Player Matchup

Ratatoskr
Ratatoskr
EvilGuykoo
Ratatoskr
Level 24
God Stats
8W - 5L
1,500 SR
Queue Stats
32W - 20L
1,416 Elo+
Party 2
Scylla
Scylla
ExRoZer0
Scylla
Level 24
God Stats
28W - 13L
1,447 SR
Queue Stats
33W - 20L
1,441 Elo+
Party 2
Nemesis
Nemesis
RikkuLove
Nemesis
Level 27
God Stats
13W - 11L
1,437 SR
Queue Stats
34W - 21L
1,447 Elo+
Party 2
Cupid
Cupid
xAlphaChadxx
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,365 Elo+
Party 1
Cerberus
Cerberus
xXAlphaTyroneXx
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,582 Elo+
Party 1
Team Averages
Level 17
1,477 SR
1,450 Elo+

VS

Team Averages
Level 18
1,512 SR
1,452 Elo+
Cthulhu
Cthulhu
Aprkellas
Cthulhu
Level 26
God Stats
2W - 2L
1,416 SR
Queue Stats
12W - 11L
1,368 Elo+
Solo
Odin
Odin
Idead23
Odin
Level 18
God Stats
13W - 11L
1,557 SR
Queue Stats
31W - 26L
1,489 Elo+
Party 3
Bellona
Bellona
Lucien00
Bellona
Level 8
God Stats
24W - 14L
1,587 SR
Queue Stats
26W - 16L
1,520 Elo+
Party 3
Hou Yi
Hou Yi
iDane
Hou Yi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,400 Elo+
Solo
Ra
Ra
znorre
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EvilGuykoo
Ratatoskr
17
8 / 6 / 5
11,393
518
11,356
20,623
16,435
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
ExRoZer0
Scylla
19
13 / 3 / 7
12,603
573
18,931
8,276
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
RikkuLove
Nemesis
19
3 / 4 / 11
11,679
531
10,275
18,564
10,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 1 / 10
12,171
553
16,930
13,744
7,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
19
8 / 0 / 16
12,785
581
14,261
19,613
21,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aprkellas
Cthulhu
16
2 / 7 / 3
9,809
446
12,835
16,203
13,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
Idead23
Odin
16
2 / 6 / 7
10,216
464
10,283
17,495
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Lucien00
Bellona
16
6 / 9 / 3
10,340
470
12,798
24,585
14,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
iDane
Hou Yi
14
3 / 10 / 2
9,241
420
9,324
18,712
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
13
0 / 9 / 3
8,779
399
6,949
11,545
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
41
Kills
13
14
Deaths
41
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aprkellas
Cthulhu
2
7
3
0.5
W
Ratatoskr
EvilGuykoo
Ratatoskr
8
6
5
1.75
W
Scylla
ExRoZer0
Scylla
13
3
7
5.5
L
Odin
Idead23
Odin
2
6
7
0.92
L
Bellona
Lucien00
Bellona
6
9
3
0.83
W
Nemesis
RikkuLove
Nemesis
3
4
11
2.13
L
Hou Yi
iDane
Hou Yi
3
10
2
0.4
W
9
1
10
14
W
Cerberus
8
0
16
16
L
Ra
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,753
Damage
52,189
80,820
Taken
88,540
59,486
Mitigated
45,243
25,511
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aprkellas
Cthulhu
12,835
1,024
405
3,327
16,203
13,963
156
6,201
9,910
44,531
0
W
Ratatoskr
EvilGuykoo
Ratatoskr
11,356
2,366
0
4,208
20,623
16,435
71
4,903
15,670
0
52,010
W
Scylla
ExRoZer0
Scylla
18,931
976
0
1,631
8,276
3,956
932
1,255
6,996
72,227
0
L
Odin
Idead23
Odin
10,283
3,166
743
3,994
17,495
7,423
182
4,513
12,657
0
53,806
L
Bellona
Lucien00
Bellona
12,798
1,452
0
5,290
24,585
14,084
524
10,954
13,150
6,596
29,800
W
Nemesis
RikkuLove
Nemesis
10,275
5,435
0
1,613
18,564
10,411
783
2,697
15,817
0
99,407
L
Hou Yi
iDane
Hou Yi
9,324
3,852
0
3,793
18,712
6,395
356
5,027
13,577
0
47,720
W
16,930
11,891
1,055
7,575
13,744
7,016
1,521
5,511
8,058
0
110,134
W
Cerberus
14,261
850
924
8,505
19,613
21,668
441
7,582
11,506
49,188
0
L
Ra
6,949
1,651
935
1,260
11,545
3,378
683
5,773
5,559
41,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,631
Gold Earned
48,385
638
Minions Killed
366
0
Camps Cleared
0
1,954,159
Distance Traveled
1,788,777
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,809
446
59
3
0
356,839
0
W
Ratatoskr
11,393
518
104
5
0
397,329
0
W
Scylla
12,603
573
129
6
0
349,258
2
L
Odin
10,216
464
83
4
0
409,799
0
L
Bellona
10,340
470
57
3
0
398,317
1
W
Nemesis
11,679
531
141
6
0
394,030
1
L
Hou Yi
9,241
420
79
4
0
311,494
3
W
Cupid
12,171
553
179
8
0
381,831
5
W
Cerberus
12,785
581
85
4
0
431,711
6
L
Ra
8,779
399
88
4
0
312,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role