Player Matchup

Fenrir
Fenrir
Atrxphy
Fenrir
Level 44
God Stats
2W - 1L
1,768 SR
Queue Stats
16W - 11L
1,570 Elo+
Solo
Freya
Freya
IXSkillZXI9533
Freya
Level 14
God Stats
7W - 12L
1,325 SR
Queue Stats
20W - 24L
1,411 Elo+
Party 1
Anubis
Anubis
LordMarkquad69
Anubis
Level 146
God Stats
4W - 1L
1,738 SR
Queue Stats
424W - 297L
1,624 Elo+
Party 1
Artio
Artio
goth iihop
Artio
Level 41
God Stats
10W - 8L
1,802 SR
Queue Stats
337W - 240L
1,478 Elo+
Party 1
Arachne
Arachne
xXDGdragon101Xx
Arachne
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 72L
1,525 Elo+
Solo
Team Averages
Level 66
1,627 SR
1,522 Elo+

VS

Team Averages
Level 50
1,645 SR
1,573 Elo+
Cerberus
Cerberus
CapnDirtyDan
Cerberus
Level 24
God Stats
7W - 8L
1,727 SR
Queue Stats
22W - 32L
1,533 Elo+
Party 2
Bellona
Bellona
Shoboi
Bellona
Level 46
God Stats
78W - 57L
1,741 SR
Queue Stats
231W - 241L
1,726 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheArchonBlood
Tsukuyomi
Level 107
God Stats
10W - 9L
1,576 SR
Queue Stats
51W - 49L
1,602 Elo+
Party 2
Hera
Hera
affflu
Hera
Level 35
God Stats
9W - 10L
1,672 SR
Queue Stats
165W - 215L
1,499 Elo+
Solo
Nu Wa
Nu Wa
femme_dee
Nu Wa
Level 39
God Stats
10W - 16L
1,506 SR
Queue Stats
37W - 53L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atrxphy
Fenrir
17
7 / 0 / 8
11,446
1,041
7,016
8,966
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 1 / 9
9,352
850
8,143
11,804
4,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
8 / 1 / 12
11,402
1,037
21,981
11,303
6,543
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
15
1 / 0 / 9
10,423
948
3,368
9,613
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 1 / 14
11,410
1,037
13,821
13,476
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

268

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CapnDirtyDan
Cerberus
16
1 / 2 / 2
10,703
973
7,897
18,136
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Shoboi
Bellona
15
1 / 10 / 0
9,105
828
10,626
19,244
9,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
TheArchonBlood
Tsukuyomi
15
0 / 4 / 3
9,113
828
8,562
8,667
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
affflu
Hera
15
1 / 4 / 2
9,650
877
11,556
6,897
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
femme_dee
Nu Wa
15
0 / 3 / 3
9,222
838
10,993
5,949
2,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
23
Kills
3
3
Deaths
23
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Atrxphy
Fenrir
7
0
8
11
L
Cerberus
CapnDirtyDan
Cerberus
1
2
2
1
W
0
1
9
4.5
W
8
1
12
14
L
Bellona
Shoboi
Bellona
1
10
0
0.1
L
Tsukuyomi
TheArchonBlood
Tsukuyomi
0
4
3
0.38
L
Hera
affflu
Hera
1
4
2
0.5
L
Nu Wa
femme_dee
Nu Wa
0
3
3
0.5
W
Artio
1
0
9
5.5
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,329
Damage
49,634
55,162
Taken
58,893
32,081
Mitigated
32,177
16,356
Healing
8,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Atrxphy
Fenrir
7,016
1,253
0
1,779
8,966
4,991
0
5,129
3,837
0
18,110
L
Cerberus
CapnDirtyDan
Cerberus
7,897
284
231
5,145
18,136
15,621
0
11,317
6,819
19,309
0
W
8,143
2,883
0
1,858
11,804
4,452
0
6,079
5,725
23,162
0
W
21,981
823
0
5,923
11,303
6,543
0
6,359
4,944
75,470
0
L
Bellona
Shoboi
Bellona
10,626
2,526
0
1,355
19,244
9,295
0
12,714
6,530
0
26,783
L
Tsukuyomi
TheArchonBlood
Tsukuyomi
8,562
1,548
0
489
8,667
3,037
0
3,402
5,265
0
25,820
L
Hera
affflu
Hera
11,556
2,685
0
0
6,897
2,210
0
3,899
2,998
38,548
0
L
Nu Wa
femme_dee
Nu Wa
10,993
3,735
898
410
5,949
2,014
0
2,160
3,789
34,510
0
W
Artio
3,368
245
1,555
1,807
9,613
10,278
0
5,140
4,473
8,622
0
W
13,821
11,220
0
3,434
13,476
5,817
0
7,739
5,737
0
31,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,033
Gold Earned
47,793
224
Minions Killed
212
9
Camps Cleared
4
1,008,122
Distance Traveled
936,838
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,446
1,041
32
3
3
221,617
1
L
Cerberus
10,703
973
25
2
0
219,171
0
W
Freya
9,352
850
37
3
0
197,203
0
W
Anubis
11,402
1,037
115
10
0
148,057
0
L
Bellona
9,105
828
25
2
1
184,192
0
L
Tsukuyomi
9,113
828
39
4
1
188,127
0
L
Hera
9,650
877
75
7
1
178,796
0
L
Nu Wa
9,222
838
48
4
1
166,552
1
W
Artio
10,423
948
9
1
2
193,541
0
W
Arachne
11,410
1,037
31
3
4
247,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role