
6,043
16,487
66,902
0
W
Cernunnos
Kaosito JR
Cernunnos
27,994
15,211
628
9,248
19,861
9,217
5,318
5,717
14,144
0
94,261
W
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
21,557
11,323
511
10,153
21,407
9,004
4,875
3,488
17,919
0
82,848
W
13,340
859
12,057
11,087
18,981
6,758
1,411
3,566
15,415
43,670
0
W
Vamana
Mc_CHuchU8
Vamana
6,851
2,091
514
1,589
13,196
6,981
2,870
3,722
9,474
0
43,456
L
Hachiman
Timsy5159
Hachiman
6,460
4,139
0
0
14,644
4,635
342
4,608
10,036
0
27,177
L
Thanatos
13,973
3,603
573
9,275
20,996
10,553
624
5,547
15,449
0
52,664
W
Cthulhu
WhyOhEn
Cthulhu
12,726
927
0
1,854
17,089
17,131
780
5,679
11,410
31,234
0
L
Xbalanque
snOOpy_is_Up
Xbalanque
13,468
5,452
0
1,638
18,785
6,410
0
4,466
14,319
0
51,219
L
Danzaburou
ΜΣΔΙΟΓΕ
Danzaburou
9,330
4,309
0
2,396
21,721
6,704
92
5,402
16,319
0
23,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,675
Gold Earned
57,465
322
Minions Killed
478
0
Camps Cleared
0
1,955,407
Distance Traveled
2,230,856
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,017
459
108
5
0
406,706
0
W
Cernunnos
13,765
574
151
6
0
436,778
0
W
Ah Muzen Cab
12,020
501
125
5
0
411,052
2
W
Hel
10,480
437
76
3
0
482,521
0
W
Vamana
10,916
455
69
3
0
482,014
1
L
Hachiman
8,588
358
39
2
0
355,660
0
L
Thanatos
9,722
405
85
4
0
438,777
0
W
Cthulhu
10,284
429
57
2
0
418,491
0
L
Xbalanque
9,174
382
69
3
0
372,123
0
L
Danzaburou
7,174
299
21
1
0
382,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role