Player Matchup

Artemis
Artemis
NoobCrusher99
Artemis
Level 12
God Stats
9W - 2L
1,685 SR
Queue Stats
125W - 101L
1,525 Elo+
Party 1
Bakasura
Bakasura
SynkroGamerz
Bakasura
Level 21
God Stats
20W - 13L
1,664 SR
Queue Stats
122W - 101L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
kfamgamerZ
Cthulhu
Level 12
God Stats
2W - 1L
1,648 SR
Queue Stats
113W - 104L
1,501 Elo+
Party 1
Team Averages
Level 15
1,665 SR
1,517 Elo+

VS

Team Averages
Level 42
1,444 SR
1,354 Elo+
Bellona
Bellona
Aspaloul
Bellona
Level 13
God Stats
1W - 1L
1,268 SR
Queue Stats
6W - 13L
1,284 Elo+
Party 2
Neith
Neith
Mysticluigi
Neith
Level 101
God Stats
7W - 4L
1,636 SR
Queue Stats
49W - 50L
1,494 Elo+
Solo
Agni
Agni
crazybanjo
Agni
Level 13
God Stats
6W - 10L
1,428 SR
Queue Stats
6W - 13L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
2 / 3 / 1
7,338
667
7,172
8,466
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
SynkroGamerz
Bakasura
8
0 / 9 / 3
6,469
588
1,636
9,693
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
kfamgamerZ
Cthulhu
10
2 / 5 / 2
7,262
660
5,274
11,587
6,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aspaloul
Bellona
12
4 / 2 / 12
8,746
795
7,572
7,657
5,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
9 / 0 / 6
9,468
861
11,767
9,418
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 3 / 11
8,529
775
6,939
5,470
1,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
17
17
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aspaloul
Bellona
4
2
12
5
W
9
0
6
12
L
Artemis
2
3
1
0.83
L
Bakasura
SynkroGamerz
Bakasura
0
9
3
0.17
W
4
3
11
3.17
L
Cthulhu
kfamgamerZ
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,082
Damage
26,278
29,746
Taken
22,545
13,029
Mitigated
10,719
3,052
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aspaloul
Bellona
7,572
2,118
0
826
7,657
5,766
182
2,315
5,332
0
25,637
W
11,767
6,261
0
5,875
9,418
3,282
2,265
1,993
7,314
0
41,178
L
Artemis
7,172
2,205
0
2,080
8,466
3,826
0
2,276
6,190
0
44,087
L
Bakasura
SynkroGamerz
Bakasura
1,636
1,397
0
599
9,693
3,185
0
2,560
7,133
0
4,728
W
6,939
250
0
1,079
5,470
1,671
0
1,040
4,405
21,540
0
L
Cthulhu
kfamgamerZ
Cthulhu
5,274
228
80
293
11,587
6,018
0
2,114
9,473
13,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,069
Gold Earned
26,743
94
Minions Killed
121
0
Camps Cleared
0
582,846
Distance Traveled
602,043
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,746
795
46
4
0
229,322
3
W
Neith
9,468
861
48
4
0
169,076
2
L
Artemis
7,338
667
68
6
0
176,118
1
L
Bakasura
6,469
588
19
2
0
188,423
3
W
Agni
8,529
775
27
2
0
203,645
0
L
Cthulhu
7,262
660
7
1
0
218,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role