Player Matchup

Thor
Thor
AchIyss
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,570 Elo+
Solo
Nu Wa
Nu Wa
PeñarolDecano
Nu Wa
Level 17
God Stats
26W - 30L
1,540 SR
Queue Stats
139W - 160L
1,582 Elo+
Solo
Ymir
Ymir
SOLAMER
Ymir
Level 143
God Stats
1W - 0L
1,504 SR
Queue Stats
3W - 2L
1,231 Elo+
Party 2
Artemis
Artemis
TakeTaste
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,459 Elo+
Party 2
Anubis
Anubis
emersonxdd
Anubis
Level 8
God Stats
6W - 4L
1,754 SR
Queue Stats
77W - 87L
1,457 Elo+
Solo
Team Averages
Level 40
1,560 SR
1,460 Elo+

VS

Team Averages
Level 21
1,539 SR
1,514 Elo+
Ymir
Ymir
JhonSmith2
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,633 Elo+
Solo
Kali
Kali
Tmoney102
Kali
Level 28
God Stats
1W - 2L
1,574 SR
Queue Stats
123W - 132L
1,493 Elo+
Solo
Hercules
Hercules
XxAlphaQHARDERxX
Hercules
Level 21
God Stats
8W - 9L
1,594 SR
Queue Stats
58W - 42L
1,469 Elo+
Party 1
Scylla
Scylla
YGBoopy
Scylla
Level 24
God Stats
0W - 4L
1,525 SR
Queue Stats
157W - 107L
1,633 Elo+
Party 1
Neith
Neith
mikheleen
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AchIyss
Thor
14
4 / 2 / 2
8,418
561
3,654
9,953
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 1 / 3
8,299
553
4,953
4,794
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SOLAMER
Ymir
11
1 / 5 / 5
7,225
482
5,257
12,010
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
TakeTaste
Artemis
11
2 / 4 / 2
7,244
483
4,997
6,411
2,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
emersonxdd
Anubis
15
9 / 3 / 2
9,834
656
10,398
11,718
6,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
7,795
520
5,184
12,045
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
11
3 / 6 / 6
7,289
486
6,638
13,831
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 6 / 4
6,853
457
3,656
9,673
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
YGBoopy
Scylla
17
7 / 1 / 4
9,883
659
8,601
4,082
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
mikheleen
Neith
6
2 / 2 / 2
5,501
367
2,268
3,902
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
17
Kills
15
15
Deaths
17
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
AchIyss
Thor
4
2
2
2.5
L
3
2
7
3.25
W
1
1
3
2.5
W
Ymir
SOLAMER
Ymir
1
5
5
0.7
W
Artemis
TakeTaste
Artemis
2
4
2
0.75
L
Kali
3
6
6
1
L
0
6
4
0.33
L
Scylla
YGBoopy
Scylla
7
1
4
9
W
Anubis
emersonxdd
Anubis
9
3
2
3.33
L
Neith
mikheleen
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,259
Damage
26,347
44,886
Taken
43,533
22,797
Mitigated
17,634
13,369
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AchIyss
Thor
3,654
1,031
0
3,811
9,953
3,673
588
1,406
8,457
0
53,175
L
5,184
670
0
1,962
12,045
5,772
0
4,522
7,425
26,665
0
W
4,953
2,017
0
1,229
4,794
1,721
917
1,541
3,193
50,538
0
W
Ymir
SOLAMER
Ymir
5,257
1,362
0
1,638
12,010
9,011
135
5,100
6,746
23,280
0
W
Artemis
TakeTaste
Artemis
4,997
2,866
0
1,719
6,411
2,281
1,936
2,779
3,582
0
32,213
L
Kali
6,638
2,893
0
4,751
13,831
3,733
0
5,860
7,841
0
40,791
L
3,656
623
0
754
9,673
6,002
158
6,730
2,889
0
22,740
L
Scylla
YGBoopy
Scylla
8,601
882
0
314
4,082
1,235
0
2,303
1,651
63,470
0
W
Anubis
emersonxdd
Anubis
10,398
700
0
4,972
11,718
6,111
36
2,569
8,898
57,359
0
L
Neith
mikheleen
Neith
2,268
674
0
1,090
3,902
892
0
729
3,119
0
11,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,020
Gold Earned
37,321
407
Minions Killed
297
0
Camps Cleared
0
1,323,382
Distance Traveled
1,244,494
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,418
561
94
6
0
298,613
4
L
Ymir
7,795
520
47
3
0
291,822
3
W
Nu Wa
8,299
553
112
7
0
274,647
2
W
Ymir
7,225
482
25
2
0
261,281
3
W
Artemis
7,244
483
59
4
0
247,394
3
L
Kali
7,289
486
65
4
0
285,807
1
L
Hercules
6,853
457
54
4
0
262,474
4
L
Scylla
9,883
659
117
8
0
296,323
4
W
Anubis
9,834
656
117
8
0
241,447
2
L
Neith
5,501
367
14
1
0
108,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role