Player Matchup

Thor
Thor
BuFuBizeps
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Dioovo
Cerberus
Level 7
God Stats
6W - 5L
1,518 SR
Queue Stats
7W - 6L
1,419 Elo+
Solo
Neith
Neith
Eusebioalcalde91
Neith
Level 6
God Stats
4W - 8L
1,450 SR
Queue Stats
8W - 12L
1,248 Elo+
Solo
Guan Yu
Guan Yu
Miss_Akinna
Guan Yu
Level 22
God Stats
0W - 2L
1,783 SR
Queue Stats
76W - 93L
1,365 Elo+
Solo
Yemoja
Yemoja
TpaMaIIIka
Yemoja
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,272 Elo+
Solo
Team Averages
Level 12
1,550 SR
1,361 Elo+

VS

Team Averages
Level 21
1,501 SR
1,515 Elo+
Sol
Sol
CarryGrandi
Sol
Level 22
God Stats
5W - 2L
1,655 SR
Queue Stats
54W - 54L
1,417 Elo+
Solo
King Arthur
King Arthur
CrimblMcCrumble
King Arthur
Level 29
God Stats
2W - 3L
1,234 SR
Queue Stats
133W - 135L
1,576 Elo+
Party 2
Skadi
Skadi
XMochiMaryX
Skadi
Level 29
God Stats
14W - 6L
1,565 SR
Queue Stats
41W - 37L
1,433 Elo+
Party 1
Hou Yi
Hou Yi
smoky-settings
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,584 Elo+
Party 1
Thor
Thor
zZLazyBoy8Zz
Thor
Level 18
God Stats
23W - 27L
1,550 SR
Queue Stats
45W - 42L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
7,748
969
5,698
12,459
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Dioovo
Cerberus
13
1 / 2 / 4
8,324
1,041
11,950
16,106
12,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 1 / 2
7,841
980
8,317
5,287
2,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Miss_Akinna
Guan Yu
13
2 / 4 / 2
7,913
989
5,397
16,195
14,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
TpaMaIIIka
Yemoja
13
0 / 5 / 4
7,518
940
3,601
9,115
8,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

174

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 13
9,802
1,225
17,137
8,496
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
CrimblMcCrumble
King Arthur
15
2 / 1 / 15
8,930
1,116
9,237
9,031
6,436
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 15
8,979
1,122
14,293
8,277
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 5 / 7
7,561
945
6,294
9,955
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 0 / 8
9,802
1,225
6,528
4,603
1,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
7
Kills
20
20
Deaths
7
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
6
0
13
12.5
W
King Arthur
CrimblMcCrumble
King Arthur
2
1
15
9.5
L
Cerberus
Dioovo
Cerberus
1
2
4
1.5
L
3
1
2
4
L
Guan Yu
Miss_Akinna
Guan Yu
2
4
2
0.75
L
Yemoja
TpaMaIIIka
Yemoja
0
5
4
0.4
W
2
1
15
9.5
W
0
5
7
0.7
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,963
Damage
53,489
59,162
Taken
40,362
44,453
Mitigated
14,753
9,345
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,698
728
0
209
12,459
6,011
0
4,083
8,376
0
9,445
W
17,137
3,769
0
4,563
8,496
2,101
0
2,951
5,445
31,466
0
W
King Arthur
CrimblMcCrumble
King Arthur
9,237
2,499
0
0
9,031
6,436
0
2,771
6,186
28
21,728
L
Cerberus
Dioovo
Cerberus
11,950
760
0
2,526
16,106
12,808
0
4,853
11,253
19,580
0
L
8,317
2,513
0
982
5,287
2,199
0
2,103
3,184
0
16,348
L
Guan Yu
Miss_Akinna
Guan Yu
5,397
754
2,294
2,650
16,195
14,834
0
3,446
12,521
0
21,693
L
Yemoja
TpaMaIIIka
Yemoja
3,601
261
626
58
9,115
8,601
0
2,680
6,435
14,451
0
W
14,293
6,829
329
1,749
8,277
2,415
0
3,053
5,174
0
29,517
W
6,294
3,181
0
1,120
9,955
2,372
0
4,737
5,068
0
14,571
W
6,528
1,278
0
677
4,603
1,429
0
2,039
2,539
0
15,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
45,074
104
Minions Killed
139
2
Camps Cleared
3
673,035
Distance Traveled
754,612
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,748
969
15
2
0
106,664
1
W
Sol
9,802
1,225
41
5
0
160,632
0
W
King Arthur
8,930
1,116
20
3
1
163,525
0
L
Cerberus
8,324
1,041
32
4
2
171,688
0
L
Neith
7,841
980
16
2
0
140,450
0
L
Guan Yu
7,913
989
24
3
0
175,933
0
L
Yemoja
7,518
940
17
2
0
78,300
0
W
Skadi
8,979
1,122
35
4
0
153,262
0
W
Hou Yi
7,561
945
13
2
1
118,832
0
W
Thor
9,802
1,225
30
4
1
158,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role