Player Matchup

Athena
Athena
Bielka44
Athena
Level 36
God Stats
11W - 12L
1,548 SR
Queue Stats
35W - 43L
1,447 Elo+
Party 2
Chaac
Chaac
Blackstar72ag
Chaac
Level 18
God Stats
5W - 2L
1,542 SR
Queue Stats
91W - 81L
1,547 Elo+
Party 1
Tiamat
Tiamat
Gaming_Scotsman
Tiamat
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 184L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
WylorcK
Danzaburou
Level 28
God Stats
13W - 13L
1,550 SR
Queue Stats
33W - 44L
1,436 Elo+
Party 2
Achilles
Achilles
blacknova21b
Achilles
Level 105
God Stats
23W - 25L
1,460 SR
Queue Stats
921W - 918L
1,500 Elo+
Party 1
Team Averages
Level 48
1,520 SR
1,469 Elo+

VS

Team Averages
Level 95
1,598 SR
1,538 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Cabrakan4
Cabrakan
Level 17
God Stats
10W - 6L
1,613 SR
Queue Stats
20W - 8L
1,687 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SF5SALVADOR
Tsukuyomi
Level 160
God Stats
13W - 7L
1,826 SR
Queue Stats
775W - 822L
1,477 Elo+
Solo
Izanami
Izanami
iNeekii
Izanami
Level 31
God Stats
2W - 3L
1,278 SR
Queue Stats
5W - 7L
1,396 Elo+
Solo
Sol
Sol
super_ale94
Sol
Level 107
God Stats
20W - 8L
1,773 SR
Queue Stats
64W - 55L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bielka44
Athena
14
1 / 8 / 5
9,639
438
6,546
21,672
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 3 / 4
11,546
525
17,315
24,359
14,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 7 / 3
8,502
386
5,431
12,573
7,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
WylorcK
Danzaburou
18
5 / 7 / 2
12,381
563
12,653
19,253
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
blacknova21b
Achilles
18
2 / 3 / 3
11,407
519
14,821
19,445
23,010
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
1 / 1 / 1
11,583
527
8,870
18,961
20,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Cabrakan4
Cabrakan
19
10 / 3 / 7
12,740
579
18,139
17,249
23,028
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
SF5SALVADOR
Tsukuyomi
20
5 / 4 / 8
12,311
560
14,751
14,934
8,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
iNeekii
Izanami
19
3 / 3 / 8
11,770
535
11,578
14,002
6,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 3 / 8
11,917
542
19,741
18,542
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
14
Kills
28
28
Deaths
14
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
1
1.5
L
Athena
Bielka44
Athena
1
8
5
0.44
L
6
3
4
2.67
W
Cabrakan
Cabrakan4
Cabrakan
10
3
7
4.5
L
0
7
3
0.21
W
Tsukuyomi
SF5SALVADOR
Tsukuyomi
5
4
8
2.25
L
Danzaburou
WylorcK
Danzaburou
5
7
2
0.86
L
Achilles
blacknova21b
Achilles
2
3
3
1.17
W
Izanami
iNeekii
Izanami
3
3
8
2.33
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,766
Damage
73,079
97,302
Taken
83,688
65,849
Mitigated
65,671
24,878
Healing
33,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,870
1,096
51
9,745
18,961
20,395
699
32
18,929
72,164
0
L
Athena
Bielka44
Athena
6,546
1,264
0
2,354
21,672
14,143
0
12,644
9,028
26,936
0
L
17,315
3,755
0
9,781
24,359
14,316
0
7,830
16,529
0
98,935
W
Cabrakan
Cabrakan4
Cabrakan
18,139
2,978
0
3,510
17,249
23,028
34
5,407
11,489
44,315
0
L
5,431
980
0
2,240
12,573
7,118
1,020
8,701
3,872
44,737
0
W
Tsukuyomi
SF5SALVADOR
Tsukuyomi
14,751
3,841
0
5,127
14,934
8,322
101
1,973
12,935
0
87,797
L
Danzaburou
WylorcK
Danzaburou
12,653
4,605
0
5,751
19,253
7,262
1,690
7,780
11,473
0
65,696
L
Achilles
blacknova21b
Achilles
14,821
5,034
0
4,752
19,445
23,010
442
9,795
9,650
0
71,584
W
Izanami
iNeekii
Izanami
11,578
6,374
149
5,661
14,002
6,364
3,980
681
13,321
0
89,893
W
19,741
5,221
0
9,032
18,542
7,562
2,625
3,305
15,037
92,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,475
Gold Earned
60,321
550
Minions Killed
638
0
Camps Cleared
0
1,881,788
Distance Traveled
1,987,701
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,583
527
141
6
0
408,649
5
L
Athena
9,639
438
42
2
0
407,729
1
L
Chaac
11,546
525
142
6
0
394,719
3
W
Cabrakan
12,740
579
50
2
0
393,757
3
L
Tiamat
8,502
386
99
5
0
370,792
1
W
Tsukuyomi
12,311
560
142
6
0
394,942
1
L
Danzaburou
12,381
563
123
6
0
339,599
1
L
Achilles
11,407
519
144
7
0
368,949
1
W
Izanami
11,770
535
162
7
0
412,411
0
W
Sol
11,917
542
143
7
0
377,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role