Player Matchup

Bellona
Bellona
Silver V
Avantyurist
Bellona
Silver V
Level 34
God Stats
6W - 10L
1,490 SR
Queue Stats
146W - 166L
1,215 MMR
Party 1
Artemis
Artemis
Gold V
Danidotch
Artemis
Gold V
Level 100
God Stats
10W - 10L
1,610 SR
Queue Stats
127W - 125L
1,298 MMR
Party 2
Nemesis
Nemesis
Gold V
MrSershant
Nemesis
Gold V
Level 103
God Stats
3W - 5L
1,524 SR
Queue Stats
29W - 30L
1,472 MMR
Party 1
Chronos
Chronos
Gold V
bombator
Chronos
Gold V
Level 98
God Stats
46W - 51L
1,531 SR
Queue Stats
290W - 300L
1,314 MMR
Party 2
Fafnir
Fafnir
Silver IV
d3nyh
Fafnir
Silver IV
Level 158
God Stats
1W - 1L
1,601 SR
Queue Stats
84W - 91L
1,320 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,551 SR
1,324 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,647 SR
1,356 MMR
The Morrigan
The Morrigan
Gold V
Aslief
The Morrigan
Gold V
Level 128
God Stats
7W - 14L
1,837 SR
Queue Stats
534W - 533L
1,328 MMR
Solo
Ares
Ares
Gold V
NRGDremZ
Ares
Gold V
Level 53
God Stats
2W - 1L
1,760 SR
Queue Stats
15W - 23L
1,321 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Uces
Cu Chulainn
Gold IV
Level 85
God Stats
14W - 10L
1,640 SR
Queue Stats
133W - 138L
1,292 MMR
Solo
Skadi
Skadi
Gold V
changxianzhe
Skadi
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
rirukafanboy
Thanatos
Gold IV
Level 115
God Stats
4W - 3L
1,498 SR
Queue Stats
109W - 102L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Avantyurist
Bellona
19
3 / 6 / 3
11,531
480
8,558
20,834
14,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Danidotch
Artemis
17
0 / 6 / 1
10,378
432
6,605
15,265
6,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MrSershant
Nemesis
19
4 / 6 / 2
12,110
505
8,735
20,343
6,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
bombator
Chronos
18
0 / 5 / 0
10,404
434
13,656
15,404
5,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
d3nyh
Fafnir
13
0 / 6 / 1
9,116
380
4,222
18,556
21,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TsukuyomiApolloDanzaburouSobekSet

VS

Bans
AphroditeGuan YuCerberusJanusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aslief
The Morrigan
20
5 / 1 / 11
16,347
681
11,751
10,344
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
18
0 / 1 / 15
12,868
536
8,321
21,849
26,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Uces
Cu Chulainn
19
4 / 4 / 7
13,713
571
14,302
19,534
24,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 0 / 5
15,409
642
10,367
10,559
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
rirukafanboy
Thanatos
20
12 / 1 / 12
15,301
638
21,183
18,968
9,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
7
Kills
29
29
Deaths
7
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aslief
The Morrigan
5
1
11
10.5
L
Bellona
Avantyurist
Bellona
3
6
3
0.75
L
Artemis
Danidotch
Artemis
0
6
1
0.08
L
Nemesis
MrSershant
Nemesis
4
6
2
0.83
W
Ares
0
1
15
7.5
W
Cu Chulainn
Uces
Cu Chulainn
4
4
7
1.88
L
Chronos
bombator
Chronos
0
5
0
0
W
8
0
5
10.5
L
Fafnir
d3nyh
Fafnir
0
6
1
0.08
W
Thanatos
rirukafanboy
Thanatos
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,776
Damage
65,924
90,402
Taken
81,254
54,123
Mitigated
69,906
27,644
Healing
40,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aslief
The Morrigan
11,751
937
0
3,943
10,344
4,948
2,240
3,070
7,144
124,295
5,987
L
Bellona
Avantyurist
Bellona
8,558
1,734
0
6,666
20,834
14,562
533
3,205
17,557
734
52,199
L
Artemis
Danidotch
Artemis
6,605
3,159
0
5,784
15,265
6,065
1,108
4,052
11,151
0
77,119
L
Nemesis
MrSershant
Nemesis
8,735
2,749
0
8,843
20,343
6,879
0
3,915
16,298
0
82,523
W
Ares
8,321
286
0
5,435
21,849
26,649
956
6,475
15,126
36,501
0
W
Cu Chulainn
Uces
Cu Chulainn
14,302
3,231
0
3,615
19,534
24,040
1,792
3,612
15,860
17,592
63,983
L
Chronos
bombator
Chronos
13,656
1,395
0
3,380
15,404
5,320
0
4,643
10,517
90,159
0
W
10,367
4,851
0
5,559
10,559
5,132
10,379
1,474
9,045
0
143,066
L
Fafnir
d3nyh
Fafnir
4,222
1,324
0
2,971
18,556
21,297
0
4,648
13,828
24,695
0
W
Thanatos
rirukafanboy
Thanatos
21,183
5,067
0
21,457
18,968
9,137
70
6,092
12,704
0
112,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,539
Gold Earned
73,638
623
Minions Killed
788
0
Camps Cleared
0
2,236,257
Distance Traveled
2,351,741
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
16,347
681
246
10
0
526,928
7
L
Bellona
11,531
480
118
5
0
410,191
1
L
Artemis
10,378
432
157
7
0
420,022
11
L
Nemesis
12,110
505
148
6
0
492,102
11
W
Ares
12,868
536
63
3
0
474,731
0
W
Cu Chulainn
13,713
571
144
6
0
370,283
2
L
Chronos
10,404
434
170
7
0
490,159
3
W
Skadi
15,409
642
198
8
0
448,758
8
L
Fafnir
9,116
380
30
1
0
423,783
10
W
Thanatos
15,301
638
137
6
0
531,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role