Player Matchup

Izanami
Izanami
Ataraax
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ServingPacks
Set
Level 125
God Stats
40W - 4L
1,926 SR
Queue Stats
197W - 39L
1,929 Elo+
Party 1
Agni
Agni
lnfinis
Agni
Level 129
God Stats
0W - 1L
1,756 SR
Queue Stats
34W - 6L
1,951 Elo+
Party 1
Team Averages
Level 105
1,727 SR
1,794 Elo+

VS

Team Averages
Level 133
1,489 SR
1,741 Elo+
Anhur
Anhur
BeardedSniper17
Anhur
Level 115
God Stats
4W - 3L
1,467 SR
Queue Stats
208W - 140L
1,738 Elo+
Solo
Hercules
Hercules
RPGforDINNER
Hercules
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,625 Elo+
Party 2
Scylla
Scylla
Season8isSoFun
Scylla
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,859 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ataraax
Izanami
9
0 / 3 / 1
6,292
629
5,203
8,061
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 7 / 2
7,670
767
7,014
9,386
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
lnfinis
Agni
11
4 / 5 / 1
7,628
763
6,380
7,142
2,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 7
8,146
815
6,413
8,405
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
RPGforDINNER
Hercules
11
5 / 2 / 7
8,254
825
7,154
9,374
6,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
6 / 1 / 6
8,643
864
7,210
6,749
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
15
15
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ataraax
Izanami
0
3
1
0.17
W
4
3
7
2.5
W
Hercules
RPGforDINNER
Hercules
5
2
7
4.25
W
6
1
6
9
L
2
7
2
0.43
L
Agni
lnfinis
Agni
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,597
Damage
20,777
24,589
Taken
24,528
9,417
Mitigated
11,924
3,341
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ataraax
Izanami
5,203
3,476
0
1,805
8,061
2,978
0
2,039
5,908
0
28,088
W
6,413
2,798
0
2,320
8,405
3,039
72
2,496
5,909
0
26,090
W
Hercules
RPGforDINNER
Hercules
7,154
2,462
0
3,946
9,374
6,941
414
2,847
6,527
0
16,292
W
7,210
1,157
0
1,902
6,749
1,944
600
1,113
5,636
35,569
0
L
7,014
2,849
0
1,377
9,386
4,299
0
2,670
6,502
0
32,929
L
Agni
lnfinis
Agni
6,380
248
0
159
7,142
2,140
0
2,053
4,905
16,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,590
Gold Earned
25,043
118
Minions Killed
122
0
Camps Cleared
0
551,914
Distance Traveled
596,928
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,292
629
43
4
0
183,819
5
W
Anhur
8,146
815
41
4
0
181,126
5
W
Hercules
8,254
825
15
2
0
217,516
2
W
Scylla
8,643
864
66
7
0
198,286
3
L
Set
7,670
767
52
5
0
188,036
1
L
Agni
7,628
763
23
2
0
180,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role