Player Matchup

Yemoja
Yemoja
Janinie
Yemoja
Level 18
God Stats
58W - 65L
1,470 SR
Queue Stats
121W - 187L
1,322 Elo+
Party 1
Skadi
Skadi
Korvhatt
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Tadzii
Anhur
Level 26
God Stats
9W - 12L
1,164 SR
Queue Stats
148W - 274L
1,232 Elo+
Solo
Scylla
Scylla
jahonna
Scylla
Level 17
God Stats
49W - 85L
1,306 SR
Queue Stats
117W - 176L
1,303 Elo+
Party 1
Bellona
Bellona
jnmnlknkh
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,033 Elo+
Solo
Team Averages
Level 23
1,388 SR
1,278 Elo+

VS

Team Averages
Level 17
1,565 SR
1,340 Elo+
Baron Samedi
Baron Samedi
Cruzer2099
Baron Samedi
Level 50
God Stats
4W - 0L
1,700 SR
Queue Stats
47W - 27L
1,421 Elo+
Party 3
Sun Wukong
Sun Wukong
DrunkZs
Sun Wukong
Level 8
God Stats
18W - 8L
1,664 SR
Queue Stats
23W - 25L
1,258 Elo+
Party 3
Skadi
Skadi
Malihor
Skadi
Level 3
God Stats
14W - 9L
1,500 SR
Queue Stats
454W - 500L
1,500 Elo+
Party 2
Medusa
Medusa
Ozuca
Medusa
Level 19
God Stats
24W - 38L
1,463 SR
Queue Stats
491W - 538L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
perfectthemad
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Janinie
Yemoja
16
0 / 6 / 2
10,238
1,024
8,107
19,277
22,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Korvhatt
Skadi
16
3 / 3 / 4
10,176
1,018
15,657
13,866
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Tadzii
Anhur
14
2 / 7 / 2
9,524
952
11,671
17,359
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
jahonna
Scylla
15
1 / 5 / 4
9,592
959
10,390
15,296
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
jnmnlknkh
Bellona
14
1 / 1 / 1
8,823
882
1,539
6,737
5,850
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

153

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cruzer2099
Baron Samedi
17
9 / 0 / 11
11,544
1,154
21,553
10,534
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DrunkZs
Sun Wukong
16
4 / 2 / 10
10,304
1,030
10,353
13,755
10,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Malihor
Skadi
17
6 / 3 / 13
10,522
1,052
16,472
9,412
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
Ozuca
Medusa
17
3 / 0 / 14
10,564
1,056
12,442
8,422
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
17
0 / 2 / 21
9,960
996
9,073
15,569
15,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
7
Kills
22
22
Deaths
7
13
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cruzer2099
Baron Samedi
9
0
11
14.5
W
Sun Wukong
DrunkZs
Sun Wukong
4
2
10
4.5
L
Yemoja
Janinie
Yemoja
0
6
2
0.17
L
Skadi
Korvhatt
Skadi
3
3
4
1.67
W
Skadi
Malihor
Skadi
6
3
13
4.17
W
Medusa
Ozuca
Medusa
3
0
14
10
L
Anhur
Tadzii
Anhur
2
7
2
0.43
L
Scylla
jahonna
Scylla
1
5
4
0.6
L
Bellona
jnmnlknkh
Bellona
1
1
1
1.5
W
Cthulhu
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,364
Damage
69,893
72,535
Taken
57,692
44,710
Mitigated
39,276
6,585
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cruzer2099
Baron Samedi
21,553
3,792
4,978
5,961
10,534
5,557
0
3,635
6,899
32,804
0
W
Sun Wukong
DrunkZs
Sun Wukong
10,353
2,648
751
4,220
13,755
10,513
0
3,798
9,828
0
28,809
L
Yemoja
Janinie
Yemoja
8,107
1,327
791
838
19,277
22,291
0
8,332
10,620
37,621
0
L
Skadi
Korvhatt
Skadi
15,657
8,529
0
1,414
13,866
5,256
0
5,998
7,768
0
22,860
W
Skadi
Malihor
Skadi
16,472
9,359
0
2,001
9,412
4,178
0
3,332
6,080
0
23,415
W
Medusa
Ozuca
Medusa
12,442
5,095
0
2,090
8,422
3,266
0
2,531
5,891
0
32,810
L
Anhur
Tadzii
Anhur
11,671
5,780
0
1,708
17,359
6,194
0
6,153
11,079
0
23,565
L
Scylla
jahonna
Scylla
10,390
1,404
0
1,113
15,296
5,119
0
7,466
7,730
27,346
0
L
Bellona
jnmnlknkh
Bellona
1,539
91
0
721
6,737
5,850
0
1,973
4,712
0
6,666
W
Cthulhu
9,073
701
248
550
15,569
15,762
0
5,201
9,984
17,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,353
Gold Earned
52,894
162
Minions Killed
166
4
Camps Cleared
5
815,994
Distance Traveled
997,446
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,544
1,154
18
2
2
198,458
2
W
Sun Wukong
10,304
1,030
49
5
1
214,436
3
L
Yemoja
10,238
1,024
68
7
1
146,579
4
L
Skadi
10,176
1,018
17
2
1
202,831
1
W
Skadi
10,522
1,052
23
2
0
183,449
0
W
Medusa
10,564
1,056
57
6
1
206,379
1
L
Anhur
9,524
952
17
2
2
170,274
2
L
Scylla
9,592
959
46
5
0
190,990
0
L
Bellona
8,823
882
14
1
0
105,320
0
W
Cthulhu
9,960
996
19
2
1
194,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role