Player Matchup

Thanatos
Thanatos
Clarinetty
Thanatos
Level 17
God Stats
0W - 1L
1,597 SR
Queue Stats
54W - 40L
1,641 Elo+
Party 1
Scylla
Scylla
DasKut
Scylla
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 20L
1,545 Elo+
Solo
Sobek
Sobek
Dìrkun
Sobek
Level 16
God Stats
0W - 2L
1,309 SR
Queue Stats
105W - 84L
1,757 Elo+
Party 1
Kali
Kali
FiktorrWasTaken
Kali
Level 24
God Stats
1W - 2L
1,515 SR
Queue Stats
93W - 81L
1,686 Elo+
Solo
Cupid
Cupid
Yggdrunail
Cupid
Level 17
God Stats
0W - 3L
1,309 SR
Queue Stats
55W - 47L
1,734 Elo+
Party 1
Team Averages
Level 16
1,446 SR
1,673 Elo+

VS

Team Averages
Level 23
1,528 SR
1,548 Elo+
Fenrir
Fenrir
Alzeid
Fenrir
Level 25
God Stats
9W - 10L
1,720 SR
Queue Stats
36W - 36L
1,699 Elo+
Solo
Amaterasu
Amaterasu
Keenaash
Amaterasu
Level 27
God Stats
13W - 11L
1,595 SR
Queue Stats
140W - 142L
1,602 Elo+
Solo
Izanami
Izanami
TEXHOPEKC
Izanami
Level 27
God Stats
10W - 15L
1,547 SR
Queue Stats
19W - 23L
1,573 Elo+
Solo
Yemoja
Yemoja
Twisted29
Yemoja
Level 23
God Stats
5W - 5L
1,276 SR
Queue Stats
24W - 21L
1,279 Elo+
Solo
Anubis
Anubis
Zibons
Anubis
Level 14
God Stats
4W - 2L
1,503 SR
Queue Stats
14W - 9L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Clarinetty
Thanatos
9
1 / 3 / 1
5,361
536
1,428
6,519
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
DasKut
Scylla
8
1 / 4 / 0
4,891
489
3,679
5,168
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Dìrkun
Sobek
6
1 / 5 / 1
4,903
490
2,055
9,954
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 2 / 0
6,132
613
6,036
10,397
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
7
1 / 2 / 1
4,941
494
3,180
4,580
1,044
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alzeid
Fenrir
9
5 / 2 / 3
6,133
613
5,191
6,823
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Keenaash
Amaterasu
12
0 / 0 / 2
6,487
649
4,160
7,206
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
TEXHOPEKC
Izanami
10
3 / 1 / 3
5,993
599
4,528
6,767
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Twisted29
Yemoja
9
2 / 1 / 8
6,066
607
3,294
3,643
1,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Zibons
Anubis
11
5 / 1 / 3
6,794
679
4,352
4,987
2,181
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
15
16
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alzeid
Fenrir
5
2
3
3.25
L
Thanatos
Clarinetty
Thanatos
1
3
1
0.5
L
Scylla
DasKut
Scylla
1
4
0
0.25
L
Sobek
Dìrkun
Sobek
1
5
1
0.3
L
1
2
0
0.5
W
Amaterasu
Keenaash
Amaterasu
0
0
2
1
W
Izanami
TEXHOPEKC
Izanami
3
1
3
4.5
W
Yemoja
Twisted29
Yemoja
2
1
8
6
L
Cupid
1
2
1
0.75
W
Anubis
Zibons
Anubis
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,378
Damage
21,525
36,618
Taken
29,426
11,892
Mitigated
12,122
16,842
Healing
15,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alzeid
Fenrir
5,191
1,074
0
2,671
6,823
1,977
423
1,681
5,038
0
20,450
L
Thanatos
Clarinetty
Thanatos
1,428
220
0
5,416
6,519
1,680
0
1,283
5,236
0
23,616
L
Scylla
DasKut
Scylla
3,679
504
0
640
5,168
1,157
0
1,885
3,283
20,636
0
L
Sobek
Dìrkun
Sobek
2,055
292
0
2,268
9,954
4,725
0
2,052
7,902
8,503
0
L
6,036
2,996
0
6,660
10,397
3,286
0
498
9,649
0
39,022
W
Amaterasu
Keenaash
Amaterasu
4,160
1,788
0
3,796
7,206
4,401
102
0
7,206
0
33,656
W
Izanami
TEXHOPEKC
Izanami
4,528
3,023
258
2,960
6,767
1,627
954
810
5,957
0
38,729
W
Yemoja
Twisted29
Yemoja
3,294
1,072
1,946
1,245
3,643
1,936
705
1,120
2,483
11,380
0
L
Cupid
3,180
1,478
222
1,636
4,580
1,044
0
1,928
2,652
0
22,507
W
Anubis
Zibons
Anubis
4,352
373
0
2,664
4,987
2,181
0
1,713
3,008
37,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
31,473
235
Minions Killed
300
0
Camps Cleared
0
934,644
Distance Traveled
958,913
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,133
613
40
4
0
207,121
1
L
Thanatos
5,361
536
52
5
0
205,361
0
L
Scylla
4,891
489
43
4
0
174,574
1
L
Sobek
4,903
490
16
2
0
194,617
0
L
Kali
6,132
613
78
8
0
175,786
2
W
Amaterasu
6,487
649
88
9
0
177,408
0
W
Izanami
5,993
599
79
8
0
196,208
4
W
Yemoja
6,066
607
15
2
0
189,093
2
L
Cupid
4,941
494
46
5
0
184,306
2
W
Anubis
6,794
679
78
8
0
189,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role