Player Matchup

Danzaburou
Danzaburou
Aztec_Gamer95
Danzaburou
Level 138
God Stats
7W - 7L
1,432 SR
Queue Stats
26W - 36L
1,352 Elo+
Party 1
Awilix
Awilix
ToxicSniper1128
Awilix
Level 80
God Stats
3W - 5L
1,494 SR
Queue Stats
51W - 52L
1,488 Elo+
Party 1
Nike
Nike
gebhd
Nike
Level 77
God Stats
8W - 4L
1,235 SR
Queue Stats
265W - 239L
1,475 Elo+
Solo
Geb
Geb
lirigon
Geb
Level 108
God Stats
1W - 0L
1,726 SR
Queue Stats
63W - 57L
1,510 Elo+
Party 1
Zeus
Zeus
ninjashrug
Zeus
Level 108
God Stats
10W - 9L
1,604 SR
Queue Stats
70W - 64L
1,526 Elo+
Party 1
Team Averages
Level 102
1,498 SR
1,470 Elo+

VS

Team Averages
Level 102
1,520 SR
1,466 Elo+
Hachiman
Hachiman
DwDxInfinite
Hachiman
Level 78
God Stats
3W - 4L
1,470 SR
Queue Stats
18W - 25L
1,464 Elo+
Party 2
Ymir
Ymir
MightyGarchomp
Ymir
Level 96
God Stats
6W - 8L
1,604 SR
Queue Stats
136W - 135L
1,528 Elo+
Party 2
He Bo
He Bo
SiN210
He Bo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 260L
1,461 Elo+
Party 3
Hercules
Hercules
SignOutQuick
Hercules
Level 82
God Stats
11W - 10L
1,544 SR
Queue Stats
23W - 31L
1,383 Elo+
Solo
Awilix
Awilix
cchitta
Awilix
Level 98
God Stats
2W - 2L
1,481 SR
Queue Stats
17W - 16L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aztec_Gamer95
Danzaburou
12
1 / 1 / 0
6,688
514
3,425
5,893
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 3 / 5
7,147
550
3,687
6,839
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
gebhd
Nike
13
1 / 0 / 2
7,422
571
4,661
7,735
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Geb
11
0 / 0 / 5
6,475
498
3,641
7,608
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
7 / 0 / 3
8,157
627
8,462
3,721
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DwDxInfinite
Hachiman
11
2 / 1 / 0
6,365
490
4,875
5,223
1,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 1
5,728
441
1,595
8,382
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
SiN210
He Bo
9
0 / 5 / 0
5,511
424
1,598
6,798
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
SignOutQuick
Hercules
13
0 / 1 / 1
7,007
539
3,310
7,220
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
cchitta
Awilix
11
2 / 4 / 1
6,801
523
4,364
8,816
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
4
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aztec_Gamer95
Danzaburou
1
1
0
1
L
Hachiman
DwDxInfinite
Hachiman
2
1
0
2
L
0
2
1
0.25
L
He Bo
SiN210
He Bo
0
5
0
0
L
Hercules
SignOutQuick
Hercules
0
1
1
0.5
W
4
3
5
2.17
L
Awilix
cchitta
Awilix
2
4
1
0.63
W
Nike
gebhd
Nike
1
0
2
2
W
Geb
0
0
5
2.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,876
Damage
15,742
31,796
Taken
36,439
15,757
Mitigated
15,431
9,581
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aztec_Gamer95
Danzaburou
3,425
1,599
0
3,766
5,893
1,881
715
297
5,596
0
44,509
L
Hachiman
DwDxInfinite
Hachiman
4,875
2,006
0
2,279
5,223
1,241
0
1,769
3,454
0
34,886
L
1,595
412
0
1,487
8,382
4,542
0
4,117
4,265
13,373
0
L
He Bo
SiN210
He Bo
1,598
190
0
642
6,798
2,081
0
2,821
3,977
19,680
0
L
Hercules
SignOutQuick
Hercules
3,310
1,020
0
2,257
7,220
4,483
0
1,331
5,625
0
38,032
W
3,687
2,063
0
0
6,839
3,688
0
1,170
5,647
0
36,317
L
Awilix
cchitta
Awilix
4,364
1,897
0
430
8,816
3,084
0
2,579
6,187
0
44,815
W
Nike
gebhd
Nike
4,661
687
0
2,784
7,735
5,053
176
0
7,735
3,220
45,481
W
Geb
3,641
517
0
1,560
7,608
3,978
0
1,395
6,175
22,497
0
W
8,462
752
0
1,471
3,721
1,157
561
265
3,450
43,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,889
Gold Earned
31,412
386
Minions Killed
323
0
Camps Cleared
0
1,241,275
Distance Traveled
1,226,740
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,688
514
94
7
0
221,205
1
L
Hachiman
6,365
490
86
7
0
236,711
1
L
Ymir
5,728
441
14
1
0
262,819
2
L
He Bo
5,511
424
51
4
0
207,199
0
L
Hercules
7,007
539
91
7
0
249,805
2
W
Awilix
7,147
550
57
4
0
255,747
0
L
Awilix
6,801
523
81
6
0
270,206
4
W
Nike
7,422
571
121
9
0
265,233
2
W
Geb
6,475
498
25
2
0
246,346
2
W
Zeus
8,157
627
89
7
0
252,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role