Player Matchup

Artio
Artio
ChancellorChimp
Artio
Level 151
God Stats
1W - 0L
1,815 SR
Queue Stats
10W - 6L
1,817 Elo+
Party 1
Tyr
Tyr
Daemonpain
Tyr
Level 105
God Stats
1W - 0L
1,524 SR
Queue Stats
6W - 1L
1,801 Elo+
Party 1
Eset
Eset
Frahgdude
Eset
Level 89
God Stats
1W - 0L
1,712 SR
Queue Stats
5W - 1L
1,801 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KuShMaNwArIo
Ah Muzen Cab
Level 43
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 0L
1,667 Elo+
Party 1
Team Averages
Level 97
1,689 SR
1,772 Elo+

VS

Team Averages
Level 83
1,499 SR
1,465 Elo+
Sobek
Sobek
 
Sobek
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AngelisTrash3199
Danzaburou
Level 45
God Stats
20W - 10L
1,659 SR
Queue Stats
42W - 35L
1,483 Elo+
Party 2
Ullr
Ullr
Gxgglz
Ullr
Level 69
God Stats
3W - 3L
1,338 SR
Queue Stats
48W - 44L
1,443 Elo+
Party 2
Yemoja
Yemoja
Randlz
Yemoja
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
9,203
837
8,150
14,536
14,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 12
9,741
886
11,915
10,504
6,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
16
11 / 0 / 9
10,249
932
13,019
8,989
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
KuShMaNwArIo
Ah Muzen Cab
14
3 / 1 / 11
8,984
817
6,414
7,849
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 6 / 2
8,827
802
4,439
14,335
12,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
AngelisTrash3199
Danzaburou
14
2 / 6 / 2
8,462
769
9,819
11,983
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Gxgglz
Ullr
13
0 / 6 / 0
7,813
710
2,748
9,450
3,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Randlz
Yemoja
12
0 / 4 / 0
7,376
671
7,438
8,922
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
22
Kills
4
4
Deaths
22
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
6
2
0.5
L
Danzaburou
AngelisTrash3199
Danzaburou
2
6
2
0.5
W
2
2
16
5
W
6
1
12
12
W
Eset
11
0
9
15.5
L
Ullr
Gxgglz
Ullr
0
6
0
0
W
Ah Muzen Cab
KuShMaNwArIo
Ah Muzen Cab
3
1
11
8.5
L
Yemoja
Randlz
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,498
Damage
24,444
41,878
Taken
44,690
27,694
Mitigated
25,069
17,817
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,439
653
0
3,043
14,335
12,260
300
7,134
7,118
15,673
0
L
Danzaburou
AngelisTrash3199
Danzaburou
9,819
4,054
0
2,362
11,983
4,469
1,164
5,360
6,483
0
34,814
W
8,150
579
1,583
4,881
14,536
14,213
423
4,239
10,297
22,934
0
W
11,915
1,613
399
2,949
10,504
6,293
495
3,361
7,143
0
28,046
W
Eset
13,019
1,350
1,375
3,542
8,989
3,864
1,045
3,301
5,688
39,167
0
L
Ullr
Gxgglz
Ullr
2,748
785
599
704
9,450
3,482
577
4,818
4,472
0
23,385
W
Ah Muzen Cab
KuShMaNwArIo
Ah Muzen Cab
6,414
3,347
0
3,088
7,849
3,324
1,363
1,302
6,547
0
28,768
L
Yemoja
Randlz
Yemoja
7,438
870
838
2,043
8,922
4,858
0
3,726
5,084
21,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
32,478
183
Minions Killed
173
7
Camps Cleared
6
967,014
Distance Traveled
653,287
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,827
802
26
2
1
153,965
1
L
Danzaburou
8,462
769
70
6
2
169,234
0
W
Artio
9,203
837
35
3
0
254,733
4
W
Tyr
9,741
886
38
3
2
276,430
3
W
Eset
10,249
932
67
6
3
224,314
0
L
Ullr
7,813
710
44
4
2
158,618
1
W
Ah Muzen Cab
8,984
817
43
4
2
211,537
1
L
Yemoja
7,376
671
33
3
1
171,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role