Player Matchup

Nemesis
Nemesis
Aderyh999
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,521 Elo+
Solo
Cernunnos
Cernunnos
D4rkouss
Cernunnos
Level 29
God Stats
7W - 6L
1,556 SR
Queue Stats
126W - 133L
1,511 Elo+
Party 2
Set
Set
Netr0x
Set
Level 18
God Stats
41W - 29L
1,569 SR
Queue Stats
53W - 41L
1,502 Elo+
Party 2
Scylla
Scylla
NoNi2382
Scylla
Level 31
God Stats
16W - 20L
1,451 SR
Queue Stats
150W - 143L
1,509 Elo+
Party 2
Ra
Ra
WIICEE
Ra
Level 14
God Stats
4W - 0L
1,689 SR
Queue Stats
29W - 39L
1,366 Elo+
Party 2
Team Averages
Level 22
1,553 SR
1,482 Elo+

VS

Team Averages
Level 16
1,434 SR
1,234 Elo+
Hercules
Hercules
Christofers
Hercules
Level 6
God Stats
0W - 2L
1,236 SR
Queue Stats
5W - 13L
1,120 Elo+
Party 1
Hachiman
Hachiman
Devilx81
Hachiman
Level 25
God Stats
34W - 32L
1,680 SR
Queue Stats
71W - 90L
1,297 Elo+
Party 3
Amaterasu
Amaterasu
LeleX11
Amaterasu
Level 10
God Stats
1W - 1L
1,455 SR
Queue Stats
19W - 28L
1,123 Elo+
Party 3
Ra
Ra
Mortalens
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 236L
1,570 Elo+
Solo
Nemesis
Nemesis
jimakos1221
Nemesis
Level 11
God Stats
2W - 1L
1,298 SR
Queue Stats
6W - 20L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aderyh999
Nemesis
16
2 / 4 / 5
9,907
495
7,232
18,840
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
D4rkouss
Cernunnos
17
5 / 2 / 10
10,656
533
11,999
12,564
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
Netr0x
Set
19
10 / 0 / 4
12,278
614
8,662
5,625
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
NoNi2382
Scylla
16
5 / 2 / 9
10,308
515
19,069
12,858
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
16
4 / 7 / 4
10,930
547
5,357
10,674
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Christofers
Hercules
14
2 / 4 / 0
8,408
420
5,511
14,936
13,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Devilx81
Hachiman
11
2 / 5 / 1
7,312
366
4,250
11,116
3,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
LeleX11
Amaterasu
10
0 / 7 / 2
7,136
357
1,634
14,782
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 2 / 4
10,784
539
19,732
12,837
4,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
jimakos1221
Nemesis
9
1 / 8 / 3
6,815
341
1,813
13,213
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
26
Kills
14
15
Deaths
26
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aderyh999
Nemesis
2
4
5
1.13
L
Hercules
Christofers
Hercules
2
4
0
0.5
W
Cernunnos
D4rkouss
Cernunnos
5
2
10
5
L
Hachiman
Devilx81
Hachiman
2
5
1
0.5
L
Amaterasu
LeleX11
Amaterasu
0
7
2
0.14
L
9
2
4
5.5
W
Set
Netr0x
Set
10
0
4
12
W
Scylla
NoNi2382
Scylla
5
2
9
4.75
W
Ra
4
7
4
0.86
L
Nemesis
jimakos1221
Nemesis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,319
Damage
32,940
60,561
Taken
66,884
25,772
Mitigated
32,027
23,096
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aderyh999
Nemesis
7,232
3,531
0
7,903
18,840
7,707
488
4,653
13,984
0
84,946
L
Hercules
Christofers
Hercules
5,511
1,611
0
3,763
14,936
13,693
0
2,584
12,190
60
35,690
W
Cernunnos
D4rkouss
Cernunnos
11,999
5,374
882
5,958
12,564
5,943
965
4,150
8,091
0
57,623
L
Hachiman
Devilx81
Hachiman
4,250
1,018
0
642
11,116
3,081
29
4,154
6,694
0
24,212
L
Amaterasu
LeleX11
Amaterasu
1,634
81
0
1,505
14,782
6,877
123
6,372
7,998
0
10,847
L
19,732
2,854
742
4,932
12,837
4,861
170
4,512
8,087
76,718
0
W
Set
Netr0x
Set
8,662
4,572
451
1,485
5,625
3,050
3,182
355
5,061
0
72,756
W
Scylla
NoNi2382
Scylla
19,069
2,206
587
3,718
12,858
4,800
677
3,956
8,572
71,856
0
W
Ra
5,357
1,253
0
2,112
10,674
4,272
474
5,518
4,711
57,817
0
L
Nemesis
jimakos1221
Nemesis
1,813
615
0
870
13,213
3,515
349
5,488
7,489
0
13,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,079
Gold Earned
40,455
583
Minions Killed
297
0
Camps Cleared
0
1,849,970
Distance Traveled
1,717,007
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,907
495
114
6
0
380,470
6
L
Hercules
8,408
420
68
3
0
364,982
0
W
Cernunnos
10,656
533
93
5
0
350,255
1
L
Hachiman
7,312
366
36
2
0
298,137
0
L
Amaterasu
7,136
357
25
1
0
326,137
1
L
Ra
10,784
539
152
8
0
369,771
9
W
Set
12,278
614
153
8
0
407,920
4
W
Scylla
10,308
515
105
5
0
363,548
2
W
Ra
10,930
547
118
6
0
347,777
0
L
Nemesis
6,815
341
16
1
0
357,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role