Player Matchup

Sylvanus
Sylvanus
BigSoulEater
Sylvanus
Level 25
God Stats
0W - 1L
1,773 SR
Queue Stats
20W - 40L
1,372 Elo+
Party 1
Merlin
Merlin
Mihro
Merlin
Level 29
God Stats
0W - 1L
1,773 SR
Queue Stats
20W - 42L
1,357 Elo+
Party 1
Hun Batz
Hun Batz
Nomah
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,334 Elo+
Party 1
Izanami
Izanami
Polop
Izanami
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,381 Elo+
Party 1
King Arthur
King Arthur
charpentier
King Arthur
Level 28
God Stats
0W - 2L
1,346 SR
Queue Stats
19W - 36L
1,389 Elo+
Party 1
Team Averages
Level 32
1,578 SR
1,367 Elo+

VS

Team Averages
Level 41
1,498 SR
1,500 Elo+
Guan Yu
Guan Yu
Chosenone01
Guan Yu
Level 24
God Stats
29W - 37L
1,502 SR
Queue Stats
52W - 72L
1,411 Elo+
Party 3
Set
Set
IIsHopeless
Set
Level 39
God Stats
5W - 7L
1,381 SR
Queue Stats
178W - 177L
1,461 Elo+
Solo
Cernunnos
Cernunnos
Kozojeb69
Cernunnos
Level 82
God Stats
5W - 4L
1,444 SR
Queue Stats
184W - 217L
1,393 Elo+
Party 3
Xing Tian
Xing Tian
LayDown
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
N0uga
The Morrigan
Level 33
God Stats
2W - 0L
1,663 SR
Queue Stats
5W - 1L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigSoulEater
Sylvanus
14
2 / 5 / 9
9,702
441
10,305
20,597
23,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Mihro
Merlin
14
2 / 7 / 4
9,032
411
9,760
12,847
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Nomah
Hun Batz
19
10 / 4 / 0
11,689
531
8,954
15,713
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Polop
Izanami
14
0 / 5 / 10
8,543
388
6,555
12,860
3,995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
charpentier
King Arthur
14
0 / 10 / 5
8,471
385
8,010
29,504
17,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chosenone01
Guan Yu
20
8 / 0 / 10
13,488
613
11,402
16,275
21,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 3 / 6
12,506
568
17,768
19,663
12,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Kozojeb69
Cernunnos
19
8 / 3 / 9
12,494
568
22,234
22,819
10,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
LayDown
Xing Tian
16
3 / 6 / 13
11,256
512
10,113
19,554
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
N0uga
The Morrigan
15
3 / 2 / 7
10,701
486
11,219
5,626
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
76
14
Kills
31
31
Deaths
14
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigSoulEater
Sylvanus
2
5
9
1.3
W
Guan Yu
Chosenone01
Guan Yu
8
0
10
13
W
9
3
6
4
W
Cernunnos
Kozojeb69
Cernunnos
8
3
9
4.17
W
Xing Tian
LayDown
Xing Tian
3
6
13
1.58
L
Merlin
Mihro
Merlin
2
7
4
0.57
W
The Morrigan
N0uga
The Morrigan
3
2
7
3.25
L
Hun Batz
Nomah
Hun Batz
10
4
0
2.5
L
Izanami
Polop
Izanami
0
5
10
1
L
King Arthur
charpentier
King Arthur
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,584
Damage
72,736
91,521
Taken
83,937
56,375
Mitigated
66,109
17,448
Healing
28,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigSoulEater
Sylvanus
10,305
3,200
1,853
4,435
20,597
23,985
694
4,718
15,840
32,314
0
W
Guan Yu
Chosenone01
Guan Yu
11,402
2,718
2,793
8,198
16,275
21,669
4,062
2,584
13,266
0
79,260
W
17,768
9,618
0
3,180
19,663
12,876
2,305
3,281
16,207
0
116,927
W
Cernunnos
Kozojeb69
Cernunnos
22,234
12,736
0
12,099
22,819
10,240
5,002
8,142
14,577
0
80,939
W
Xing Tian
LayDown
Xing Tian
10,113
424
0
1,499
19,554
19,041
755
5,339
14,090
29,699
0
L
Merlin
Mihro
Merlin
9,760
305
0
1,214
12,847
4,812
114
4,699
8,073
49,614
0
W
The Morrigan
N0uga
The Morrigan
11,219
1,756
0
704
5,626
2,283
452
719
4,857
50,112
0
L
Hun Batz
Nomah
Hun Batz
8,954
1,487
0
3,342
15,713
5,827
31
3,837
11,826
0
75,798
L
Izanami
Polop
Izanami
6,555
2,764
0
1,515
12,860
3,995
225
3,466
9,369
0
44,827
L
King Arthur
charpentier
King Arthur
8,010
1,380
0
5,089
29,504
17,756
105
4,612
24,399
0
37,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,437
Gold Earned
60,445
400
Minions Killed
551
0
Camps Cleared
0
1,954,574
Distance Traveled
2,069,126
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,702
441
48
2
0
340,231
0
W
Guan Yu
13,488
613
153
7
0
449,560
10
W
Set
12,506
568
146
7
0
423,283
3
W
Cernunnos
12,494
568
132
6
0
382,338
5
W
Xing Tian
11,256
512
32
1
0
437,627
8
L
Merlin
9,032
411
101
5
0
385,952
4
W
The Morrigan
10,701
486
88
4
0
376,318
3
L
Hun Batz
11,689
531
118
5
0
462,386
0
L
Izanami
8,543
388
77
4
0
401,405
7
L
King Arthur
8,471
385
56
3
0
364,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role