Player Matchup

Danzaburou
Danzaburou
ILiketoCough
Danzaburou
Level 18
God Stats
14W - 8L
1,500 SR
Queue Stats
64W - 58L
1,385 Elo+
Party 2
Neith
Neith
KINGWHY KRAZY
Neith
Level 16
God Stats
34W - 52L
1,394 SR
Queue Stats
165W - 206L
1,327 Elo+
Solo
Bellona
Bellona
Stun Ultra
Bellona
Level 13
God Stats
6W - 2L
1,690 SR
Queue Stats
67W - 56L
1,383 Elo+
Party 2
Persephone
Persephone
Z7 Deathzz
Persephone
Level 29
God Stats
2W - 2L
1,412 SR
Queue Stats
8W - 16L
1,313 Elo+
Solo
Apollo
Apollo
pizzaking0413
Apollo
Level 6
God Stats
1W - 1L
1,190 SR
Queue Stats
24W - 40L
1,144 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,310 Elo+

VS

Team Averages
Level 17
1,492 SR
1,435 Elo+
Set
Set
Trist333y
Set
Level 29
God Stats
33W - 35L
1,450 SR
Queue Stats
513W - 517L
1,354 Elo+
Solo
Fenrir
Fenrir
WawiniUwU
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
jorge05ivan20
Anubis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
reductivecolt
Heimdallr
Level 25
God Stats
2W - 3L
1,511 SR
Queue Stats
11W - 4L
1,543 Elo+
Party 1
Cerberus
Cerberus
sugarycentaur83
Cerberus
Level 28
God Stats
5W - 9L
1,500 SR
Queue Stats
294W - 310L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ILiketoCough
Danzaburou
19
6 / 0 / 10
13,638
1,137
22,825
9,284
2,567
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 1 / 8
11,755
980
10,242
4,730
1,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Stun Ultra
Bellona
17
3 / 3 / 6
11,633
969
6,658
11,769
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
Z7 Deathzz
Persephone
17
2 / 5 / 11
11,364
947
11,566
9,119
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 2
10,627
886
3,521
5,665
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

355

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
12,670
1,056
11,043
24,664
11,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
WawiniUwU
Fenrir
14
0 / 2 / 1
9,217
768
0
2,158
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 2 / 1
9,188
766
205
1,525
355
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
reductivecolt
Heimdallr
14
0 / 1 / 1
9,140
762
694
1,471
432
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
18
5 / 6 / 6
12,423
1,035
19,574
30,216
29,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
16
Kills
11
12
Deaths
16
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ILiketoCough
Danzaburou
6
0
10
11
W
2
1
8
6
W
Bellona
Stun Ultra
Bellona
3
3
6
2
L
6
5
4
1.6
L
Fenrir
WawiniUwU
Fenrir
0
2
1
0.25
W
Persephone
Z7 Deathzz
Persephone
2
5
11
1.5
L
0
2
1
0.25
W
3
3
2
1.33
L
Heimdallr
reductivecolt
Heimdallr
0
1
1
0.5
L
Cerberus
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,812
Damage
31,516
40,567
Taken
60,034
15,813
Mitigated
42,177
10,066
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ILiketoCough
Danzaburou
22,825
17,378
0
6,423
9,284
2,567
0
5,434
3,850
0
45,506
W
10,242
5,988
948
1,072
4,730
1,724
0
953
3,777
0
36,149
W
Bellona
Stun Ultra
Bellona
6,658
2,261
0
823
11,769
6,663
0
5,765
6,004
0
19,176
L
11,043
4,279
0
1,493
24,664
11,622
0
3,175
21,264
0
27,668
L
Fenrir
WawiniUwU
Fenrir
0
0
0
385
2,158
643
0
384
1,774
0
2,266
W
Persephone
Z7 Deathzz
Persephone
11,566
1,072
0
321
9,119
2,913
0
5,478
3,638
26,545
0
L
205
205
0
67
1,525
355
0
269
1,231
1,772
0
W
3,521
1,417
0
479
5,665
1,946
0
2,146
3,519
0
9,609
L
Heimdallr
reductivecolt
Heimdallr
694
216
0
0
1,471
432
0
347
1,099
0
951
L
Cerberus
19,574
1,157
0
5,179
30,216
29,125
0
7,391
22,650
36,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,017
Gold Earned
52,638
187
Minions Killed
107
8
Camps Cleared
2
934,710
Distance Traveled
552,556
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,638
1,137
47
4
5
215,777
0
W
Neith
11,755
980
67
6
1
188,250
0
W
Bellona
11,633
969
27
2
1
210,564
0
L
Set
12,670
1,056
40
3
0
234,647
0
L
Fenrir
9,217
768
7
1
0
23,730
0
W
Persephone
11,364
947
35
3
0
152,841
0
L
Anubis
9,188
766
0
0
0
33,121
0
W
Apollo
10,627
886
11
1
1
167,278
1
L
Heimdallr
9,140
762
0
0
0
28,513
0
L
Cerberus
12,423
1,035
60
5
2
232,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role