Player Matchup

Tiamat
Tiamat
AkirameMiko
Tiamat
Level 48
God Stats
87W - 51L
1,633 SR
Queue Stats
629W - 587L
1,585 Elo+
Solo
Heimdallr
Heimdallr
Black0ctane
Heimdallr
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 50L
1,527 Elo+
Party 2
Hades
Hades
CzeslawPaleta
Hades
Level 27
God Stats
1W - 1L
1,706 SR
Queue Stats
23W - 21L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kiler006
Tsukuyomi
Level 89
God Stats
5W - 2L
1,430 SR
Queue Stats
38W - 28L
1,501 Elo+
Party 1
Fafnir
Fafnir
crazyromanian
Fafnir
Level 29
God Stats
9W - 11L
1,581 SR
Queue Stats
21W - 20L
1,613 Elo+
Party 2
Team Averages
Level 45
1,570 SR
1,542 Elo+

VS

Team Averages
Level 48
1,527 SR
1,567 Elo+
Chronos
Chronos
Frichon
Chronos
Level 95
God Stats
3W - 2L
1,680 SR
Queue Stats
120W - 107L
1,699 Elo+
Party 4
Pele
Pele
Guizmozz
Pele
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,506 Elo+
Party 3
Nike
Nike
Kurohyukihime
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,434 Elo+
Party 3
Apollo
Apollo
LTPadawan
Apollo
Level 27
God Stats
4W - 2L
1,246 SR
Queue Stats
80W - 63L
1,610 Elo+
Party 4
Athena
Athena
zzlietozz
Athena
Level 43
God Stats
63W - 39L
1,710 SR
Queue Stats
169W - 153L
1,585 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
3
0 / 5 / 0
5,809
277
927
3,609
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Heimdallr
Black0ctane
Heimdallr
17
2 / 5 / 9
10,198
486
16,112
16,017
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 7 / 5
12,027
573
15,100
24,160
16,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Kiler006
Tsukuyomi
18
9 / 10 / 6
11,876
566
19,048
21,125
11,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 12
10,205
486
7,546
18,040
23,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Frichon
Chronos
20
11 / 3 / 11
13,510
643
19,957
22,280
9,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
19
10 / 6 / 7
13,027
620
15,585
18,801
11,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 4 / 7
11,203
533
11,836
17,068
12,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
LTPadawan
Apollo
17
4 / 3 / 9
11,385
542
11,485
15,877
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
zzlietozz
Athena
16
3 / 3 / 9
10,869
518
6,769
17,509
15,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
19
Kills
32
32
Deaths
19
32
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
0
0
L
Heimdallr
Black0ctane
Heimdallr
2
5
9
1.3
L
7
7
5
1.36
W
Chronos
Frichon
Chronos
11
3
11
5.5
W
Pele
10
6
7
2.25
L
Tsukuyomi
Kiler006
Tsukuyomi
9
10
6
1.2
W
4
4
7
1.88
W
Apollo
LTPadawan
Apollo
4
3
9
2.83
L
1
5
12
1.4
W
Athena
zzlietozz
Athena
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,733
Damage
65,632
82,951
Taken
91,535
59,702
Mitigated
55,381
25,364
Healing
30,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
927
312
0
349
3,609
981
0
1,312
2,297
4,590
0
L
Heimdallr
Black0ctane
Heimdallr
16,112
8,753
0
7,062
16,017
6,841
56
4,808
11,134
0
79,242
L
15,100
2,586
446
10,347
24,160
16,721
0
5,014
18,746
79,143
0
W
Chronos
Frichon
Chronos
19,957
8,893
0
12,127
22,280
9,133
4,374
4,719
17,561
112,908
0
W
Pele
15,585
4,238
0
3,930
18,801
11,531
2,120
5,231
13,570
0
86,541
L
Tsukuyomi
Kiler006
Tsukuyomi
19,048
5,634
0
2,467
21,125
11,590
0
8,140
12,935
0
61,308
W
11,836
2,238
0
3,388
17,068
12,740
1,635
5,931
10,489
0
62,769
W
Apollo
LTPadawan
Apollo
11,485
6,543
0
8,158
15,877
6,490
1,155
3,313
12,564
0
86,036
L
7,546
2,069
409
4,284
18,040
23,569
0
7,452
10,488
16,999
0
W
Athena
zzlietozz
Athena
6,769
2,240
0
3,070
17,509
15,487
422
4,379
13,130
28,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
59,994
401
Minions Killed
601
0
Camps Cleared
0
1,357,140
Distance Traveled
2,151,822
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,809
277
12
1
0
65,661
1
L
Heimdallr
10,198
486
125
6
0
316,582
1
L
Hades
12,027
573
165
8
0
310,295
12
W
Chronos
13,510
643
160
8
0
435,012
1
W
Pele
13,027
620
138
7
0
413,463
1
L
Tsukuyomi
11,876
566
89
4
0
318,301
3
W
Nike
11,203
533
128
6
0
438,634
4
W
Apollo
11,385
542
134
6
0
413,305
2
L
Fafnir
10,205
486
10
0
0
346,301
3
W
Athena
10,869
518
41
2
0
451,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role