Player Matchup

Thor
Thor
CallMeJunky
Thor
Level 3
God Stats
2W - 3L
1,712 SR
Queue Stats
4W - 6L
1,613 Elo+
Party 2
Amaterasu
Amaterasu
FadeinTime
Amaterasu
Level 30
God Stats
10W - 5L
1,921 SR
Queue Stats
76W - 107L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
SaintEradicator
Kuzenbo
Level 19
God Stats
16W - 11L
1,439 SR
Queue Stats
19W - 21L
1,514 Elo+
Party 1
Agni
Agni
TheBossCarter
Agni
Level 36
God Stats
1W - 4L
1,420 SR
Queue Stats
52W - 61L
1,460 Elo+
Party 2
Thanatos
Thanatos
XxabueloxxX
Thanatos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,593 Elo+
Solo
Team Averages
Level 23
1,598 SR
1,539 Elo+

VS

Team Averages
Level 23
1,483 SR
1,544 Elo+
Izanami
Izanami
BurntPollo
Izanami
Level 17
God Stats
44W - 40L
1,000 SR
Queue Stats
91W - 88L
1,500 Elo+
Solo
Neith
Neith
SHAKOK
Neith
Level 18
God Stats
160W - 138L
1,581 SR
Queue Stats
163W - 147L
1,515 Elo+
Solo
Tiamat
Tiamat
dcfdasvc
Tiamat
Level 29
God Stats
10W - 7L
1,569 SR
Queue Stats
17W - 11L
1,623 Elo+
Party 3
Fafnir
Fafnir
gapcio9
Fafnir
Level 25
God Stats
2W - 0L
1,766 SR
Queue Stats
16W - 18L
1,583 Elo+
Party 3
Da Ji
Da Ji
pcdb
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
10,138
922
4,995
18,730
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
FadeinTime
Amaterasu
16
1 / 6 / 4
10,325
939
10,398
21,200
17,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 1 / 5
11,241
1,022
15,005
21,541
34,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 4 / 2
9,964
906
14,301
9,962
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
XxabueloxxX
Thanatos
16
4 / 9 / 3
11,423
1,038
12,280
18,554
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

148

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BurntPollo
Izanami
17
4 / 1 / 13
10,987
999
18,881
9,405
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
SHAKOK
Neith
18
4 / 3 / 17
11,304
1,028
17,183
13,077
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
dcfdasvc
Tiamat
18
7 / 1 / 17
12,295
1,118
23,509
10,391
9,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
gapcio9
Fafnir
18
5 / 2 / 15
13,002
1,182
15,274
22,009
19,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
pcdb
Da Ji
17
6 / 1 / 11
11,161
1,015
8,490
7,274
2,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
99
8
Kills
26
26
Deaths
8
15
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Izanami
BurntPollo
Izanami
4
1
13
10.5
L
2
6
1
0.42
L
Amaterasu
FadeinTime
Amaterasu
1
6
4
0.5
W
Neith
SHAKOK
Neith
4
3
17
4.17
L
1
1
5
3.5
L
0
4
2
0.25
L
Thanatos
XxabueloxxX
Thanatos
4
9
3
0.61
W
Tiamat
dcfdasvc
Tiamat
7
1
17
15.5
W
Fafnir
gapcio9
Fafnir
5
2
15
6.25
W
Da Ji
pcdb
Da Ji
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,979
Damage
83,337
89,987
Taken
62,156
72,076
Mitigated
40,153
14,044
Healing
20,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BurntPollo
Izanami
18,881
14,328
0
2,346
9,405
3,456
0
4,438
4,967
0
43,604
L
4,995
649
0
406
18,730
7,959
0
9,944
8,786
0
21,486
L
Amaterasu
FadeinTime
Amaterasu
10,398
4,143
0
4,099
21,200
17,722
0
8,618
12,582
119
21,510
W
Neith
SHAKOK
Neith
17,183
10,320
0
6,021
13,077
4,756
0
6,292
6,785
0
45,721
L
15,005
3,818
0
1,162
21,541
34,112
0
8,542
12,999
29,971
0
L
14,301
1,475
0
0
9,962
3,930
0
5,074
4,888
46,979
0
L
Thanatos
XxabueloxxX
Thanatos
12,280
3,482
0
8,377
18,554
8,353
0
6,605
11,949
0
28,795
W
Tiamat
dcfdasvc
Tiamat
23,509
1,603
0
2,617
10,391
9,797
0
4,959
5,432
36,804
0
W
Fafnir
gapcio9
Fafnir
15,274
4,570
0
9,598
22,009
19,164
0
10,504
11,505
27,638
0
W
Da Ji
pcdb
Da Ji
8,490
2,351
0
103
7,274
2,980
0
3,232
4,042
0
14,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,091
Gold Earned
58,749
213
Minions Killed
212
7
Camps Cleared
4
1,097,861
Distance Traveled
1,027,509
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,987
999
66
6
2
195,088
0
L
Thor
10,138
922
38
3
1
224,202
1
L
Amaterasu
10,325
939
19
2
0
225,656
0
W
Neith
11,304
1,028
68
6
0
196,939
1
L
Kuzenbo
11,241
1,022
34
3
1
236,386
1
L
Agni
9,964
906
83
8
0
198,889
2
L
Thanatos
11,423
1,038
39
4
5
212,728
1
W
Tiamat
12,295
1,118
37
3
1
225,872
0
W
Fafnir
13,002
1,182
31
3
0
197,581
0
W
Da Ji
11,161
1,015
10
1
1
212,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role