Player Matchup

Cthulhu
Cthulhu
EggsScrambled
Cthulhu
Level 10
God Stats
6W - 7L
1,395 SR
Queue Stats
11W - 12L
1,436 Elo+
Party 2
Pele
Pele
RutRoRaggie
Pele
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,412 Elo+
Party 2
Izanami
Izanami
chiefslappahoe10
Izanami
Level 16
God Stats
1W - 4L
1,260 SR
Queue Stats
22W - 32L
1,406 Elo+
Party 2
Achilles
Achilles
creator21
Achilles
Level 17
God Stats
9W - 11L
1,428 SR
Queue Stats
37W - 39L
1,416 Elo+
Party 2
Olorun
Olorun
dylanr77
Olorun
Level 23
God Stats
10W - 14L
1,536 SR
Queue Stats
801W - 890L
1,362 Elo+
Solo
Team Averages
Level 20
1,424 SR
1,407 Elo+

VS

Team Averages
Level 16
1,592 SR
1,313 Elo+
Izanami
Izanami
Lekkomioh
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,360 Elo+
Solo
Bellona
Bellona
NoobCrusher99
Bellona
Level 12
God Stats
0W - 1L
1,673 SR
Queue Stats
12W - 10L
1,088 Elo+
Party 1
Ra
Ra
Rockieroads
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,118 Elo+
Solo
Camazotz
Camazotz
SynkroGamerz
Camazotz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
kfamgamerZ
Yemoja
Level 12
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
6 / 0 / 9
9,233
577
9,301
7,652
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 2 / 5
8,653
541
8,621
9,183
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 0 / 7
8,853
553
7,361
6,006
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
creator21
Achilles
14
2 / 2 / 1
8,490
531
2,795
8,921
7,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
dylanr77
Olorun
13
1 / 3 / 9
8,378
524
7,250
9,209
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lekkomioh
Izanami
9
2 / 9 / 0
6,520
408
3,844
11,279
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
14
2 / 2 / 0
8,451
528
4,294
10,115
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 6 / 1
8,106
507
6,871
10,632
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
SynkroGamerz
Camazotz
10
0 / 2 / 2
7,083
443
1,794
12,896
3,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
kfamgamerZ
Yemoja
10
0 / 5 / 2
6,897
431
1,552
8,895
7,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
23
Kills
7
7
Deaths
24
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
0
9
10.5
L
Izanami
Lekkomioh
Izanami
2
9
0
0.22
L
Bellona
2
2
0
1
L
3
6
1
0.58
W
7
2
5
4.75
L
Camazotz
SynkroGamerz
Camazotz
0
2
2
0.5
W
7
0
7
10.5
W
Achilles
creator21
Achilles
2
2
1
1.25
W
Olorun
dylanr77
Olorun
1
3
9
1.83
L
Yemoja
kfamgamerZ
Yemoja
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,328
Damage
18,355
40,971
Taken
53,817
24,810
Mitigated
25,695
13,418
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,301
587
338
1,381
7,652
7,445
754
2,332
5,295
26,309
0
L
Izanami
Lekkomioh
Izanami
3,844
2,797
0
1,269
11,279
3,049
460
3,161
8,118
0
18,531
L
Bellona
4,294
1,070
0
3,310
10,115
8,279
168
2,569
7,546
0
43,303
L
6,871
1,293
458
2,565
10,632
3,372
0
4,612
6,020
41,763
0
W
8,621
1,337
0
3,999
9,183
3,500
789
1,391
7,767
0
51,949
L
Camazotz
SynkroGamerz
Camazotz
1,794
411
549
4,992
12,896
3,692
48
2,983
9,913
0
38,775
W
7,361
5,072
0
2,064
6,006
2,853
1,259
740
5,241
0
46,269
W
Achilles
creator21
Achilles
2,795
833
0
1,133
8,921
7,395
1,222
948
7,823
0
43,433
W
Olorun
dylanr77
Olorun
7,250
3,463
0
4,503
9,209
3,617
2,306
3,012
6,097
47,020
0
L
Yemoja
kfamgamerZ
Yemoja
1,552
476
1,466
761
8,895
7,303
502
3,226
5,669
11,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,607
Gold Earned
37,057
383
Minions Killed
280
0
Camps Cleared
0
1,528,470
Distance Traveled
1,384,163
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,233
577
28
2
0
330,561
1
L
Izanami
6,520
408
30
2
0
232,521
5
L
Bellona
8,451
528
103
6
0
269,012
2
L
Ra
8,106
507
69
4
0
302,601
3
W
Pele
8,653
541
81
5
0
359,259
1
L
Camazotz
7,083
443
66
4
0
299,708
5
W
Izanami
8,853
553
90
6
0
306,979
0
W
Achilles
8,490
531
97
6
0
299,223
0
W
Olorun
8,378
524
87
5
0
232,448
0
L
Yemoja
6,897
431
12
1
0
280,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role