Player Matchup

Da Ji
Da Ji
BabyxBri
Da Ji
Level 159
God Stats
1W - 1L
1,188 SR
Queue Stats
421W - 245L
1,718 Elo+
Party 1
The Morrigan
The Morrigan
Draco614
The Morrigan
Level 76
God Stats
14W - 15L
1,555 SR
Queue Stats
175W - 140L
1,600 Elo+
Party 1
King Arthur
King Arthur
Lonely Fatman
King Arthur
Level 137
God Stats
24W - 9L
1,846 SR
Queue Stats
128W - 86L
1,694 Elo+
Party 1
Team Averages
Level 124
1,530 SR
1,671 Elo+

VS

Team Averages
Level 131
1,473 SR
1,572 Elo+
Tiamat
Tiamat
NoEqualTOme
Tiamat
Level 107
God Stats
8W - 9L
1,108 SR
Queue Stats
293W - 305L
1,554 Elo+
Solo
Tyr
Tyr
NowSaviorSelf
Tyr
Level 127
God Stats
24W - 30L
1,867 SR
Queue Stats
703W - 755L
1,600 Elo+
Party 2
Thor
Thor
StraightKillin8
Thor
Level 160
God Stats
15W - 28L
1,445 SR
Queue Stats
1,086W - 1,083L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BabyxBri
Da Ji
19
13 / 0 / 7
15,133
688
16,068
13,616
5,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Draco614
The Morrigan
18
4 / 2 / 15
14,014
637
18,279
11,676
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lonely Fatman
King Arthur
18
6 / 1 / 15
14,484
658
23,762
30,038
32,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 8 / 2
11,282
513
14,878
18,323
16,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 9 / 2
11,902
541
7,219
24,595
28,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 6 / 1
12,680
576
11,961
21,700
16,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
23
Kills
3
3
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BabyxBri
Da Ji
13
0
7
16.5
W
The Morrigan
Draco614
The Morrigan
4
2
15
5.75
W
King Arthur
Lonely Fatman
King Arthur
6
1
15
13.5
L
Tiamat
0
8
2
0.13
L
1
9
2
0.22
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,109
Damage
34,058
55,330
Taken
64,618
43,258
Mitigated
61,944
22,304
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BabyxBri
Da Ji
16,068
5,132
0
1,033
13,616
5,993
2,897
3,760
9,631
0
78,816
W
The Morrigan
Draco614
The Morrigan
18,279
1,638
1,144
5,838
11,676
4,641
440
3,158
8,069
81,550
4,094
W
King Arthur
Lonely Fatman
King Arthur
23,762
2,776
0
14,289
30,038
32,624
409
8,074
21,307
0
76,357
L
Tiamat
14,878
1,033
568
4,210
18,323
16,772
0
4,938
13,385
70,051
0
L
7,219
441
0
2,886
24,595
28,827
0
5,037
19,144
0
37,773
L
11,961
1,672
0
1,833
21,700
16,345
0
6,046
15,629
0
75,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
35,864
297
Minions Killed
239
0
Camps Cleared
0
1,232,891
Distance Traveled
1,114,599
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,133
688
78
4
0
455,463
0
W
The Morrigan
14,014
637
117
5
0
348,505
3
W
King Arthur
14,484
658
102
5
0
428,923
3
L
Tiamat
11,282
513
92
4
0
359,439
3
L
Tyr
11,902
541
62
3
0
392,356
0
L
Thor
12,680
576
85
4
0
362,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role