Player Matchup

Fenrir
Fenrir
Harrow41
Fenrir
Level 108
God Stats
19W - 14L
1,531 SR
Queue Stats
176W - 186L
1,462 Elo+
Party 1
Raijin
Raijin
LordKiro711
Raijin
Level 108
God Stats
9W - 10L
1,877 SR
Queue Stats
158W - 163L
1,446 Elo+
Party 1
Chronos
Chronos
ROZEPOP
Chronos
Level 144
God Stats
2W - 3L
1,188 SR
Queue Stats
184W - 201L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
ajpjlm
Cu Chulainn
Level 69
God Stats
5W - 3L
1,752 SR
Queue Stats
54W - 56L
1,435 Elo+
Party 1
Yemoja
Yemoja
itxZero9
Yemoja
Level 42
God Stats
2W - 1L
1,882 SR
Queue Stats
17W - 19L
1,491 Elo+
Solo
Team Averages
Level 94
1,646 SR
1,458 Elo+

VS

Team Averages
Level 102
1,655 SR
1,507 Elo+
Cerberus
Cerberus
Bezzle
Cerberus
Level 131
God Stats
45W - 37L
1,580 SR
Queue Stats
432W - 410L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Evaird
Ah Muzen Cab
Level 132
God Stats
3W - 0L
1,789 SR
Queue Stats
104W - 125L
1,510 Elo+
Solo
Ra
Ra
TanuleM
Ra
Level 108
God Stats
6W - 1L
1,689 SR
Queue Stats
634W - 625L
1,466 Elo+
Solo
Arachne
Arachne
XxxxSAFExxX
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
justaboxplease
Cu Chulainn
Level 40
God Stats
14W - 6L
1,716 SR
Queue Stats
73W - 54L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Harrow41
Fenrir
8
0 / 3 / 0
4,522
565
883
6,326
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Raijin
8
0 / 2 / 0
4,672
584
509
2,330
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
ROZEPOP
Chronos
7
0 / 1 / 0
4,283
535
1,799
4,528
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
ajpjlm
Cu Chulainn
8
0 / 4 / 0
4,285
536
1,093
7,668
2,378
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
itxZero9
Yemoja
5
0 / 1 / 0
3,775
472
713
2,707
1,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bezzle
Cerberus
8
1 / 0 / 2
4,976
622
1,887
3,192
1,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Evaird
Ah Muzen Cab
9
0 / 0 / 2
4,736
592
2,281
2,183
570
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 1
5,970
746
1,897
1,855
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
XxxxSAFExxX
Arachne
8
2 / 0 / 2
4,869
609
2,042
6,089
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
justaboxplease
Cu Chulainn
11
5 / 0 / 0
6,049
756
6,775
4,621
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
11
11
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bezzle
Cerberus
1
0
2
2
W
Ah Muzen Cab
Evaird
Ah Muzen Cab
0
0
2
1
L
Fenrir
Harrow41
Fenrir
0
3
0
0
L
Raijin
0
2
0
0
L
Chronos
ROZEPOP
Chronos
0
1
0
0
W
3
0
1
3.5
W
Arachne
XxxxSAFExxX
Arachne
2
0
2
3
L
Cu Chulainn
ajpjlm
Cu Chulainn
0
4
0
0
L
Yemoja
itxZero9
Yemoja
0
1
0
0
W
Cu Chulainn
justaboxplease
Cu Chulainn
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,997
Damage
14,882
23,559
Taken
17,940
6,945
Mitigated
7,166
7,861
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bezzle
Cerberus
1,887
169
0
2,116
3,192
1,299
0
1,277
1,915
12,382
0
W
Ah Muzen Cab
Evaird
Ah Muzen Cab
2,281
920
0
1,733
2,183
570
0
386
1,797
0
28,037
L
Fenrir
Harrow41
Fenrir
883
171
0
3,290
6,326
1,763
0
757
5,493
0
19,779
L
Raijin
509
40
0
250
2,330
636
360
850
1,412
21,929
0
L
Chronos
ROZEPOP
Chronos
1,799
434
0
1,658
4,528
981
0
1,336
3,180
21,970
0
W
1,897
220
435
855
1,855
601
0
490
1,279
32,173
0
W
Arachne
XxxxSAFExxX
Arachne
2,042
1,317
0
3,674
6,089
1,735
24
782
5,307
0
22,175
L
Cu Chulainn
ajpjlm
Cu Chulainn
1,093
158
0
1,589
7,668
2,378
0
174
7,494
0
16,455
L
Yemoja
itxZero9
Yemoja
713
166
231
843
2,707
1,187
0
706
1,993
5,447
0
W
Cu Chulainn
justaboxplease
Cu Chulainn
6,775
893
0
2,532
4,621
2,961
88
0
4,621
915
33,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,537
Gold Earned
26,600
218
Minions Killed
269
0
Camps Cleared
0
738,779
Distance Traveled
874,315
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,976
622
31
4
0
193,812
4
W
Ah Muzen Cab
4,736
592
53
7
0
137,728
3
L
Fenrir
4,522
565
54
7
0
159,316
2
L
Raijin
4,672
584
59
7
0
150,219
3
L
Chronos
4,283
535
53
7
0
148,414
2
W
Ra
5,970
746
76
10
0
179,967
2
W
Arachne
4,869
609
43
5
0
186,327
2
L
Cu Chulainn
4,285
536
36
5
0
165,076
0
L
Yemoja
3,775
472
16
2
0
115,754
1
W
Cu Chulainn
6,049
756
66
8
0
176,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role