Player Matchup

Cthulhu
Cthulhu
Call_meTryharder
Cthulhu
Level 18
God Stats
11W - 11L
1,897 SR
Queue Stats
281W - 265L
1,387 Elo+
Party 1
Neith
Neith
HypezZ_XVIII
Neith
Level 25
God Stats
29W - 28L
1,569 SR
Queue Stats
403W - 377L
1,399 Elo+
Party 1
Nike
Nike
LapislazuliSSR
Nike
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,442 Elo+
Party 4
Pele
Pele
SapphireSSR
Pele
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,534 Elo+
Party 4
The Morrigan
The Morrigan
quidamar
The Morrigan
Level 26
God Stats
11W - 10L
1,120 SR
Queue Stats
272W - 281L
1,378 Elo+
Party 1
Team Averages
Level 26
1,517 SR
1,428 Elo+

VS

Team Averages
Level 18
1,427 SR
1,379 Elo+
Sun Wukong
Sun Wukong
ItzKrazie_
Sun Wukong
Level 18
God Stats
22W - 17L
1,511 SR
Queue Stats
32W - 26L
1,377 Elo+
Party 3
Bakasura
Bakasura
Rogue_Omikron
Bakasura
Level 26
God Stats
2W - 3L
1,544 SR
Queue Stats
146W - 147L
1,423 Elo+
Party 2
Discordia
Discordia
Rogue_Ypsilon
Discordia
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 119L
1,447 Elo+
Party 2
Artemis
Artemis
ThaaPurist
Artemis
Level 13
God Stats
7W - 12L
1,304 SR
Queue Stats
30W - 26L
1,359 Elo+
Party 3
Fenrir
Fenrir
Vigil_115
Fenrir
Level 8
God Stats
4W - 4L
1,277 SR
Queue Stats
6W - 10L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 11
13,529
564
10,770
25,752
27,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 5 / 5
12,572
524
10,984
20,399
7,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 8 / 3
11,507
479
8,670
19,540
14,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
9 / 7 / 3
13,422
559
17,036
22,310
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
quidamar
The Morrigan
18
6 / 5 / 4
13,072
545
8,626
13,586
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItzKrazie_
Sun Wukong
17
6 / 1 / 7
11,604
484
12,683
19,331
14,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Rogue_Omikron
Bakasura
17
0 / 6 / 4
10,838
452
7,684
19,965
10,438
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Rogue_Ypsilon
Discordia
17
1 / 8 / 4
11,421
476
8,875
13,005
7,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ThaaPurist
Artemis
19
18 / 8 / 7
13,293
554
32,099
23,302
9,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Vigil_115
Fenrir
8
4 / 2 / 0
8,487
354
2,444
4,556
2,171
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
25
Kills
29
29
Deaths
25
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
W
6
5
5
1.7
L
Sun Wukong
ItzKrazie_
Sun Wukong
6
1
7
9.5
W
3
8
3
0.56
L
Bakasura
Rogue_Omikron
Bakasura
0
6
4
0.33
L
Discordia
Rogue_Ypsilon
Discordia
1
8
4
0.38
W
9
7
3
1.5
L
Artemis
ThaaPurist
Artemis
18
8
7
2.69
L
Fenrir
Vigil_115
Fenrir
4
2
0
2
W
The Morrigan
quidamar
The Morrigan
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,086
Damage
63,785
101,587
Taken
80,159
61,594
Mitigated
44,893
25,261
Healing
23,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,770
925
372
1,590
25,752
27,245
729
2,195
23,024
59,788
0
W
10,984
7,590
465
6,227
20,399
7,018
6,345
1,728
17,720
0
90,313
L
Sun Wukong
ItzKrazie_
Sun Wukong
12,683
2,824
0
5,412
19,331
14,950
883
4,480
14,346
0
53,702
W
8,670
1,508
0
3,754
19,540
14,919
185
1,669
17,564
0
39,480
L
Bakasura
Rogue_Omikron
Bakasura
7,684
5,231
0
6,190
19,965
10,438
0
3,469
16,306
0
75,891
L
Discordia
Rogue_Ypsilon
Discordia
8,875
888
0
2,547
13,005
7,685
1,565
3,945
8,762
66,770
0
W
17,036
4,292
0
8,326
22,310
7,475
2,173
1,053
21,107
0
67,444
L
Artemis
ThaaPurist
Artemis
32,099
22,499
0
8,495
23,302
9,649
4,210
5,329
17,715
0
68,245
L
Fenrir
Vigil_115
Fenrir
2,444
221
0
1,161
4,556
2,171
0
611
3,863
0
8,665
W
The Morrigan
quidamar
The Morrigan
8,626
2,341
159
4,368
13,586
4,937
1,679
1,344
11,810
65,297
1,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,102
Gold Earned
55,643
444
Minions Killed
432
0
Camps Cleared
0
2,048,740
Distance Traveled
1,846,301
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,529
564
74
3
0
438,066
5
W
Neith
12,572
524
118
5
0
415,443
0
L
Sun Wukong
11,604
484
96
4
0
467,743
1
W
Nike
11,507
479
52
2
0
368,340
0
L
Bakasura
10,838
452
126
5
0
444,586
0
L
Discordia
11,421
476
125
5
0
390,528
1
W
Pele
13,422
559
96
4
0
395,826
0
L
Artemis
13,293
554
78
3
0
384,491
1
L
Fenrir
8,487
354
7
0
0
158,953
0
W
The Morrigan
13,072
545
104
4
0
431,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role