Player Matchup

Kali
Kali
JB Metro
Kali
Level 125
God Stats
7W - 3L
1,500 SR
Queue Stats
580W - 483L
1,522 Elo+
Party 2
Anubis
Anubis
LCA Trapsoul
Anubis
Level 125
God Stats
139W - 96L
1,590 SR
Queue Stats
821W - 663L
1,551 Elo+
Party 2
Tiamat
Tiamat
SKAYKER
Tiamat
Level 137
God Stats
32W - 18L
1,672 SR
Queue Stats
87W - 95L
1,700 Elo+
Solo
Team Averages
Level 129
1,587 SR
1,591 Elo+

VS

Team Averages
Level 107
1,463 SR
1,650 Elo+
Horus
Horus
Pato Lino2546
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,833 Elo+
Party 1
Cernunnos
Cernunnos
Pink Diamondbr
Cernunnos
Level 149
God Stats
1W - 2L
1,252 SR
Queue Stats
459W - 394L
1,591 Elo+
Party 1
The Morrigan
The Morrigan
Tsukuyomi-Yagi
The Morrigan
Level 137
God Stats
8W - 13L
1,637 SR
Queue Stats
846W - 1,019L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
2 / 3 / 12
11,320
666
9,692
12,941
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
8 / 2 / 5
12,304
724
11,057
9,380
4,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
SKAYKER
Tiamat
16
5 / 2 / 6
12,113
713
16,242
10,686
8,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
10,259
603
3,856
16,643
16,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Pink Diamondbr
Cernunnos
14
2 / 3 / 4
10,726
631
10,131
16,092
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Tsukuyomi-Yagi
The Morrigan
13
3 / 9 / 1
10,604
624
6,960
11,615
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
7
7
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
2
3
12
2.67
W
Anubis
8
2
5
5.25
L
2
3
4
1.33
L
Cernunnos
Pink Diamondbr
Cernunnos
2
3
4
1.33
W
Tiamat
SKAYKER
Tiamat
5
2
6
4
L
The Morrigan
Tsukuyomi-Yagi
The Morrigan
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,991
Damage
20,947
33,007
Taken
44,350
18,299
Mitigated
26,741
14,277
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
9,692
4,756
659
5,484
12,941
5,402
752
2,844
9,947
0
34,248
W
Anubis
11,057
429
0
3,814
9,380
4,606
435
2,338
6,892
70,295
0
L
3,856
1,907
1,248
3,645
16,643
16,663
0
7,443
8,642
0
19,266
L
Cernunnos
Pink Diamondbr
Cernunnos
10,131
4,445
370
5,425
16,092
5,159
0
9,956
5,606
0
55,276
W
Tiamat
SKAYKER
Tiamat
16,242
2,107
0
4,320
10,686
8,291
1,303
1,219
9,387
71,566
0
L
The Morrigan
Tsukuyomi-Yagi
The Morrigan
6,960
684
0
1,139
11,615
4,919
0
8,432
2,396
39,953
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,737
Gold Earned
31,589
257
Minions Killed
214
0
Camps Cleared
0
892,001
Distance Traveled
835,440
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,320
666
50
3
0
320,922
0
W
Anubis
12,304
724
86
5
0
277,173
1
L
Horus
10,259
603
38
2
0
304,033
4
L
Cernunnos
10,726
631
128
8
0
275,631
1
W
Tiamat
12,113
713
121
7
0
293,906
2
L
The Morrigan
10,604
624
48
3
0
255,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role