Player Matchup

Kali
Kali
Jolv4200
Kali
Level 52
God Stats
5W - 6L
1,557 SR
Queue Stats
442W - 532L
1,456 Elo+
Party 2
Skadi
Skadi
Niklaus Mn
Skadi
Level 69
God Stats
1W - 3L
1,233 SR
Queue Stats
314W - 421L
1,413 Elo+
Party 2
Hercules
Hercules
TossSaladsAllDay
Hercules
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 133L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
myHealsAreFat
Cthulhu
Level 68
God Stats
9W - 11L
1,626 SR
Queue Stats
73W - 61L
1,424 Elo+
Solo
Nu Wa
Nu Wa
thefireblaster93
Nu Wa
Level 121
God Stats
0W - 1L
1,484 SR
Queue Stats
157W - 153L
1,448 Elo+
Party 1
Team Averages
Level 82
1,480 SR
1,440 Elo+

VS

Team Averages
Level 97
1,394 SR
1,409 Elo+
Tsukuyomi
Tsukuyomi
Exsoic
Tsukuyomi
Level 104
God Stats
4W - 2L
1,334 SR
Queue Stats
49W - 53L
1,161 Elo+
Solo
Raijin
Raijin
FearedTitanium
Raijin
Level 107
God Stats
1W - 3L
1,174 SR
Queue Stats
68W - 70L
1,413 Elo+
Solo
Artio
Artio
ForemostMage524
Artio
Level 104
God Stats
29W - 18L
1,713 SR
Queue Stats
373W - 361L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Lyriix06
Heimdallr
Level 80
God Stats
31W - 35L
1,467 SR
Queue Stats
142W - 138L
1,461 Elo+
Solo
Tyr
Tyr
Zer0 and Ten
Tyr
Level 88
God Stats
5W - 4L
1,283 SR
Queue Stats
472W - 401L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
2 / 2 / 1
8,773
516
5,424
12,313
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
11
0 / 5 / 0
6,631
390
5,318
10,794
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 2 / 0
8,266
486
7,276
15,483
14,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
9
1 / 8 / 0
6,813
401
9,384
15,912
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 2
8,024
472
10,849
10,574
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Exsoic
Tsukuyomi
17
7 / 2 / 3
10,194
600
9,361
14,129
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 5 / 1
8,939
526
7,369
9,171
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 0 / 10
9,006
530
6,518
16,111
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Lyriix06
Heimdallr
14
6 / 1 / 8
8,974
528
12,357
12,971
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 2
9,687
570
9,973
13,965
9,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
8
Kills
20
20
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Exsoic
Tsukuyomi
7
2
3
4.25
W
1
5
1
0.3
W
2
0
10
7
L
Kali
2
2
1
1.25
W
Heimdallr
Lyriix06
Heimdallr
6
1
8
10
L
Skadi
0
5
0
0
L
2
2
0
1
W
4
0
2
5
L
Cthulhu
1
8
0
0.13
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,251
Damage
45,578
65,076
Taken
66,347
35,533
Mitigated
37,655
18,723
Healing
29,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Exsoic
Tsukuyomi
9,361
1,733
0
6,209
14,129
7,081
633
1,926
12,153
0
73,410
W
7,369
817
0
1,260
9,171
3,087
916
4,368
4,778
61,220
0
W
6,518
833
1,825
8,464
16,111
12,399
390
5,451
10,660
31,192
0
L
Kali
5,424
2,838
0
4,570
12,313
5,226
150
2,232
9,957
0
59,003
W
Heimdallr
Lyriix06
Heimdallr
12,357
5,657
0
5,343
12,971
5,500
564
6,027
6,944
0
50,106
L
Skadi
5,318
2,513
0
3,174
10,794
2,753
432
1,544
9,211
0
36,431
L
7,276
2,248
0
6,150
15,483
14,881
0
1,206
14,227
0
43,164
W
9,973
1,592
0
6,757
13,965
9,588
901
2,461
11,104
0
49,377
L
Cthulhu
9,384
1,071
504
2,165
15,912
9,210
270
3,409
12,503
23,935
0
L
10,849
3,179
0
2,160
10,574
3,463
0
4,872
5,290
51,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,507
Gold Earned
46,800
359
Minions Killed
455
0
Camps Cleared
0
1,596,555
Distance Traveled
1,664,802
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,194
600
113
7
0
365,851
5
W
Raijin
8,939
526
125
7
0
290,905
2
W
Artio
9,006
530
34
2
0
354,771
4
L
Kali
8,773
516
115
7
0
357,744
0
W
Heimdallr
8,974
528
79
5
0
323,016
1
L
Skadi
6,631
390
55
3
0
369,105
0
L
Hercules
8,266
486
82
5
0
279,892
2
W
Tyr
9,687
570
104
6
0
330,259
3
L
Cthulhu
6,813
401
22
1
0
309,795
3
L
Nu Wa
8,024
472
85
5
0
280,019
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role